// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "audio_core/audio_core.h" #include "audio_core/audio_manager.h" #include "audio_core/device/audio_buffer.h" #include "audio_core/device/device_session.h" #include "audio_core/sink/sink_stream.h" #include "core/core.h" #include "core/core_timing.h" #include "core/memory.h" namespace AudioCore { using namespace std::literals; constexpr auto INCREMENT_TIME{5ms}; DeviceSession::DeviceSession(Core::System& system_) : system{system_}, thread_event{Core::Timing::CreateEvent( "AudioOutSampleTick", [this](std::uintptr_t, s64 time, std::chrono::nanoseconds) { return ThreadFunc(); })} {} DeviceSession::~DeviceSession() { Finalize(); } Result DeviceSession::Initialize(std::string_view name_, SampleFormat sample_format_, u16 channel_count_, size_t session_id_, u32 handle_, u64 applet_resource_user_id_, Sink::StreamType type_) { if (stream) { Finalize(); } name = fmt::format("{}-{}", name_, session_id_); type = type_; sample_format = sample_format_; channel_count = channel_count_; session_id = session_id_; handle = handle_; applet_resource_user_id = applet_resource_user_id_; if (type == Sink::StreamType::In) { sink = &system.AudioCore().GetInputSink(); } else { sink = &system.AudioCore().GetOutputSink(); } stream = sink->AcquireSinkStream(system, channel_count, name, type); initialized = true; return ResultSuccess; } void DeviceSession::Finalize() { if (initialized) { Stop(); sink->CloseStream(stream); stream = nullptr; } } void DeviceSession::Start() { if (stream) { stream->Start(); system.CoreTiming().ScheduleLoopingEvent(std::chrono::nanoseconds::zero(), INCREMENT_TIME, thread_event); } } void DeviceSession::Stop() { if (stream) { stream->Stop(); system.CoreTiming().UnscheduleEvent(thread_event, {}); } } void DeviceSession::ClearBuffers() { if (stream) { stream->ClearQueue(); } } void DeviceSession::AppendBuffers(std::span buffers) const { for (const auto& buffer : buffers) { Sink::SinkBuffer new_buffer{ .frames = buffer.size / (channel_count * sizeof(s16)), .frames_played = 0, .tag = buffer.tag, .consumed = false, }; if (type == Sink::StreamType::In) { std::vector samples{}; stream->AppendBuffer(new_buffer, samples); } else { std::vector samples(buffer.size / sizeof(s16)); system.ApplicationMemory().ReadBlockUnsafe(buffer.samples, samples.data(), buffer.size); stream->AppendBuffer(new_buffer, samples); } } } void DeviceSession::ReleaseBuffer(const AudioBuffer& buffer) const { if (type == Sink::StreamType::In) { auto samples{stream->ReleaseBuffer(buffer.size / sizeof(s16))}; system.ApplicationMemory().WriteBlockUnsafe(buffer.samples, samples.data(), buffer.size); } } bool DeviceSession::IsBufferConsumed(const AudioBuffer& buffer) const { return played_sample_count >= buffer.end_timestamp; } void DeviceSession::SetVolume(f32 volume) const { if (stream) { stream->SetSystemVolume(volume); } } u64 DeviceSession::GetPlayedSampleCount() const { return played_sample_count; } std::optional DeviceSession::ThreadFunc() { played_sample_count = stream->GetExpectedPlayedSampleCount(); if (type == Sink::StreamType::Out) { system.AudioCore().GetAudioManager().SetEvent(Event::Type::AudioOutManager, true); } else { system.AudioCore().GetAudioManager().SetEvent(Event::Type::AudioInManager, true); } return std::nullopt; } void DeviceSession::SetRingSize(u32 ring_size) { stream->SetRingSize(ring_size); } } // namespace AudioCore