// Copyright 2016 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include "common/common_types.h" namespace DSP { namespace HLE { /// Reset the pipes by setting pipe positions back to the beginning. void ResetPipes(); /** * Read a DSP pipe. * Pipe IDs: * pipe_number = 0: Debug * pipe_number = 1: P-DMA * pipe_number = 2: Audio * pipe_number = 3: Binary * @param pipe_number The Pipe ID * @param length How much data to request. * @return The data read from the pipe. The size of this vector can be less than the length requested. */ std::vector PipeRead(u32 pipe_number, u32 length); /** * Write to a DSP pipe. * @param pipe_number The Pipe ID * @param buffer The data to write to the pipe. */ void PipeWrite(u32 pipe_number, const std::vector& buffer); } // namespace HLE } // namespace DSP