// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "audio_core/renderer/effect/aux_.h" namespace AudioCore::Renderer { void AuxInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params, const PoolMapper& pool_mapper) { auto in_specific{reinterpret_cast(in_params.specific.data())}; auto params{reinterpret_cast(parameter.data())}; std::memcpy(params, in_specific, sizeof(ParameterVersion1)); mix_id = in_params.mix_id; process_order = in_params.process_order; enabled = in_params.enabled; if (buffer_unmapped || in_params.is_new) { const bool send_unmapped{!pool_mapper.TryAttachBuffer( error_info, workbuffers[0], in_specific->send_buffer_info_address, sizeof(AuxBufferInfo) + in_specific->count_max * sizeof(s32))}; const bool return_unmapped{!pool_mapper.TryAttachBuffer( error_info, workbuffers[1], in_specific->return_buffer_info_address, sizeof(AuxBufferInfo) + in_specific->count_max * sizeof(s32))}; buffer_unmapped = send_unmapped || return_unmapped; if (!buffer_unmapped) { auto send{workbuffers[0].GetReference(false)}; send_buffer_info = send + sizeof(AuxInfoDsp); send_buffer = send + sizeof(AuxBufferInfo); auto ret{workbuffers[1].GetReference(false)}; return_buffer_info = ret + sizeof(AuxInfoDsp); return_buffer = ret + sizeof(AuxBufferInfo); } } else { error_info.error_code = ResultSuccess; error_info.address = CpuAddr(0); } } void AuxInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion2& in_params, const PoolMapper& pool_mapper) { auto in_specific{reinterpret_cast(in_params.specific.data())}; auto params{reinterpret_cast(parameter.data())}; std::memcpy(params, in_specific, sizeof(ParameterVersion2)); mix_id = in_params.mix_id; process_order = in_params.process_order; enabled = in_params.enabled; if (buffer_unmapped || in_params.is_new) { const bool send_unmapped{!pool_mapper.TryAttachBuffer( error_info, workbuffers[0], params->send_buffer_info_address, sizeof(AuxBufferInfo) + params->count_max * sizeof(s32))}; const bool return_unmapped{!pool_mapper.TryAttachBuffer( error_info, workbuffers[1], params->return_buffer_info_address, sizeof(AuxBufferInfo) + params->count_max * sizeof(s32))}; buffer_unmapped = send_unmapped || return_unmapped; if (!buffer_unmapped) { auto send{workbuffers[0].GetReference(false)}; send_buffer_info = send + sizeof(AuxInfoDsp); send_buffer = send + sizeof(AuxBufferInfo); auto ret{workbuffers[1].GetReference(false)}; return_buffer_info = ret + sizeof(AuxInfoDsp); return_buffer = ret + sizeof(AuxBufferInfo); } } else { error_info.error_code = ResultSuccess; error_info.address = CpuAddr(0); } } void AuxInfo::UpdateForCommandGeneration() { if (enabled) { usage_state = UsageState::Enabled; } else { usage_state = UsageState::Disabled; } } void AuxInfo::InitializeResultState(EffectResultState& result_state) {} void AuxInfo::UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) {} CpuAddr AuxInfo::GetWorkbuffer(s32 index) { return workbuffers[index].GetReference(true); } } // namespace AudioCore::Renderer