// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include #include "audio_core/common/common.h" #include "audio_core/renderer/effect/effect_info_base.h" #include "common/common_types.h" #include "common/fixed_point.h" namespace AudioCore::Renderer { class I3dl2ReverbInfo : public EffectInfoBase { public: struct ParameterVersion1 { /* 0x00 */ std::array inputs; /* 0x06 */ std::array outputs; /* 0x0C */ u16 channel_count_max; /* 0x0E */ u16 channel_count; /* 0x10 */ char unk10[0x4]; /* 0x14 */ u32 sample_rate; /* 0x18 */ f32 room_HF_gain; /* 0x1C */ f32 reference_HF; /* 0x20 */ f32 late_reverb_decay_time; /* 0x24 */ f32 late_reverb_HF_decay_ratio; /* 0x28 */ f32 room_gain; /* 0x2C */ f32 reflection_gain; /* 0x30 */ f32 reverb_gain; /* 0x34 */ f32 late_reverb_diffusion; /* 0x38 */ f32 reflection_delay; /* 0x3C */ f32 late_reverb_delay_time; /* 0x40 */ f32 late_reverb_density; /* 0x44 */ f32 dry_gain; /* 0x48 */ ParameterState state; /* 0x49 */ char unk49[0x3]; }; static_assert(sizeof(ParameterVersion1) <= sizeof(EffectInfoBase::InParameterVersion1), "I3dl2ReverbInfo::ParameterVersion1 has the wrong size!"); struct ParameterVersion2 { /* 0x00 */ std::array inputs; /* 0x06 */ std::array outputs; /* 0x0C */ u16 channel_count_max; /* 0x0E */ u16 channel_count; /* 0x10 */ char unk10[0x4]; /* 0x14 */ u32 sample_rate; /* 0x18 */ f32 room_HF_gain; /* 0x1C */ f32 reference_HF; /* 0x20 */ f32 late_reverb_decay_time; /* 0x24 */ f32 late_reverb_HF_decay_ratio; /* 0x28 */ f32 room_gain; /* 0x2C */ f32 reflection_gain; /* 0x30 */ f32 reverb_gain; /* 0x34 */ f32 late_reverb_diffusion; /* 0x38 */ f32 reflection_delay; /* 0x3C */ f32 late_reverb_delay_time; /* 0x40 */ f32 late_reverb_density; /* 0x44 */ f32 dry_gain; /* 0x48 */ ParameterState state; /* 0x49 */ char unk49[0x3]; }; static_assert(sizeof(ParameterVersion2) <= sizeof(EffectInfoBase::InParameterVersion2), "I3dl2ReverbInfo::ParameterVersion2 has the wrong size!"); static constexpr u32 MaxDelayLines = 4; static constexpr u32 MaxDelayTaps = 20; struct I3dl2DelayLine { void Initialize(const s32 delay_time) { max_delay = delay_time; buffer.resize(delay_time + 1, 0); buffer_end = &buffer[delay_time]; output = &buffer[0]; SetDelay(delay_time); wet_gain = 0.0f; } void SetDelay(const s32 delay_time) { if (max_delay < delay_time) { return; } delay = delay_time; input = &buffer[(output - buffer.data() + delay) % (max_delay + 1)]; } Common::FixedPoint<50, 14> Tick(const Common::FixedPoint<50, 14> sample) { Write(sample); auto out_sample{Read()}; output++; if (output >= buffer_end) { output = buffer.data(); } return out_sample; } Common::FixedPoint<50, 14> Read() const { return *output; } void Write(const Common::FixedPoint<50, 14> sample) { *input = sample; input++; if (input >= buffer_end) { input = buffer.data(); } } Common::FixedPoint<50, 14> TapOut(const s32 index) const { auto out{input - (index + 1)}; if (out < buffer.data()) { out += max_delay + 1; } return *out; } std::vector> buffer{}; Common::FixedPoint<50, 14>* buffer_end{}; s32 max_delay{}; Common::FixedPoint<50, 14>* input{}; Common::FixedPoint<50, 14>* output{}; s32 delay{}; f32 wet_gain{}; }; struct State { f32 lowpass_0; f32 lowpass_1; f32 lowpass_2; I3dl2DelayLine early_delay_line; std::array early_tap_steps; f32 early_gain; f32 late_gain; s32 early_to_late_taps; std::array fdn_delay_lines; std::array decay_delay_lines0; std::array decay_delay_lines1; f32 last_reverb_echo; I3dl2DelayLine center_delay_line; std::array, MaxDelayLines> lowpass_coeff; std::array shelf_filter; f32 dry_gain; }; static_assert(sizeof(State) <= sizeof(EffectInfoBase::State), "I3dl2ReverbInfo::State is too large!"); /** * Update the info with new parameters, version 1. * * @param error_info - Used to write call result code. * @param in_params - New parameters to update the info with. * @param pool_mapper - Pool for mapping buffers. */ void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params, const PoolMapper& pool_mapper) override; /** * Update the info with new parameters, version 2. * * @param error_info - Used to write call result code. * @param in_params - New parameters to update the info with. * @param pool_mapper - Pool for mapping buffers. */ void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion2& in_params, const PoolMapper& pool_mapper) override; /** * Update the info after command generation. Usually only changes its state. */ void UpdateForCommandGeneration() override; /** * Initialize a new result state. Version 2 only, unused. * * @param result_state - Result state to initialize. */ void InitializeResultState(EffectResultState& result_state) override; /** * Update the host-side state with the ADSP-side state. Version 2 only, unused. * * @param cpu_state - Host-side result state to update. * @param dsp_state - AudioRenderer-side result state to update from. */ void UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) override; /** * Get a workbuffer assigned to this effect with the given index. * * @param index - Workbuffer index. * @return Address of the buffer. */ CpuAddr GetWorkbuffer(s32 index) override; }; } // namespace AudioCore::Renderer