// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "audio_core/renderer/effect/reverb.h" namespace AudioCore::AudioRenderer { void ReverbInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params, const PoolMapper& pool_mapper) { auto in_specific{reinterpret_cast(in_params.specific.data())}; auto params{reinterpret_cast(parameter.data())}; if (IsChannelCountValid(in_specific->channel_count_max)) { const auto old_state{params->state}; std::memcpy(params, in_specific, sizeof(ParameterVersion1)); mix_id = in_params.mix_id; process_order = in_params.process_order; enabled = in_params.enabled; if (!IsChannelCountValid(in_specific->channel_count)) { params->channel_count = params->channel_count_max; } if (!IsChannelCountValid(in_specific->channel_count) || old_state != ParameterState::Updated) { params->state = old_state; } if (buffer_unmapped || in_params.is_new) { usage_state = UsageState::New; params->state = ParameterState::Initialized; buffer_unmapped = !pool_mapper.TryAttachBuffer( error_info, workbuffers[0], in_params.workbuffer, in_params.workbuffer_size); return; } } error_info.error_code = ResultSuccess; error_info.address = CpuAddr(0); } void ReverbInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion2& in_params, const PoolMapper& pool_mapper) { auto in_specific{reinterpret_cast(in_params.specific.data())}; auto params{reinterpret_cast(parameter.data())}; if (IsChannelCountValid(in_specific->channel_count_max)) { const auto old_state{params->state}; std::memcpy(params, in_specific, sizeof(ParameterVersion2)); mix_id = in_params.mix_id; process_order = in_params.process_order; enabled = in_params.enabled; if (!IsChannelCountValid(in_specific->channel_count)) { params->channel_count = params->channel_count_max; } if (!IsChannelCountValid(in_specific->channel_count) || old_state != ParameterState::Updated) { params->state = old_state; } if (buffer_unmapped || in_params.is_new) { usage_state = UsageState::New; params->state = ParameterState::Initialized; buffer_unmapped = !pool_mapper.TryAttachBuffer( error_info, workbuffers[0], in_params.workbuffer, in_params.workbuffer_size); return; } } error_info.error_code = ResultSuccess; error_info.address = CpuAddr(0); } void ReverbInfo::UpdateForCommandGeneration() { if (enabled) { usage_state = UsageState::Enabled; } else { usage_state = UsageState::Disabled; } auto params{reinterpret_cast(parameter.data())}; params->state = ParameterState::Updated; } void ReverbInfo::InitializeResultState(EffectResultState& result_state) {} void ReverbInfo::UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) {} CpuAddr ReverbInfo::GetWorkbuffer(s32 index) { return GetSingleBuffer(index); } } // namespace AudioCore::AudioRenderer