// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include "common/make_unique_for_overwrite.h" namespace Common { /** * ScratchBuffer class * This class creates a default initialized heap allocated buffer for cases such as intermediate * buffers being copied into entirely, where value initializing members during allocation or resize * is redundant. */ template class ScratchBuffer { public: using element_type = T; using value_type = T; using size_type = size_t; using difference_type = std::ptrdiff_t; using pointer = T*; using const_pointer = const T*; using reference = T&; using const_reference = const T&; using iterator = pointer; using const_iterator = const_pointer; using iterator_category = std::random_access_iterator_tag; using iterator_concept = std::contiguous_iterator_tag; ScratchBuffer() = default; explicit ScratchBuffer(size_type initial_capacity) : last_requested_size{initial_capacity}, buffer_capacity{initial_capacity}, buffer{Common::make_unique_for_overwrite(initial_capacity)} {} ~ScratchBuffer() = default; ScratchBuffer(const ScratchBuffer&) = delete; ScratchBuffer& operator=(const ScratchBuffer&) = delete; ScratchBuffer(ScratchBuffer&& other) noexcept { swap(other); other.last_requested_size = 0; other.buffer_capacity = 0; other.buffer.reset(); } ScratchBuffer& operator=(ScratchBuffer&& other) noexcept { swap(other); other.last_requested_size = 0; other.buffer_capacity = 0; other.buffer.reset(); return *this; } /// This will only grow the buffer's capacity if size is greater than the current capacity. /// The previously held data will remain intact. void resize(size_type size) { if (size > buffer_capacity) { auto new_buffer = Common::make_unique_for_overwrite(size); std::move(buffer.get(), buffer.get() + buffer_capacity, new_buffer.get()); buffer = std::move(new_buffer); buffer_capacity = size; } last_requested_size = size; } /// This will only grow the buffer's capacity if size is greater than the current capacity. /// The previously held data will be destroyed if a reallocation occurs. void resize_destructive(size_type size) { if (size > buffer_capacity) { buffer_capacity = size; buffer = Common::make_unique_for_overwrite(buffer_capacity); } last_requested_size = size; } [[nodiscard]] pointer data() noexcept { return buffer.get(); } [[nodiscard]] const_pointer data() const noexcept { return buffer.get(); } [[nodiscard]] iterator begin() noexcept { return data(); } [[nodiscard]] const_iterator begin() const noexcept { return data(); } [[nodiscard]] iterator end() noexcept { return data() + last_requested_size; } [[nodiscard]] const_iterator end() const noexcept { return data() + last_requested_size; } [[nodiscard]] reference operator[](size_type i) { return buffer[i]; } [[nodiscard]] const_reference operator[](size_type i) const { return buffer[i]; } [[nodiscard]] size_type size() const noexcept { return last_requested_size; } [[nodiscard]] size_type capacity() const noexcept { return buffer_capacity; } void swap(ScratchBuffer& other) noexcept { std::swap(last_requested_size, other.last_requested_size); std::swap(buffer_capacity, other.buffer_capacity); std::swap(buffer, other.buffer); } private: size_type last_requested_size{}; size_type buffer_capacity{}; std::unique_ptr buffer{}; }; } // namespace Common