// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "common/uint128.h" #include "common/wall_clock.h" #ifdef ARCHITECTURE_x86_64 #include "common/x64/cpu_detect.h" #include "common/x64/native_clock.h" #endif namespace Common { using base_timer = std::chrono::steady_clock; using base_time_point = std::chrono::time_point; class StandardWallClock final : public WallClock { public: explicit StandardWallClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequency_) : WallClock(emulated_cpu_frequency_, emulated_clock_frequency_, false) { start_time = base_timer::now(); } std::chrono::nanoseconds GetTimeNS() override { base_time_point current = base_timer::now(); auto elapsed = current - start_time; return std::chrono::duration_cast(elapsed); } std::chrono::microseconds GetTimeUS() override { base_time_point current = base_timer::now(); auto elapsed = current - start_time; return std::chrono::duration_cast(elapsed); } std::chrono::milliseconds GetTimeMS() override { base_time_point current = base_timer::now(); auto elapsed = current - start_time; return std::chrono::duration_cast(elapsed); } u64 GetClockCycles() override { std::chrono::nanoseconds time_now = GetTimeNS(); const u128 temporary = Common::Multiply64Into128(time_now.count(), emulated_clock_frequency); return Common::Divide128On32(temporary, 1000000000).first; } u64 GetCPUCycles() override { std::chrono::nanoseconds time_now = GetTimeNS(); const u128 temporary = Common::Multiply64Into128(time_now.count(), emulated_cpu_frequency); return Common::Divide128On32(temporary, 1000000000).first; } void Pause([[maybe_unused]] bool is_paused) override { // Do nothing in this clock type. } private: base_time_point start_time; }; #ifdef ARCHITECTURE_x86_64 std::unique_ptr CreateBestMatchingClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency) { const auto& caps = GetCPUCaps(); u64 rtsc_frequency = 0; if (caps.invariant_tsc) { rtsc_frequency = caps.tsc_frequency ? caps.tsc_frequency : EstimateRDTSCFrequency(); } // Fallback to StandardWallClock if the hardware TSC does not have the precision greater than: // - A nanosecond // - The emulated CPU frequency // - The emulated clock counter frequency (CNTFRQ) if (rtsc_frequency <= WallClock::NS_RATIO || rtsc_frequency <= emulated_cpu_frequency || rtsc_frequency <= emulated_clock_frequency) { return std::make_unique(emulated_cpu_frequency, emulated_clock_frequency); } else { return std::make_unique(emulated_cpu_frequency, emulated_clock_frequency, rtsc_frequency); } } #else std::unique_ptr CreateBestMatchingClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency) { return std::make_unique(emulated_cpu_frequency, emulated_clock_frequency); } #endif } // namespace Common