// Copyright 2020 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include "common/thread.h" #include "core/arm/cpu_interrupt_handler.h" namespace Core { CPUInterruptHandler::CPUInterruptHandler() : is_interrupted{} { interrupt_event = std::make_unique(); } CPUInterruptHandler::~CPUInterruptHandler() = default; void CPUInterruptHandler::SetInterrupt(bool is_interrupted_) { if (is_interrupted_) { interrupt_event->Set(); } this->is_interrupted = is_interrupted_; } void CPUInterruptHandler::AwaitInterrupt() { interrupt_event->Wait(); } } // namespace Core