// Copyright 2008 Dolphin Emulator Project / 2017 Citra Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include "common/common_types.h" #include "core/hardware_properties.h" namespace Core::Timing { s64 msToCycles(std::chrono::milliseconds ms); s64 usToCycles(std::chrono::microseconds us); s64 nsToCycles(std::chrono::nanoseconds ns); u64 msToClockCycles(std::chrono::milliseconds ns); u64 usToClockCycles(std::chrono::microseconds ns); u64 nsToClockCycles(std::chrono::nanoseconds ns); inline std::chrono::milliseconds CyclesToMs(s64 cycles) { return std::chrono::milliseconds(cycles * 1000 / Hardware::BASE_CLOCK_RATE); } inline std::chrono::nanoseconds CyclesToNs(s64 cycles) { return std::chrono::nanoseconds(cycles * 1000000000 / Hardware::BASE_CLOCK_RATE); } inline std::chrono::microseconds CyclesToUs(s64 cycles) { return std::chrono::microseconds(cycles * 1000000 / Hardware::BASE_CLOCK_RATE); } u64 CpuCyclesToClockCycles(u64 ticks); } // namespace Core::Timing