// Copyright 2008 Dolphin Emulator Project / 2017 Citra Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include "common/common_types.h" namespace CoreTiming { // The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz // The exact value used is of course unverified. constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked inline s64 msToCycles(int ms) { // since ms is int there is no way to overflow return BASE_CLOCK_RATE * static_cast(ms) / 1000; } inline s64 msToCycles(float ms) { return static_cast(BASE_CLOCK_RATE * (0.001f) * ms); } inline s64 msToCycles(double ms) { return static_cast(BASE_CLOCK_RATE * (0.001) * ms); } inline s64 usToCycles(float us) { return static_cast(BASE_CLOCK_RATE * (0.000001f) * us); } inline s64 usToCycles(int us) { return (BASE_CLOCK_RATE * static_cast(us) / 1000000); } s64 usToCycles(s64 us); s64 usToCycles(u64 us); inline s64 nsToCycles(float ns) { return static_cast(BASE_CLOCK_RATE * (0.000000001f) * ns); } inline s64 nsToCycles(int ns) { return BASE_CLOCK_RATE * static_cast(ns) / 1000000000; } s64 nsToCycles(s64 ns); s64 nsToCycles(u64 ns); inline u64 cyclesToNs(s64 cycles) { return cycles * 1000000000 / BASE_CLOCK_RATE; } inline s64 cyclesToUs(s64 cycles) { return cycles * 1000000 / BASE_CLOCK_RATE; } inline u64 cyclesToMs(s64 cycles) { return cycles * 1000 / BASE_CLOCK_RATE; } } // namespace CoreTiming