// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include "common/common_types.h" #include "core/file_sys/system_archive/ng_word.h" #include "core/file_sys/vfs_vector.h" namespace FileSys::SystemArchive { namespace NgWord1Data { constexpr std::size_t NUMBER_WORD_TXT_FILES = 0x10; // Should this archive replacement mysteriously not work on a future game, consider updating. constexpr std::array VERSION_DAT{0x0, 0x0, 0x0, 0x19}; // 5.1.0 System Version constexpr std::array WORD_TXT{ 0xFE, 0xFF, 0x00, 0x5E, 0x00, 0x76, 0x00, 0x65, 0x00, 0x72, 0x00, 0x79, 0x00, 0x62, 0x00, 0x61, 0x00, 0x64, 0x00, 0x77, 0x00, 0x6F, 0x00, 0x72, 0x00, 0x64, 0x00, 0x24, 0x00, 0x0A, }; // "^verybadword$" in UTF-16 } // namespace NgWord1Data VirtualDir NgWord1() { std::vector files(NgWord1Data::NUMBER_WORD_TXT_FILES); for (std::size_t i = 0; i < NgWord1Data::NUMBER_WORD_TXT_FILES; ++i) { files[i] = std::make_shared>( NgWord1Data::WORD_TXT, fmt::format("{}.txt", i)); } files.push_back(std::make_shared>( NgWord1Data::WORD_TXT, "common.txt")); files.push_back(std::make_shared>( NgWord1Data::VERSION_DAT, "version.dat")); return std::make_shared(files, std::vector{}, "data"); } } // namespace FileSys::SystemArchive