// Copyright 2021 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "core/hle/kernel/k_auto_object.h" #include "core/hle/kernel/kernel.h" namespace Kernel { KAutoObject* KAutoObject::Create(KAutoObject* obj) { obj->m_ref_count = 1; return obj; } void KAutoObject::RegisterWithKernel() { kernel.RegisterKernelObject(this); } void KAutoObject::UnregisterWithKernel() { kernel.UnregisterKernelObject(this); } } // namespace Kernel