// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/common_types.h" #include "core/hle/kernel/global_scheduler_context.h" #include "core/hle/kernel/k_hardware_timer.h" #include "core/hle/kernel/k_thread.h" #include "core/hle/kernel/kernel.h" namespace Kernel { class KScopedSchedulerLockAndSleep { public: explicit KScopedSchedulerLockAndSleep(KernelCore& kernel, KHardwareTimer** out_timer, KThread* thread, s64 timeout_tick) : m_kernel(kernel), m_timeout_tick(timeout_tick), m_thread(thread), m_timer() { // Lock the scheduler. kernel.GlobalSchedulerContext().m_scheduler_lock.Lock(); // Set our timer only if the time is positive. m_timer = (timeout_tick > 0) ? std::addressof(kernel.HardwareTimer()) : nullptr; *out_timer = m_timer; } ~KScopedSchedulerLockAndSleep() { // Register the sleep. if (m_timeout_tick > 0) { m_timer->RegisterTask(m_thread, m_timeout_tick); } // Unlock the scheduler. m_kernel.GlobalSchedulerContext().m_scheduler_lock.Unlock(); } void CancelSleep() { m_timeout_tick = 0; } private: KernelCore& m_kernel; s64 m_timeout_tick{}; KThread* m_thread{}; KHardwareTimer* m_timer{}; }; } // namespace Kernel