// Copyright 2019 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include "common/assert.h" #include "common/common_types.h" #include "common/logging/log.h" #include "core/core_timing.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/hle_ipc.h" #include "core/hle/kernel/k_client_port.h" #include "core/hle/kernel/k_handle_table.h" #include "core/hle/kernel/k_process.h" #include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_server_session.h" #include "core/hle/kernel/k_session.h" #include "core/hle/kernel/k_thread.h" #include "core/hle/kernel/kernel.h" #include "core/memory.h" namespace Kernel { KServerSession::KServerSession(KernelCore& kernel) : KSynchronizationObject{kernel} {} KServerSession::~KServerSession() { kernel.ReleaseServiceThread(service_thread); } void KServerSession::Initialize(KSession* parent_, std::string&& name_) { // Set member variables. parent = parent_; name = std::move(name_); service_thread = kernel.CreateServiceThread(name); } void KServerSession::Destroy() { parent->OnServerClosed(); parent->Close(); } void KServerSession::OnClientClosed() { // We keep a shared pointer to the hle handler to keep it alive throughout // the call to ClientDisconnected, as ClientDisconnected invalidates the // hle_handler member itself during the course of the function executing. std::shared_ptr handler = hle_handler; if (handler) { // Note that after this returns, this server session's hle_handler is // invalidated (set to null). handler->ClientDisconnected(this); } } bool KServerSession::IsSignaled() const { ASSERT(kernel.GlobalSchedulerContext().IsLocked()); // If the client is closed, we're always signaled. if (parent->IsClientClosed()) { return true; } // Otherwise, we're signaled if we have a request and aren't handling one. return false; } void KServerSession::AppendDomainRequestHandler(std::shared_ptr handler) { domain_request_handlers.push_back(std::move(handler)); } std::size_t KServerSession::NumDomainRequestHandlers() const { return domain_request_handlers.size(); } ResultCode KServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& context) { if (!context.HasDomainMessageHeader()) { return RESULT_SUCCESS; } // Set domain handlers in HLE context, used for domain objects (IPC interfaces) as inputs context.SetDomainRequestHandlers(domain_request_handlers); // If there is a DomainMessageHeader, then this is CommandType "Request" const auto& domain_message_header = context.GetDomainMessageHeader(); const u32 object_id{domain_message_header.object_id}; switch (domain_message_header.command) { case IPC::DomainMessageHeader::CommandType::SendMessage: if (object_id > domain_request_handlers.size()) { LOG_CRITICAL(IPC, "object_id {} is too big! This probably means a recent service call " "to {} needed to return a new interface!", object_id, name); UNREACHABLE(); return RESULT_SUCCESS; // Ignore error if asserts are off } return domain_request_handlers[object_id - 1]->HandleSyncRequest(context); case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: { LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x{:08X}", object_id); domain_request_handlers[object_id - 1] = nullptr; IPC::ResponseBuilder rb{context, 2}; rb.Push(RESULT_SUCCESS); return RESULT_SUCCESS; } } LOG_CRITICAL(IPC, "Unknown domain command={}", domain_message_header.command.Value()); ASSERT(false); return RESULT_SUCCESS; } ResultCode KServerSession::QueueSyncRequest(KThread* thread, Core::Memory::Memory& memory) { u32* cmd_buf{reinterpret_cast(memory.GetPointer(thread->GetTLSAddress()))}; auto context = std::make_shared(kernel, memory, this, thread); context->PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf); if (auto strong_ptr = service_thread.lock()) { strong_ptr->QueueSyncRequest(*parent, std::move(context)); return RESULT_SUCCESS; } return RESULT_SUCCESS; } ResultCode KServerSession::CompleteSyncRequest(HLERequestContext& context) { ResultCode result = RESULT_SUCCESS; // If the session has been converted to a domain, handle the domain request if (IsDomain() && context.HasDomainMessageHeader()) { result = HandleDomainSyncRequest(context); // If there is no domain header, the regular session handler is used } else if (hle_handler != nullptr) { // If this ServerSession has an associated HLE handler, forward the request to it. result = hle_handler->HandleSyncRequest(context); } if (convert_to_domain) { ASSERT_MSG(IsSession(), "ServerSession is already a domain instance."); domain_request_handlers = {hle_handler}; convert_to_domain = false; } // Some service requests require the thread to block { KScopedSchedulerLock lock(kernel); if (!context.IsThreadWaiting()) { context.GetThread().Wakeup(); context.GetThread().SetSyncedObject(nullptr, result); } } return result; } ResultCode KServerSession::HandleSyncRequest(KThread* thread, Core::Memory::Memory& memory, Core::Timing::CoreTiming& core_timing) { return QueueSyncRequest(thread, memory); } } // namespace Kernel