// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "core/arm/dynarmic/arm_dynarmic_32.h" #include "core/arm/dynarmic/arm_dynarmic_64.h" #include "core/core.h" #include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/physical_core.h" namespace Kernel { PhysicalCore::PhysicalCore(std::size_t core_index_, Core::System& system_, KScheduler& scheduler_) : core_index{core_index_}, system{system_}, scheduler{scheduler_} { #ifdef ARCHITECTURE_x86_64 // TODO(bunnei): Initialization relies on a core being available. We may later replace this with // a 32-bit instance of Dynarmic. This should be abstracted out to a CPU manager. auto& kernel = system.Kernel(); arm_interface = std::make_unique( system, kernel.IsMulticore(), kernel.GetExclusiveMonitor(), core_index); #else #error Platform not supported yet. #endif } PhysicalCore::~PhysicalCore() = default; void PhysicalCore::Initialize([[maybe_unused]] bool is_64_bit) { #ifdef ARCHITECTURE_x86_64 auto& kernel = system.Kernel(); if (!is_64_bit) { // We already initialized a 64-bit core, replace with a 32-bit one. arm_interface = std::make_unique( system, kernel.IsMulticore(), kernel.GetExclusiveMonitor(), core_index); } #else #error Platform not supported yet. #endif } void PhysicalCore::Run() { arm_interface->Run(); arm_interface->ClearExclusiveState(); } void PhysicalCore::Idle() { std::unique_lock lk{guard}; on_interrupt.wait(lk, [this] { return is_interrupted; }); } bool PhysicalCore::IsInterrupted() const { return is_interrupted; } void PhysicalCore::Interrupt() { std::unique_lock lk{guard}; is_interrupted = true; arm_interface->SignalInterrupt(); on_interrupt.notify_all(); } void PhysicalCore::ClearInterrupt() { std::unique_lock lk{guard}; is_interrupted = false; arm_interface->ClearInterrupt(); on_interrupt.notify_all(); } } // namespace Kernel