// Copyright 2021 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "core/core.h" #include "core/hle/ipc_helpers.h" #include "core/hle/service/acc/async_context.h" namespace Service::Account { IAsyncContext::IAsyncContext(Core::System& system_) : ServiceFramework{system_, "IAsyncContext"}, compeletion_event{system_.Kernel()} { Kernel::KAutoObject::Create(std::addressof(compeletion_event)); compeletion_event.Initialize("IAsyncContext:CompletionEvent"); // clang-format off static const FunctionInfo functions[] = { {0, &IAsyncContext::GetSystemEvent, "GetSystemEvent"}, {1, &IAsyncContext::Cancel, "Cancel"}, {2, &IAsyncContext::HasDone, "HasDone"}, {3, &IAsyncContext::GetResult, "GetResult"}, }; // clang-format on RegisterHandlers(functions); } void IAsyncContext::GetSystemEvent(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_ACC, "called"); IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(ResultSuccess); rb.PushCopyObjects(compeletion_event.GetReadableEvent()); } void IAsyncContext::Cancel(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_ACC, "called"); Cancel(); MarkComplete(); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); } void IAsyncContext::HasDone(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_ACC, "called"); is_complete.store(IsComplete()); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(ResultSuccess); rb.Push(is_complete.load()); } void IAsyncContext::GetResult(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_ACC, "called"); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(GetResult()); } void IAsyncContext::MarkComplete() { is_complete.store(true); compeletion_event.GetWritableEvent().Signal(); } } // namespace Service::Account