// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "common/logging/log.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/hle_ipc.h" #include "core/hle/service/audio/codecctl.h" namespace Service { namespace Audio { CodecCtl::CodecCtl() : ServiceFramework("codecctl") { static const FunctionInfo functions[] = { {0x00000000, nullptr, "InitializeCodecController"}, {0x00000001, nullptr, "FinalizeCodecController"}, {0x00000002, nullptr, "SleepCodecController"}, {0x00000003, nullptr, "WakeCodecController"}, {0x00000004, nullptr, "SetCodecVolume"}, {0x00000005, nullptr, "GetCodecVolumeMax"}, {0x00000006, nullptr, "GetCodecVolumeMin"}, {0x00000007, nullptr, "SetCodecActiveTarget"}, {0x00000008, nullptr, "Unknown"}, {0x00000009, nullptr, "BindCodecHeadphoneMicJackInterrupt"}, {0x0000000A, nullptr, "IsCodecHeadphoneMicJackInserted"}, {0x0000000B, nullptr, "ClearCodecHeadphoneMicJackInterrupt"}, {0x0000000C, nullptr, "IsCodecDeviceRequested"}, }; RegisterHandlers(functions); } } // namespace Audio } // namespace Service