// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #include "common/log.h" #include "core/hle/hle.h" #include "core/hle/service/cfg_u.h" //////////////////////////////////////////////////////////////////////////////////////////////////// // Namespace CFG_U namespace CFG_U { const Interface::FunctionInfo FunctionTable[] = { {0x00010082, nullptr, "GetConfigInfoBlk2"}, {0x00020000, nullptr, "SecureInfoGetRegion"}, {0x00030000, nullptr, "GenHashConsoleUnique"}, {0x00040000, nullptr, "GetRegionCanadaUSA"}, {0x00050000, nullptr, "GetSystemModel"}, {0x00060000, nullptr, "GetModelNintendo2DS"}, {0x00070040, nullptr, "unknown"}, {0x00080080, nullptr, "unknown"}, {0x00090080, nullptr, "GetCountryCodeString"}, {0x000A0040, nullptr, "GetCountryCodeID"}, }; //////////////////////////////////////////////////////////////////////////////////////////////////// // Interface class Interface::Interface() { Register(FunctionTable, ARRAY_SIZE(FunctionTable)); } Interface::~Interface() { } } // namespace