// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include #include #include #include #include "common/logging/log.h" #include "common/scm_rev.h" #include "common/swap.h" #include "core/core.h" #include "core/hle/ipc_helpers.h" #include "core/hle/service/fatal/fatal.h" #include "core/hle/service/fatal/fatal_p.h" #include "core/hle/service/fatal/fatal_u.h" #include "core/hle/service/server_manager.h" #include "core/reporter.h" namespace Service::Fatal { Module::Interface::Interface(std::shared_ptr module_, Core::System& system_, const char* name) : ServiceFramework{system_, name}, module{std::move(module_)} {} Module::Interface::~Interface() = default; struct FatalInfo { enum class Architecture : s32 { AArch64, AArch32, }; const char* ArchAsString() const { return arch == Architecture::AArch64 ? "AArch64" : "AArch32"; } std::array registers{}; u64_le sp{}; u64_le pc{}; u64_le pstate{}; u64_le afsr0{}; u64_le afsr1{}; u64_le esr{}; u64_le far{}; std::array backtrace{}; u64_le program_entry_point{}; // Bit flags that indicate which registers have been set with values // for this context. The service itself uses these to determine which // registers to specifically print out. u64_le set_flags{}; u32_le backtrace_size{}; Architecture arch{}; u32_le unk10{}; // TODO(ogniK): Is this even used or is it just padding? }; static_assert(sizeof(FatalInfo) == 0x250, "FatalInfo is an invalid size"); enum class FatalType : u32 { ErrorReportAndScreen = 0, ErrorReport = 1, ErrorScreen = 2, }; static void GenerateErrorReport(Core::System& system, Result error_code, const FatalInfo& info) { const auto title_id = system.GetApplicationProcessProgramID(); std::string crash_report = fmt::format( "Yuzu {}-{} crash report\n" "Title ID: {:016x}\n" "Result: 0x{:X} ({:04}-{:04d})\n" "Set flags: 0x{:16X}\n" "Program entry point: 0x{:16X}\n" "\n", Common::g_scm_branch, Common::g_scm_desc, title_id, error_code.raw, 2000 + static_cast(error_code.module.Value()), static_cast(error_code.description.Value()), info.set_flags, info.program_entry_point); if (info.backtrace_size != 0x0) { crash_report += "Registers:\n"; for (size_t i = 0; i < info.registers.size(); i++) { crash_report += fmt::format(" X[{:02d}]: {:016x}\n", i, info.registers[i]); } crash_report += fmt::format(" SP: {:016x}\n", info.sp); crash_report += fmt::format(" PC: {:016x}\n", info.pc); crash_report += fmt::format(" PSTATE: {:016x}\n", info.pstate); crash_report += fmt::format(" AFSR0: {:016x}\n", info.afsr0); crash_report += fmt::format(" AFSR1: {:016x}\n", info.afsr1); crash_report += fmt::format(" ESR: {:016x}\n", info.esr); crash_report += fmt::format(" FAR: {:016x}\n", info.far); crash_report += "\nBacktrace:\n"; for (size_t i = 0; i < info.backtrace_size; i++) { crash_report += fmt::format(" Backtrace[{:02d}]: {:016x}\n", i, info.backtrace[i]); } crash_report += fmt::format("Architecture: {}\n", info.ArchAsString()); crash_report += fmt::format("Unknown 10: 0x{:016x}\n", info.unk10); } LOG_ERROR(Service_Fatal, "{}", crash_report); system.GetReporter().SaveCrashReport( title_id, error_code, info.set_flags, info.program_entry_point, info.sp, info.pc, info.pstate, info.afsr0, info.afsr1, info.esr, info.far, info.registers, info.backtrace, info.backtrace_size, info.ArchAsString(), info.unk10); } static void ThrowFatalError(Core::System& system, Result error_code, FatalType fatal_type, const FatalInfo& info) { LOG_ERROR(Service_Fatal, "Threw fatal error type {} with error code 0x{:X}", fatal_type, error_code.raw); switch (fatal_type) { case FatalType::ErrorReportAndScreen: GenerateErrorReport(system, error_code, info); [[fallthrough]]; case FatalType::ErrorScreen: // Since we have no fatal:u error screen. We should just kill execution instead ASSERT(false); break; // Should not throw a fatal screen but should generate an error report case FatalType::ErrorReport: GenerateErrorReport(system, error_code, info); break; } } void Module::Interface::ThrowFatal(Kernel::HLERequestContext& ctx) { LOG_ERROR(Service_Fatal, "called"); IPC::RequestParser rp{ctx}; const auto error_code = rp.Pop(); ThrowFatalError(system, error_code, FatalType::ErrorScreen, {}); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); } void Module::Interface::ThrowFatalWithPolicy(Kernel::HLERequestContext& ctx) { LOG_ERROR(Service_Fatal, "called"); IPC::RequestParser rp(ctx); const auto error_code = rp.Pop(); const auto fatal_type = rp.PopEnum(); ThrowFatalError(system, error_code, fatal_type, {}); // No info is passed with ThrowFatalWithPolicy IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); } void Module::Interface::ThrowFatalWithCpuContext(Kernel::HLERequestContext& ctx) { LOG_ERROR(Service_Fatal, "called"); IPC::RequestParser rp(ctx); const auto error_code = rp.Pop(); const auto fatal_type = rp.PopEnum(); const auto fatal_info = ctx.ReadBuffer(); FatalInfo info{}; ASSERT_MSG(fatal_info.size() == sizeof(FatalInfo), "Invalid fatal info buffer size!"); std::memcpy(&info, fatal_info.data(), sizeof(FatalInfo)); ThrowFatalError(system, error_code, fatal_type, info); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); } void LoopProcess(Core::System& system) { auto server_manager = std::make_unique(system); auto module = std::make_shared(); server_manager->RegisterNamedService("fatal:p", std::make_shared(module, system)); server_manager->RegisterNamedService("fatal:u", std::make_shared(module, system)); ServerManager::RunServer(std::move(server_manager)); } } // namespace Service::Fatal