// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #include "common/log.h" #include "common/bit_field.h" #include "core/mem_map.h" #include "core/hle/hle.h" #include "core/hle/service/gsp.h" #include "core/hw/lcd.h" //////////////////////////////////////////////////////////////////////////////////////////////////// /// GSP shared memory GX command buffer header union GX_CmdBufferHeader { u32 hex; // Current command index. This index is updated by GSP module after loading the command data, // right before the command is processed. When this index is updated by GSP module, the total // commands field is decreased by one as well. BitField<0,8,u32> index; // Total commands to process, must not be value 0 when GSP module handles commands. This must be // <=15 when writing a command to shared memory. This is incremented by the application when // writing a command to shared memory, after increasing this value TriggerCmdReqQueue is only // used if this field is value 1. BitField<8,8,u32> number_commands; }; /// Gets the address of the start (header) of a command buffer in GSP shared memory static inline u32 GX_GetCmdBufferAddress(u32 thread_id) { return (0x10002000 + 0x800 + (thread_id * 0x200)); } /// Gets a pointer to the start (header) of a command buffer in GSP shared memory static inline u8* GX_GetCmdBufferPointer(u32 thread_id, u32 offset=0) { return Memory::GetPointer(GX_GetCmdBufferAddress(thread_id) + offset); } /// Finishes execution of a GSP command void GX_FinishCommand(u32 thread_id) { GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(thread_id); header->number_commands = header->number_commands - 1; } //////////////////////////////////////////////////////////////////////////////////////////////////// // Namespace GSP_GPU namespace GSP_GPU { u32 g_thread_id = 0; enum { CMD_GX_REQUEST_DMA = 0x00000000, }; enum { REG_FRAMEBUFFER_1 = 0x00400468, REG_FRAMEBUFFER_2 = 0x00400494, }; /// Read a GSP GPU hardware register void ReadHWRegs(Service::Interface* self) { static const u32 framebuffer_1[] = {LCD::PADDR_VRAM_TOP_LEFT_FRAME1, LCD::PADDR_VRAM_TOP_RIGHT_FRAME1}; static const u32 framebuffer_2[] = {LCD::PADDR_VRAM_TOP_LEFT_FRAME2, LCD::PADDR_VRAM_TOP_RIGHT_FRAME2}; u32* cmd_buff = Service::GetCommandBuffer(); u32 reg_addr = cmd_buff[1]; u32 size = cmd_buff[2]; u32* dst = (u32*)Memory::GetPointer(cmd_buff[0x41]); switch (reg_addr) { // NOTE: Calling SetFramebufferLocation here is a hack... Not sure the correct way yet to set // whether the framebuffers should be in VRAM or GSP heap, but from what I understand, if the // user application is reading from either of these registers, then its going to be in VRAM. // Top framebuffer 1 addresses case REG_FRAMEBUFFER_1: LCD::SetFramebufferLocation(LCD::FRAMEBUFFER_LOCATION_VRAM); memcpy(dst, framebuffer_1, size); break; // Top framebuffer 2 addresses case REG_FRAMEBUFFER_2: LCD::SetFramebufferLocation(LCD::FRAMEBUFFER_LOCATION_VRAM); memcpy(dst, framebuffer_2, size); break; default: ERROR_LOG(GSP, "ReadHWRegs unknown register read at address %08X", reg_addr); } } void RegisterInterruptRelayQueue(Service::Interface* self) { u32* cmd_buff = Service::GetCommandBuffer(); u32 flags = cmd_buff[1]; u32 event_handle = cmd_buff[3]; // TODO(bunnei): Implement event handling cmd_buff[2] = g_thread_id; // ThreadID } /// This triggers handling of the GX command written to the command buffer in shared memory. void TriggerCmdReqQueue(Service::Interface* self) { GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(g_thread_id); u32* cmd_buff = (u32*)GX_GetCmdBufferPointer(g_thread_id, 0x20 + (header->index * 0x20)); switch (cmd_buff[0]) { // GX request DMA - typically used for copying memory from GSP heap to VRAM case CMD_GX_REQUEST_DMA: memcpy(Memory::GetPointer(cmd_buff[2]), Memory::GetPointer(cmd_buff[1]), cmd_buff[3]); break; default: ERROR_LOG(GSP, "TriggerCmdReqQueue unknown command 0x%08X", cmd_buff[0]); } GX_FinishCommand(g_thread_id); } const Interface::FunctionInfo FunctionTable[] = { {0x00010082, NULL, "WriteHWRegs"}, {0x00020084, NULL, "WriteHWRegsWithMask"}, {0x00030082, NULL, "WriteHWRegRepeat"}, {0x00040080, ReadHWRegs, "ReadHWRegs"}, {0x00050200, NULL, "SetBufferSwap"}, {0x00060082, NULL, "SetCommandList"}, {0x000700C2, NULL, "RequestDma"}, {0x00080082, NULL, "FlushDataCache"}, {0x00090082, NULL, "InvalidateDataCache"}, {0x000A0044, NULL, "RegisterInterruptEvents"}, {0x000B0040, NULL, "SetLcdForceBlack"}, {0x000C0000, TriggerCmdReqQueue, "TriggerCmdReqQueue"}, {0x000D0140, NULL, "SetDisplayTransfer"}, {0x000E0180, NULL, "SetTextureCopy"}, {0x000F0200, NULL, "SetMemoryFill"}, {0x00100040, NULL, "SetAxiConfigQoSMode"}, {0x00110040, NULL, "SetPerfLogMode"}, {0x00120000, NULL, "GetPerfLog"}, {0x00130042, RegisterInterruptRelayQueue, "RegisterInterruptRelayQueue"}, {0x00140000, NULL, "UnregisterInterruptRelayQueue"}, {0x00150002, NULL, "TryAcquireRight"}, {0x00160042, NULL, "AcquireRight"}, {0x00170000, NULL, "ReleaseRight"}, {0x00180000, NULL, "ImportDisplayCaptureInfo"}, {0x00190000, NULL, "SaveVramSysArea"}, {0x001A0000, NULL, "RestoreVramSysArea"}, {0x001B0000, NULL, "ResetGpuCore"}, {0x001C0040, NULL, "SetLedForceOff"}, {0x001D0040, NULL, "SetTestCommand"}, {0x001E0080, NULL, "SetInternalPriorities"}, }; //////////////////////////////////////////////////////////////////////////////////////////////////// // Interface class Interface::Interface() { Register(FunctionTable, ARRAY_SIZE(FunctionTable)); } Interface::~Interface() { } } // namespace