// Copyright 2015 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include "common/string_util.h" #include "common/swap.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/event.h" #include "core/hle/kernel/shared_memory.h" #include "core/hle/service/ir/extra_hid.h" #include "core/hle/service/ir/ir.h" #include "core/hle/service/ir/ir_user.h" namespace Service { namespace IR { // This is a header that will present in the ir:USER shared memory if it is initialized with // InitializeIrNopShared service function. Otherwise the shared memory doesn't have this header if // it is initialized with InitializeIrNop service function. struct SharedMemoryHeader { u32_le latest_receive_error_result; u32_le latest_send_error_result; // TODO(wwylele): for these fields below, make them enum when the meaning of values is known. u8 connection_status; u8 trying_to_connect_status; u8 connection_role; u8 machine_id; u8 connected; u8 network_id; u8 initialized; u8 unknown; // This is not the end of the shared memory. It is followed by a receive buffer and a send // buffer. We handle receive buffer in the BufferManager class. For the send buffer, because // games usually don't access it, we don't emulate it. }; static_assert(sizeof(SharedMemoryHeader) == 16, "SharedMemoryHeader has wrong size!"); /** * A manager of the send/receive buffers in the shared memory. Currently it is only used for the * receive buffer. * * A buffer consists of three parts: * - BufferInfo: stores available count of packets, and their position in the PacketInfo * circular queue. * - PacketInfo circular queue: stores the position of each avaiable packets in the Packet data * buffer. Each entry is a pair of {offset, size}. * - Packet data circular buffer: stores the actual data of packets. * * IR packets can be put into and get from the buffer. * * When a new packet is put into the buffer, its data is put into the data circular buffer, * following the end of previous packet data. A new entry is also added to the PacketInfo circular * queue pointing to the added packet data. Then BufferInfo is updated. * * Packets can be released from the other end of the buffer. When releasing a packet, the front * entry in thePacketInfo circular queue is removed, and as a result the corresponding memory in the * data circular buffer is also released. BufferInfo is updated as well. * * The client application usually has a similar manager constructed over the same shared memory * region, performing the same put/get/release operation. This way the client and the service * communicate via a pair of manager of the same buffer. * * TODO(wwylele): implement Get function, which is used by ReceiveIrnop service function. */ class BufferManager { public: BufferManager(Kernel::SharedPtr shared_memory_, u32 info_offset_, u32 buffer_offset_, u32 max_packet_count_, u32 buffer_size) : shared_memory(shared_memory_), info_offset(info_offset_), buffer_offset(buffer_offset_), max_packet_count(max_packet_count_), max_data_size(buffer_size - sizeof(PacketInfo) * max_packet_count_) { UpdateBufferInfo(); } /** * Puts a packet to the head of the buffer. * @params packet The data of the packet to put. * @returns whether the operation is successful. */ bool Put(const std::vector& packet) { if (info.packet_count == max_packet_count) return false; u32 write_offset; // finds free space offset in data buffer if (info.packet_count == 0) { write_offset = 0; if (packet.size() > max_data_size) return false; } else { const u32 last_index = (info.end_index + max_packet_count - 1) % max_packet_count; const PacketInfo first = GetPacketInfo(info.begin_index); const PacketInfo last = GetPacketInfo(last_index); write_offset = (last.offset + last.size) % max_data_size; const u32 free_space = (first.offset + max_data_size - write_offset) % max_data_size; if (packet.size() > free_space) return false; } // writes packet info PacketInfo packet_info{write_offset, static_cast(packet.size())}; SetPacketInfo(info.end_index, packet_info); // writes packet data for (size_t i = 0; i < packet.size(); ++i) { *GetDataBufferPointer((write_offset + i) % max_data_size) = packet[i]; } // updates buffer info info.end_index++; info.end_index %= max_packet_count; info.packet_count++; UpdateBufferInfo(); return true; } /** * Release packets from the tail of the buffer * @params count Numbers of packets to release. * @returns whether the operation is successful. */ bool Release(u32 count) { if (info.packet_count < count) return false; info.packet_count -= count; info.begin_index += count; info.begin_index %= max_packet_count; UpdateBufferInfo(); return true; } private: struct BufferInfo { u32_le begin_index; u32_le end_index; u32_le packet_count; u32_le unknown; }; static_assert(sizeof(BufferInfo) == 16, "BufferInfo has wrong size!"); struct PacketInfo { u32_le offset; u32_le size; }; static_assert(sizeof(PacketInfo) == 8, "PacketInfo has wrong size!"); u8* GetPacketInfoPointer(u32 index) { return shared_memory->GetPointer(buffer_offset + sizeof(PacketInfo) * index); } void SetPacketInfo(u32 index, const PacketInfo& packet_info) { memcpy(GetPacketInfoPointer(index), &packet_info, sizeof(PacketInfo)); } PacketInfo GetPacketInfo(u32 index) { PacketInfo packet_info; memcpy(&packet_info, GetPacketInfoPointer(index), sizeof(PacketInfo)); return packet_info; } u8* GetDataBufferPointer(u32 offset) { return shared_memory->GetPointer(buffer_offset + sizeof(PacketInfo) * max_packet_count + offset); } void UpdateBufferInfo() { if (info_offset) { memcpy(shared_memory->GetPointer(info_offset), &info, sizeof(info)); } } BufferInfo info{0, 0, 0, 0}; Kernel::SharedPtr shared_memory; u32 info_offset; u32 buffer_offset; u32 max_packet_count; u32 max_data_size; }; static Kernel::SharedPtr conn_status_event, send_event, receive_event; static Kernel::SharedPtr shared_memory; static std::unique_ptr extra_hid; static IRDevice* connected_device; static boost::optional receive_buffer; /// Wraps the payload into packet and puts it to the receive buffer static void PutToReceive(const std::vector& payload) { LOG_TRACE(Service_IR, "called, data=%s", Common::ArrayToString(payload.data(), payload.size()).c_str()); size_t size = payload.size(); std::vector packet; // Builds packet header. For the format info: // https://www.3dbrew.org/wiki/IRUSER_Shared_Memory#Packet_structure // fixed value packet.push_back(0xA5); // destination network ID u8 network_id = *(shared_memory->GetPointer(offsetof(SharedMemoryHeader, network_id))); packet.push_back(network_id); // puts the size info. // The highest bit of the first byte is unknown, which is set to zero here. The second highest // bit is a flag that determines whether the size info is in extended form. If the packet size // can be represent within 6 bits, the short form (1 byte) of size info is chosen, the size is // put to the lower bits of this byte, and the flag is clear. If the packet size cannot be // represent within 6 bits, the extended form (2 bytes) is chosen, the lower 8 bits of the size // is put to the second byte, the higher bits of the size is put to the lower bits of the first // byte, and the flag is set. Note that the packet size must be within 14 bits due to this // format restriction, or it will overlap with the flag bit. if (size < 0x40) { packet.push_back(static_cast(size)); } else if (size < 0x4000) { packet.push_back(static_cast(size >> 8) | 0x40); packet.push_back(static_cast(size)); } else { ASSERT(false); } // puts the payload packet.insert(packet.end(), payload.begin(), payload.end()); // calculates CRC and puts to the end packet.push_back(boost::crc<8, 0x07, 0, 0, false, false>(packet.data(), packet.size())); if (receive_buffer->Put(packet)) { receive_event->Signal(); } else { LOG_ERROR(Service_IR, "receive buffer is full!"); } } /** * IR::InitializeIrNopShared service function * Initializes ir:USER service with a user provided shared memory. The shared memory is configured * to shared mode (with SharedMemoryHeader at the beginning of the shared memory). * Inputs: * 1 : Size of shared memory * 2 : Recv buffer size * 3 : Recv buffer packet count * 4 : Send buffer size * 5 : Send buffer packet count * 6 : BaudRate (u8) * 7 : 0 (Handle descriptor) * 8 : Handle of shared memory * Outputs: * 1 : Result of function, 0 on success, otherwise error code */ static void InitializeIrNopShared(Interface* self) { IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x18, 6, 2); const u32 shared_buff_size = rp.Pop(); const u32 recv_buff_size = rp.Pop(); const u32 recv_buff_packet_count = rp.Pop(); const u32 send_buff_size = rp.Pop(); const u32 send_buff_packet_count = rp.Pop(); const u8 baud_rate = rp.Pop(); const Kernel::Handle handle = rp.PopHandle(); IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); shared_memory = Kernel::g_handle_table.Get(handle); if (!shared_memory) { LOG_CRITICAL(Service_IR, "invalid shared memory handle 0x%08X", handle); rb.Push(IPC::ERR_INVALID_HANDLE); return; } shared_memory->name = "IR_USER: shared memory"; receive_buffer = BufferManager(shared_memory, 0x10, 0x20, recv_buff_packet_count, recv_buff_size); SharedMemoryHeader shared_memory_init{}; shared_memory_init.initialized = 1; std::memcpy(shared_memory->GetPointer(), &shared_memory_init, sizeof(SharedMemoryHeader)); rb.Push(RESULT_SUCCESS); LOG_INFO(Service_IR, "called, shared_buff_size=%u, recv_buff_size=%u, " "recv_buff_packet_count=%u, send_buff_size=%u, " "send_buff_packet_count=%u, baud_rate=%u, handle=0x%08X", shared_buff_size, recv_buff_size, recv_buff_packet_count, send_buff_size, send_buff_packet_count, baud_rate, handle); } /** * IR::RequireConnection service function * Searches for an IR device and connects to it. After connecting to the device, applications can * use SendIrNop function, ReceiveIrNop function (or read from the buffer directly) to communicate * with the device. * Inputs: * 1 : device ID? always 1 for circle pad pro * Outputs: * 1 : Result of function, 0 on success, otherwise error code */ static void RequireConnection(Interface* self) { IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x06, 1, 0); const u8 device_id = rp.Pop(); u8* shared_memory_ptr = shared_memory->GetPointer(); if (device_id == 1) { // These values are observed on a New 3DS. The meaning of them is unclear. // TODO (wwylele): should assign network_id a (random?) number shared_memory_ptr[offsetof(SharedMemoryHeader, connection_status)] = 2; shared_memory_ptr[offsetof(SharedMemoryHeader, connection_role)] = 2; shared_memory_ptr[offsetof(SharedMemoryHeader, connected)] = 1; connected_device = extra_hid.get(); connected_device->OnConnect(); conn_status_event->Signal(); } else { LOG_WARNING(Service_IR, "unknown device id %u. Won't connect.", device_id); shared_memory_ptr[offsetof(SharedMemoryHeader, connection_status)] = 1; shared_memory_ptr[offsetof(SharedMemoryHeader, trying_to_connect_status)] = 2; } IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); rb.Push(RESULT_SUCCESS); LOG_INFO(Service_IR, "called, device_id = %u", device_id); } /** * IR::GetReceiveEvent service function * Gets an event that is signaled when a packet is received from the IR device. * Outputs: * 1 : Result of function, 0 on success, otherwise error code * 2 : 0 (Handle descriptor) * 3 : Receive event handle */ void GetReceiveEvent(Interface* self) { IPC::RequestBuilder rb(Kernel::GetCommandBuffer(), 0x0A, 1, 2); rb.Push(RESULT_SUCCESS); rb.PushCopyHandles(Kernel::g_handle_table.Create(Service::IR::receive_event).MoveFrom()); LOG_INFO(Service_IR, "called"); } /** * IR::GetSendEvent service function * Gets an event that is signaled when the sending of a packet is complete * Outputs: * 1 : Result of function, 0 on success, otherwise error code * 2 : 0 (Handle descriptor) * 3 : Send event handle */ void GetSendEvent(Interface* self) { IPC::RequestBuilder rb(Kernel::GetCommandBuffer(), 0x0B, 1, 2); rb.Push(RESULT_SUCCESS); rb.PushCopyHandles(Kernel::g_handle_table.Create(Service::IR::send_event).MoveFrom()); LOG_INFO(Service_IR, "called"); } /** * IR::Disconnect service function * Disconnects from the current connected IR device. * Outputs: * 1 : Result of function, 0 on success, otherwise error code */ static void Disconnect(Interface* self) { if (connected_device) { connected_device->OnDisconnect(); connected_device = nullptr; conn_status_event->Signal(); } u8* shared_memory_ptr = shared_memory->GetPointer(); shared_memory_ptr[offsetof(SharedMemoryHeader, connection_status)] = 0; shared_memory_ptr[offsetof(SharedMemoryHeader, connected)] = 0; IPC::RequestBuilder rb(Kernel::GetCommandBuffer(), 0x09, 1, 0); rb.Push(RESULT_SUCCESS); LOG_INFO(Service_IR, "called"); } /** * IR::GetConnectionStatusEvent service function * Gets an event that is signaled when the connection status is changed * Outputs: * 1 : Result of function, 0 on success, otherwise error code * 2 : 0 (Handle descriptor) * 3 : Connection Status Event handle */ static void GetConnectionStatusEvent(Interface* self) { IPC::RequestBuilder rb(Kernel::GetCommandBuffer(), 0x0C, 1, 2); rb.Push(RESULT_SUCCESS); rb.PushCopyHandles(Kernel::g_handle_table.Create(Service::IR::conn_status_event).MoveFrom()); LOG_INFO(Service_IR, "called"); } /** * IR::FinalizeIrNop service function * Finalize ir:USER service. * Outputs: * 1 : Result of function, 0 on success, otherwise error code */ static void FinalizeIrNop(Interface* self) { if (connected_device) { connected_device->OnDisconnect(); connected_device = nullptr; } shared_memory = nullptr; receive_buffer = boost::none; IPC::RequestBuilder rb(Kernel::GetCommandBuffer(), 0x02, 1, 0); rb.Push(RESULT_SUCCESS); LOG_INFO(Service_IR, "called"); } /** * IR::SendIrNop service function * Sends a packet to the connected IR device * Inpus: * 1 : Size of data to send * 2 : 2 + (size << 14) (Static buffer descriptor) * 3 : Data buffer address * Outputs: * 1 : Result of function, 0 on success, otherwise error code */ static void SendIrNop(Interface* self) { IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x0D, 1, 2); const u32 size = rp.Pop(); const VAddr address = rp.PopStaticBuffer(); std::vector buffer(size); Memory::ReadBlock(address, buffer.data(), size); IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); if (connected_device) { connected_device->OnReceive(buffer); send_event->Signal(); rb.Push(RESULT_SUCCESS); } else { LOG_ERROR(Service_IR, "not connected"); rb.Push(ResultCode(static_cast(13), ErrorModule::IR, ErrorSummary::InvalidState, ErrorLevel::Status)); } LOG_TRACE(Service_IR, "called, data=%s", Common::ArrayToString(buffer.data(), size).c_str()); } /** * IR::ReleaseReceivedData function * Release a specified amount of packet from the receive buffer. This is called after the * application reads received packet from the buffer directly, to release the buffer space for * future packets. * Inpus: * 1 : Number of packets to release * Outputs: * 1 : Result of function, 0 on success, otherwise error code */ static void ReleaseReceivedData(Interface* self) { IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x19, 1, 0); u32 count = rp.Pop(); IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); if (receive_buffer->Release(count)) { rb.Push(RESULT_SUCCESS); } else { LOG_ERROR(Service_IR, "failed to release %u packets", count); rb.Push(ResultCode(ErrorDescription::NoData, ErrorModule::IR, ErrorSummary::NotFound, ErrorLevel::Status)); } LOG_TRACE(Service_IR, "called, count=%u", count); } const Interface::FunctionInfo FunctionTable[] = { {0x00010182, nullptr, "InitializeIrNop"}, {0x00020000, FinalizeIrNop, "FinalizeIrNop"}, {0x00030000, nullptr, "ClearReceiveBuffer"}, {0x00040000, nullptr, "ClearSendBuffer"}, {0x000500C0, nullptr, "WaitConnection"}, {0x00060040, RequireConnection, "RequireConnection"}, {0x000702C0, nullptr, "AutoConnection"}, {0x00080000, nullptr, "AnyConnection"}, {0x00090000, Disconnect, "Disconnect"}, {0x000A0000, GetReceiveEvent, "GetReceiveEvent"}, {0x000B0000, GetSendEvent, "GetSendEvent"}, {0x000C0000, GetConnectionStatusEvent, "GetConnectionStatusEvent"}, {0x000D0042, SendIrNop, "SendIrNop"}, {0x000E0042, nullptr, "SendIrNopLarge"}, {0x000F0040, nullptr, "ReceiveIrnop"}, {0x00100042, nullptr, "ReceiveIrnopLarge"}, {0x00110040, nullptr, "GetLatestReceiveErrorResult"}, {0x00120040, nullptr, "GetLatestSendErrorResult"}, {0x00130000, nullptr, "GetConnectionStatus"}, {0x00140000, nullptr, "GetTryingToConnectStatus"}, {0x00150000, nullptr, "GetReceiveSizeFreeAndUsed"}, {0x00160000, nullptr, "GetSendSizeFreeAndUsed"}, {0x00170000, nullptr, "GetConnectionRole"}, {0x00180182, InitializeIrNopShared, "InitializeIrNopShared"}, {0x00190040, ReleaseReceivedData, "ReleaseReceivedData"}, {0x001A0040, nullptr, "SetOwnMachineId"}, }; IR_User_Interface::IR_User_Interface() { Register(FunctionTable); } void InitUser() { using namespace Kernel; shared_memory = nullptr; conn_status_event = Event::Create(ResetType::OneShot, "IR:ConnectionStatusEvent"); send_event = Event::Create(ResetType::OneShot, "IR:SendEvent"); receive_event = Event::Create(ResetType::OneShot, "IR:ReceiveEvent"); receive_buffer = boost::none; extra_hid = std::make_unique(PutToReceive); connected_device = nullptr; } void ShutdownUser() { if (connected_device) { connected_device->OnDisconnect(); connected_device = nullptr; } extra_hid = nullptr; receive_buffer = boost::none; shared_memory = nullptr; conn_status_event = nullptr; send_event = nullptr; receive_event = nullptr; } void ReloadInputDevicesUser() { if (extra_hid) extra_hid->RequestInputDevicesReload(); } IRDevice::IRDevice(SendFunc send_func_) : send_func(send_func_) {} IRDevice::~IRDevice() = default; void IRDevice::Send(const std::vector& data) { send_func(data); } } // namespace IR } // namespace Service