// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "core/hle/service/service.h" namespace Core { class System; } namespace Network { class RoomNetwork; } namespace Service::NIFM { void LoopProcess(Core::System& system); class IGeneralService final : public ServiceFramework { public: explicit IGeneralService(Core::System& system_); ~IGeneralService() override; private: void GetClientId(HLERequestContext& ctx); void CreateScanRequest(HLERequestContext& ctx); void CreateRequest(HLERequestContext& ctx); void GetCurrentNetworkProfile(HLERequestContext& ctx); void RemoveNetworkProfile(HLERequestContext& ctx); void GetCurrentIpAddress(HLERequestContext& ctx); void CreateTemporaryNetworkProfile(HLERequestContext& ctx); void GetCurrentIpConfigInfo(HLERequestContext& ctx); void IsWirelessCommunicationEnabled(HLERequestContext& ctx); void GetInternetConnectionStatus(HLERequestContext& ctx); void IsEthernetCommunicationEnabled(HLERequestContext& ctx); void IsAnyInternetRequestAccepted(HLERequestContext& ctx); void IsAnyForegroundRequestAccepted(HLERequestContext& ctx); Network::RoomNetwork& network; }; } // namespace Service::NIFM