// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include "common/assert.h" #include "common/common_paths.h" #include "common/common_types.h" #include "common/file_util.h" #include "common/logging/log.h" #include "common/swap.h" #include "core/core.h" #include "core/file_sys/content_archive.h" #include "core/file_sys/nca_metadata.h" #include "core/file_sys/registered_cache.h" #include "core/file_sys/romfs.h" #include "core/file_sys/system_archive/system_archive.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/physical_memory.h" #include "core/hle/kernel/shared_memory.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/hle/service/ns/pl_u.h" namespace Service::NS { enum class FontArchives : u64 { Extension = 0x0100000000000810, Standard = 0x0100000000000811, Korean = 0x0100000000000812, ChineseTraditional = 0x0100000000000813, ChineseSimple = 0x0100000000000814, }; struct FontRegion { u32 offset; u32 size; }; constexpr std::array, 7> SHARED_FONTS{ std::make_pair(FontArchives::Standard, "nintendo_udsg-r_std_003.bfttf"), std::make_pair(FontArchives::ChineseSimple, "nintendo_udsg-r_org_zh-cn_003.bfttf"), std::make_pair(FontArchives::ChineseSimple, "nintendo_udsg-r_ext_zh-cn_003.bfttf"), std::make_pair(FontArchives::ChineseTraditional, "nintendo_udjxh-db_zh-tw_003.bfttf"), std::make_pair(FontArchives::Korean, "nintendo_udsg-r_ko_003.bfttf"), std::make_pair(FontArchives::Extension, "nintendo_ext_003.bfttf"), std::make_pair(FontArchives::Extension, "nintendo_ext2_003.bfttf"), }; constexpr std::array SHARED_FONTS_TTF{ "FontStandard.ttf", "FontChineseSimplified.ttf", "FontExtendedChineseSimplified.ttf", "FontChineseTraditional.ttf", "FontKorean.ttf", "FontNintendoExtended.ttf", "FontNintendoExtended2.ttf", }; // The below data is specific to shared font data dumped from Switch on f/w 2.2 // Virtual address and offsets/sizes likely will vary by dump constexpr VAddr SHARED_FONT_MEM_VADDR{0x00000009d3016000ULL}; constexpr u32 EXPECTED_RESULT{0x7f9a0218}; // What we expect the decrypted bfttf first 4 bytes to be constexpr u32 EXPECTED_MAGIC{0x36f81a1e}; // What we expect the encrypted bfttf first 4 bytes to be constexpr u64 SHARED_FONT_MEM_SIZE{0x1100000}; constexpr FontRegion EMPTY_REGION{0, 0}; enum class LoadState : u32 { Loading = 0, Done = 1, }; static void DecryptSharedFont(const std::vector& input, Kernel::PhysicalMemory& output, std::size_t& offset) { ASSERT_MSG(offset + (input.size() * sizeof(u32)) < SHARED_FONT_MEM_SIZE, "Shared fonts exceeds 17mb!"); ASSERT_MSG(input[0] == EXPECTED_MAGIC, "Failed to derive key, unexpected magic number"); const u32 KEY = input[0] ^ EXPECTED_RESULT; // Derive key using an inverse xor std::vector transformed_font(input.size()); // TODO(ogniK): Figure out a better way to do this std::transform(input.begin(), input.end(), transformed_font.begin(), [&KEY](u32 font_data) { return Common::swap32(font_data ^ KEY); }); transformed_font[1] = Common::swap32(transformed_font[1]) ^ KEY; // "re-encrypt" the size std::memcpy(output.data() + offset, transformed_font.data(), transformed_font.size() * sizeof(u32)); offset += transformed_font.size() * sizeof(u32); } void EncryptSharedFont(const std::vector& input, std::vector& output, std::size_t& offset) { ASSERT_MSG(offset + (input.size() * sizeof(u32)) < SHARED_FONT_MEM_SIZE, "Shared fonts exceeds 17mb!"); const auto key = Common::swap32(EXPECTED_RESULT ^ EXPECTED_MAGIC); std::vector transformed_font(input.size() + 2); transformed_font[0] = Common::swap32(EXPECTED_MAGIC); transformed_font[1] = Common::swap32(static_cast(input.size() * sizeof(u32))) ^ key; std::transform(input.begin(), input.end(), transformed_font.begin() + 2, [key](u32 in) { return in ^ key; }); std::memcpy(output.data() + offset, transformed_font.data(), transformed_font.size() * sizeof(u32)); offset += transformed_font.size() * sizeof(u32); } // Helper function to make BuildSharedFontsRawRegions a bit nicer static u32 GetU32Swapped(const u8* data) { u32 value; std::memcpy(&value, data, sizeof(value)); return Common::swap32(value); } struct PL_U::Impl { const FontRegion& GetSharedFontRegion(std::size_t index) const { if (index >= shared_font_regions.size() || shared_font_regions.empty()) { // No font fallback return EMPTY_REGION; } return shared_font_regions.at(index); } void BuildSharedFontsRawRegions(const Kernel::PhysicalMemory& input) { // As we can derive the xor key we can just populate the offsets // based on the shared memory dump unsigned cur_offset = 0; for (std::size_t i = 0; i < SHARED_FONTS.size(); i++) { // Out of shared fonts/invalid font if (GetU32Swapped(input.data() + cur_offset) != EXPECTED_RESULT) { break; } // Derive key withing inverse xor const u32 KEY = GetU32Swapped(input.data() + cur_offset) ^ EXPECTED_MAGIC; const u32 SIZE = GetU32Swapped(input.data() + cur_offset + 4) ^ KEY; shared_font_regions.push_back(FontRegion{cur_offset + 8, SIZE}); cur_offset += SIZE + 8; } } /// Handle to shared memory region designated for a shared font std::shared_ptr shared_font_mem; /// Backing memory for the shared font data std::shared_ptr shared_font; // Automatically populated based on shared_fonts dump or system archives. std::vector shared_font_regions; }; PL_U::PL_U(Core::System& system) : ServiceFramework("pl:u"), impl{std::make_unique()}, system(system) { static const FunctionInfo functions[] = { {0, &PL_U::RequestLoad, "RequestLoad"}, {1, &PL_U::GetLoadState, "GetLoadState"}, {2, &PL_U::GetSize, "GetSize"}, {3, &PL_U::GetSharedMemoryAddressOffset, "GetSharedMemoryAddressOffset"}, {4, &PL_U::GetSharedMemoryNativeHandle, "GetSharedMemoryNativeHandle"}, {5, &PL_U::GetSharedFontInOrderOfPriority, "GetSharedFontInOrderOfPriority"}, }; RegisterHandlers(functions); auto& fsc = system.GetFileSystemController(); // Attempt to load shared font data from disk const auto* nand = fsc.GetSystemNANDContents(); std::size_t offset = 0; // Rebuild shared fonts from data ncas or synthesize impl->shared_font = std::make_shared(SHARED_FONT_MEM_SIZE); for (auto font : SHARED_FONTS) { FileSys::VirtualFile romfs; const auto nca = nand->GetEntry(static_cast(font.first), FileSys::ContentRecordType::Data); if (nca) { romfs = nca->GetRomFS(); } if (!romfs) { romfs = FileSys::SystemArchive::SynthesizeSystemArchive(static_cast(font.first)); } if (!romfs) { LOG_ERROR(Service_NS, "Failed to find or synthesize {:016X}! Skipping", static_cast(font.first)); continue; } const auto extracted_romfs = FileSys::ExtractRomFS(romfs); if (!extracted_romfs) { LOG_ERROR(Service_NS, "Failed to extract RomFS for {:016X}! Skipping", static_cast(font.first)); continue; } const auto font_fp = extracted_romfs->GetFile(font.second); if (!font_fp) { LOG_ERROR(Service_NS, "{:016X} has no file \"{}\"! Skipping", static_cast(font.first), font.second); continue; } std::vector font_data_u32(font_fp->GetSize() / sizeof(u32)); font_fp->ReadBytes(font_data_u32.data(), font_fp->GetSize()); // We need to be BigEndian as u32s for the xor encryption std::transform(font_data_u32.begin(), font_data_u32.end(), font_data_u32.begin(), Common::swap32); // Font offset and size do not account for the header const FontRegion region{static_cast(offset + 8), static_cast((font_data_u32.size() * sizeof(u32)) - 8)}; DecryptSharedFont(font_data_u32, *impl->shared_font, offset); impl->shared_font_regions.push_back(region); } } PL_U::~PL_U() = default; void PL_U::RequestLoad(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const u32 shared_font_type{rp.Pop()}; // Games don't call this so all fonts should be loaded LOG_DEBUG(Service_NS, "called, shared_font_type={}", shared_font_type); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } void PL_U::GetLoadState(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const u32 font_id{rp.Pop()}; LOG_DEBUG(Service_NS, "called, font_id={}", font_id); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push(static_cast(LoadState::Done)); } void PL_U::GetSize(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const u32 font_id{rp.Pop()}; LOG_DEBUG(Service_NS, "called, font_id={}", font_id); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push(impl->GetSharedFontRegion(font_id).size); } void PL_U::GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const u32 font_id{rp.Pop()}; LOG_DEBUG(Service_NS, "called, font_id={}", font_id); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push(impl->GetSharedFontRegion(font_id).offset); } void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) { // Map backing memory for the font data LOG_DEBUG(Service_NS, "called"); system.CurrentProcess()->VMManager().MapMemoryBlock(SHARED_FONT_MEM_VADDR, impl->shared_font, 0, SHARED_FONT_MEM_SIZE, Kernel::MemoryState::Shared); // Create shared font memory object auto& kernel = system.Kernel(); impl->shared_font_mem = Kernel::SharedMemory::Create( kernel, system.CurrentProcess(), SHARED_FONT_MEM_SIZE, Kernel::MemoryPermission::ReadWrite, Kernel::MemoryPermission::Read, SHARED_FONT_MEM_VADDR, Kernel::MemoryRegion::BASE, "PL_U:shared_font_mem"); IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); rb.PushCopyObjects(impl->shared_font_mem); } void PL_U::GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const u64 language_code{rp.Pop()}; // TODO(ogniK): Find out what this is used for LOG_DEBUG(Service_NS, "called, language_code={:X}", language_code); IPC::ResponseBuilder rb{ctx, 4}; std::vector font_codes; std::vector font_offsets; std::vector font_sizes; // TODO(ogniK): Have actual priority order for (std::size_t i = 0; i < impl->shared_font_regions.size(); i++) { font_codes.push_back(static_cast(i)); auto region = impl->GetSharedFontRegion(i); font_offsets.push_back(region.offset); font_sizes.push_back(region.size); } // Resize buffers if game requests smaller size output. font_codes.resize( std::min(font_codes.size(), ctx.GetWriteBufferSize(0) / sizeof(u32))); font_offsets.resize( std::min(font_offsets.size(), ctx.GetWriteBufferSize(1) / sizeof(u32))); font_sizes.resize( std::min(font_sizes.size(), ctx.GetWriteBufferSize(2) / sizeof(u32))); ctx.WriteBuffer(font_codes, 0); ctx.WriteBuffer(font_offsets, 1); ctx.WriteBuffer(font_sizes, 2); rb.Push(RESULT_SUCCESS); rb.Push(static_cast(LoadState::Done)); // Fonts Loaded rb.Push(static_cast(font_codes.size())); } } // namespace Service::NS