// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include "core/hle/kernel/physical_memory.h" #include "core/hle/service/service.h" namespace Service { namespace FileSystem { class FileSystemController; } // namespace FileSystem namespace NS { void EncryptSharedFont(const std::vector& input, Kernel::PhysicalMemory& output); class PL_U final : public ServiceFramework { public: PL_U(FileSystem::FileSystemController& fsc); ~PL_U() override; private: void RequestLoad(Kernel::HLERequestContext& ctx); void GetLoadState(Kernel::HLERequestContext& ctx); void GetSize(Kernel::HLERequestContext& ctx); void GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx); void GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx); void GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx); struct Impl; std::unique_ptr impl; }; } // namespace NS } // namespace Service