// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include "core/hle/service/service.h" namespace Service { namespace FileSystem { class FileSystemController; } // namespace FileSystem namespace NS { void EncryptSharedFont(const std::vector& input, std::vector& output, std::size_t& offset); class PL_U final : public ServiceFramework { public: explicit PL_U(Core::System& system); ~PL_U() override; private: void RequestLoad(Kernel::HLERequestContext& ctx); void GetLoadState(Kernel::HLERequestContext& ctx); void GetSize(Kernel::HLERequestContext& ctx); void GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx); void GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx); void GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx); struct Impl; std::unique_ptr impl; Core::System& system; }; } // namespace NS } // namespace Service