// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "common/logging/log.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/event.h" #include "core/hle/service/nvdrv/interface.h" #include "core/hle/service/nvdrv/nvdrv.h" namespace Service { namespace Nvidia { void NVDRV::Open(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_NVDRV, "called"); auto buffer = ctx.BufferDescriptorA()[0]; std::string device_name = Memory::ReadCString(buffer.Address(), buffer.Size()); u32 fd = nvdrv->Open(device_name); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); rb.Push(fd); rb.Push(0); } void NVDRV::Ioctl(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_NVDRV, "called"); IPC::RequestParser rp{ctx}; u32 fd = rp.Pop(); u32 command = rp.Pop(); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); if (ctx.BufferDescriptorA()[0].Size() != 0) { auto input_buffer = ctx.BufferDescriptorA()[0]; auto output_buffer = ctx.BufferDescriptorB()[0]; std::vector input(input_buffer.Size()); std::vector output(output_buffer.Size()); Memory::ReadBlock(input_buffer.Address(), input.data(), input_buffer.Size()); rb.Push(nvdrv->Ioctl(fd, command, input, output)); Memory::WriteBlock(output_buffer.Address(), output.data(), output_buffer.Size()); } else { auto input_buffer = ctx.BufferDescriptorX()[0]; auto output_buffer = ctx.BufferDescriptorC()[0]; std::vector input(input_buffer.size); std::vector output(output_buffer.size); Memory::ReadBlock(input_buffer.Address(), input.data(), input_buffer.size); rb.Push(nvdrv->Ioctl(fd, command, input, output)); Memory::WriteBlock(output_buffer.Address(), output.data(), output_buffer.size); } } void NVDRV::Close(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_NVDRV, "called"); IPC::RequestParser rp{ctx}; u32 fd = rp.Pop(); auto result = nvdrv->Close(fd); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(result); } void NVDRV::Initialize(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_NVDRV, "(STUBBED) called"); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push(0); } void NVDRV::QueryEvent(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; u32 fd = rp.Pop(); u32 event_id = rp.Pop(); LOG_WARNING(Service_NVDRV, "(STUBBED) called, fd=%x, event_id=%x", fd, event_id); IPC::ResponseBuilder rb{ctx, 3, 1}; rb.Push(RESULT_SUCCESS); rb.PushCopyObjects(query_event); rb.Push(0); } void NVDRV::SetClientPID(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; pid = rp.Pop(); LOG_WARNING(Service_NVDRV, "(STUBBED) called, pid=0x%lx", pid); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push(0); } void NVDRV::FinishInitialize(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_NVDRV, "(STUBBED) called"); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } NVDRV::NVDRV(std::shared_ptr nvdrv, const char* name) : ServiceFramework(name), nvdrv(std::move(nvdrv)) { static const FunctionInfo functions[] = { {0, &NVDRV::Open, "Open"}, {1, &NVDRV::Ioctl, "Ioctl"}, {2, &NVDRV::Close, "Close"}, {3, &NVDRV::Initialize, "Initialize"}, {4, &NVDRV::QueryEvent, "QueryEvent"}, {8, &NVDRV::SetClientPID, "SetClientPID"}, {13, &NVDRV::FinishInitialize, "FinishInitialize"}, }; RegisterHandlers(functions); query_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "NVDRV::query_event"); } } // namespace Nvidia } // namespace Service