// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2012 The Android Open Source Project // SPDX-License-Identifier: GPL-3.0-or-later // Parts of this implementation were based on: // https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/BufferItemConsumer.cpp #include "common/assert.h" #include "common/logging/log.h" #include "core/hle/service/nvnflinger/buffer_item.h" #include "core/hle/service/nvnflinger/buffer_item_consumer.h" #include "core/hle/service/nvnflinger/buffer_queue_consumer.h" namespace Service::android { BufferItemConsumer::BufferItemConsumer(std::unique_ptr consumer_) : ConsumerBase{std::move(consumer_)} {} Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseconds present_when, bool wait_for_fence) { if (!item) { return Status::BadValue; } std::scoped_lock lock{mutex}; if (const auto status = AcquireBufferLocked(item, present_when); status != Status::NoError) { if (status != Status::NoBufferAvailable) { LOG_ERROR(Service_Nvnflinger, "Failed to acquire buffer: {}", status); } return status; } if (wait_for_fence) { UNIMPLEMENTED(); } item->graphic_buffer = slots[item->slot].graphic_buffer; return Status::NoError; } Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, const Fence& release_fence) { std::scoped_lock lock{mutex}; if (const auto status = AddReleaseFenceLocked(item.buf, item.graphic_buffer, release_fence); status != Status::NoError) { LOG_ERROR(Service_Nvnflinger, "Failed to add fence: {}", status); } if (const auto status = ReleaseBufferLocked(item.buf, item.graphic_buffer); status != Status::NoError) { LOG_WARNING(Service_Nvnflinger, "Failed to release buffer: {}", status); return status; } return Status::NoError; } } // namespace Service::android