// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "core/hle/service/olsc/olsc.h" #include "core/hle/service/olsc/olsc_service_for_application.h" #include "core/hle/service/olsc/olsc_service_for_system_service.h" #include "core/hle/service/server_manager.h" #include "core/hle/service/service.h" namespace Service::OLSC { void LoopProcess(Core::System& system) { auto server_manager = std::make_unique(system); const auto OlscFactoryForApplication = [&] { return std::make_shared(system); }; const auto OlscFactoryForSystemService = [&] { return std::make_shared(system); }; server_manager->RegisterNamedService("olsc:u", OlscFactoryForApplication); server_manager->RegisterNamedService("olsc:s", OlscFactoryForSystemService); ServerManager::RunServer(std::move(server_manager)); } } // namespace Service::OLSC