// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "core/hle/service/psc/time/power_state_service.h" namespace Service::PSC::Time { IPowerStateRequestHandler::IPowerStateRequestHandler( Core::System& system_, PowerStateRequestManager& power_state_request_manager) : ServiceFramework{system_, "time:p"}, m_system{system}, m_power_state_request_manager{ power_state_request_manager} { // clang-format off static const FunctionInfo functions[] = { {0, &IPowerStateRequestHandler::GetPowerStateRequestEventReadableHandle, "GetPowerStateRequestEventReadableHandle"}, {1, &IPowerStateRequestHandler::GetAndClearPowerStateRequest, "GetAndClearPowerStateRequest"}, }; // clang-format on RegisterHandlers(functions); } void IPowerStateRequestHandler::GetPowerStateRequestEventReadableHandle(HLERequestContext& ctx) { LOG_DEBUG(Service_Time, "called."); IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(ResultSuccess); rb.PushCopyObjects(m_power_state_request_manager.GetReadableEvent()); } void IPowerStateRequestHandler::GetAndClearPowerStateRequest(HLERequestContext& ctx) { LOG_DEBUG(Service_Time, "called."); u32 priority{}; auto cleared = m_power_state_request_manager.GetAndClearPowerStateRequest(priority); if (cleared) { IPC::ResponseBuilder rb{ctx, 4}; rb.Push(ResultSuccess); rb.Push(priority); rb.Push(cleared); return; } IPC::ResponseBuilder rb{ctx, 3}; rb.Push(ResultSuccess); rb.Push(cleared); } } // namespace Service::PSC::Time