// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include #include #include #include "common/common_types.h" #include "core/hle/service/hle_ipc.h" //////////////////////////////////////////////////////////////////////////////////////////////////// // Namespace Service namespace Core { class System; } namespace Kernel { class KServerSession; class ServiceThread; } // namespace Kernel namespace Service { namespace FileSystem { class FileSystemController; } namespace Nvnflinger { class HosBinderDriverServer; class Nvnflinger; } // namespace Nvnflinger namespace SM { class ServiceManager; } /// Default number of maximum connections to a server session. static constexpr u32 ServerSessionCountMax = 0x40; static_assert(ServerSessionCountMax == 0x40, "ServerSessionCountMax isn't 0x40 somehow, this assert is a reminder that this will " "break lots of things"); /** * This is an non-templated base of ServiceFramework to reduce code bloat and compilation times, it * is not meant to be used directly. * * @see ServiceFramework */ class ServiceFrameworkBase : public SessionRequestHandler { public: /// Returns the string identifier used to connect to the service. std::string GetServiceName() const { return service_name; } /** * Returns the maximum number of sessions that can be connected to this service at the same * time. */ u32 GetMaxSessions() const { return max_sessions; } /// Invokes a service request routine using the HIPC protocol. void InvokeRequest(HLERequestContext& ctx); /// Invokes a service request routine using the HIPC protocol. void InvokeRequestTipc(HLERequestContext& ctx); /// Handles a synchronization request for the service. Result HandleSyncRequest(Kernel::KServerSession& session, HLERequestContext& context) override; protected: /// Member-function pointer type of SyncRequest handlers. template using HandlerFnP = void (Self::*)(HLERequestContext&); /// Used to gain exclusive access to the service members, e.g. from CoreTiming thread. [[nodiscard]] std::scoped_lock LockService() { return std::scoped_lock{lock_service}; } /// System context that the service operates under. Core::System& system; /// Identifier string used to connect to the service. std::string service_name; private: template friend class ServiceFramework; struct FunctionInfoBase { u32 expected_header; HandlerFnP handler_callback; const char* name; }; using InvokerFn = void(ServiceFrameworkBase* object, HandlerFnP member, HLERequestContext& ctx); explicit ServiceFrameworkBase(Core::System& system_, const char* service_name_, u32 max_sessions_, InvokerFn* handler_invoker_); ~ServiceFrameworkBase() override; void RegisterHandlersBase(const FunctionInfoBase* functions, std::size_t n); void RegisterHandlersBaseTipc(const FunctionInfoBase* functions, std::size_t n); void ReportUnimplementedFunction(HLERequestContext& ctx, const FunctionInfoBase* info); /// Maximum number of concurrent sessions that this service can handle. u32 max_sessions; /// Flag to store if a port was already create/installed to detect multiple install attempts, /// which is not supported. bool service_registered = false; /// Function used to safely up-cast pointers to the derived class before invoking a handler. InvokerFn* handler_invoker; boost::container::flat_map handlers; boost::container::flat_map handlers_tipc; /// Used to gain exclusive access to the service members, e.g. from CoreTiming thread. std::mutex lock_service; }; /** * Framework for implementing HLE services. Dispatches on the header id of incoming SyncRequests * based on a table mapping header ids to handler functions. Service implementations should inherit * from ServiceFramework using the CRTP (`class Foo : public ServiceFramework { ... };`) and * populate it with handlers by calling #RegisterHandlers. * * In order to avoid duplicating code in the binary and exposing too many implementation details in * the header, this class is split into a non-templated base (ServiceFrameworkBase) and a template * deriving from it (ServiceFramework). The functions in this class will mostly only erase the type * of the passed in function pointers and then delegate the actual work to the implementation in the * base class. */ template class ServiceFramework : public ServiceFrameworkBase { protected: /// Contains information about a request type which is handled by the service. template struct FunctionInfoTyped : FunctionInfoBase { // TODO(yuriks): This function could be constexpr, but clang is the only compiler that // doesn't emit an ICE or a wrong diagnostic because of the static_cast. /** * Constructs a FunctionInfo for a function. * * @param expected_header_ request header in the command buffer which will trigger dispatch * to this handler * @param handler_callback_ member function in this service which will be called to handle * the request * @param name_ human-friendly name for the request. Used mostly for logging purposes. */ FunctionInfoTyped(u32 expected_header_, HandlerFnP handler_callback_, const char* name_) : FunctionInfoBase{ expected_header_, // Type-erase member function pointer by casting it down to the base class. static_cast>(handler_callback_), name_} {} }; using FunctionInfo = FunctionInfoTyped; /** * Initializes the handler with no functions installed. * * @param system_ The system context to construct this service under. * @param service_name_ Name of the service. * @param max_sessions_ Maximum number of sessions that can be connected to this service at the * same time. */ explicit ServiceFramework(Core::System& system_, const char* service_name_, u32 max_sessions_ = ServerSessionCountMax) : ServiceFrameworkBase(system_, service_name_, max_sessions_, Invoker) {} /// Registers handlers in the service. template void RegisterHandlers(const FunctionInfoTyped (&functions)[N]) { RegisterHandlers(functions, N); } /** * Registers handlers in the service. Usually prefer using the other RegisterHandlers * overload in order to avoid needing to specify the array size. */ template void RegisterHandlers(const FunctionInfoTyped* functions, std::size_t n) { RegisterHandlersBase(functions, n); } /// Registers handlers in the service. template void RegisterHandlersTipc(const FunctionInfoTyped (&functions)[N]) { RegisterHandlersTipc(functions, N); } /** * Registers handlers in the service. Usually prefer using the other RegisterHandlers * overload in order to avoid needing to specify the array size. */ template void RegisterHandlersTipc(const FunctionInfoTyped* functions, std::size_t n) { RegisterHandlersBaseTipc(functions, n); } private: /** * This function is used to allow invocation of pointers to handlers stored in the base class * without needing to expose the type of this derived class. Pointers-to-member may require a * fixup when being up or downcast, and thus code that does that needs to know the concrete type * of the derived class in order to invoke one of it's functions through a pointer. */ static void Invoker(ServiceFrameworkBase* object, HandlerFnP member, HLERequestContext& ctx) { // Cast back up to our original types and call the member function (static_cast(object)->*static_cast>(member))(ctx); } }; /** * The purpose of this class is to own any objects that need to be shared across the other service * implementations. Will be torn down when the global system instance is shutdown. */ class Services final { public: explicit Services(std::shared_ptr& sm, Core::System& system); ~Services(); void KillNVNFlinger(); private: std::unique_ptr hos_binder_driver_server; std::unique_ptr nv_flinger; }; } // namespace Service