// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "core/core.h" #include "core/core_timing.h" #include "core/hardware_properties.h" #include "core/hle/kernel/kernel.h" #include "core/hle/service/time/clock_types.h" #include "core/hle/service/time/steady_clock_core.h" #include "core/hle/service/time/time_sharedmemory.h" namespace Service::Time { static constexpr std::size_t SHARED_MEMORY_SIZE{0x1000}; SharedMemory::SharedMemory(Core::System& system_) : system(system_) { std::memset(system.Kernel().GetTimeSharedMem().GetPointer(), 0, SHARED_MEMORY_SIZE); } SharedMemory::~SharedMemory() = default; void SharedMemory::SetupStandardSteadyClock(const Common::UUID& clock_source_id, Clock::TimeSpanType current_time_point) { const Clock::TimeSpanType ticks_time_span{Clock::TimeSpanType::FromTicks( system.CoreTiming().GetClockTicks(), Core::Hardware::CNTFREQ)}; const Clock::SteadyClockContext context{ static_cast(current_time_point.nanoseconds - ticks_time_span.nanoseconds), clock_source_id}; StoreToLockFreeAtomicType(&GetFormat()->standard_steady_clock_timepoint, context); } void SharedMemory::UpdateLocalSystemClockContext(const Clock::SystemClockContext& context) { StoreToLockFreeAtomicType(&GetFormat()->standard_local_system_clock_context, context); } void SharedMemory::UpdateNetworkSystemClockContext(const Clock::SystemClockContext& context) { StoreToLockFreeAtomicType(&GetFormat()->standard_network_system_clock_context, context); } void SharedMemory::SetAutomaticCorrectionEnabled(bool is_enabled) { StoreToLockFreeAtomicType( &GetFormat()->is_standard_user_system_clock_automatic_correction_enabled, is_enabled); } SharedMemory::Format* SharedMemory::GetFormat() { return reinterpret_cast(system.Kernel().GetTimeSharedMem().GetPointer()); } } // namespace Service::Time