// Copyright 2014 Dolphin Emulator Project / Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include "common/common_types.h" #include "core/loader/loader.h" //////////////////////////////////////////////////////////////////////////////////////////////////// // Loader namespace namespace Loader { /// Loads an 3DSX file class AppLoader_THREEDSX final : public AppLoader { public: AppLoader_THREEDSX(FileUtil::IOFile&& file, const std::string& filename, const std::string& filepath) : AppLoader(std::move(file)), filename(std::move(filename)), filepath(filepath) {} /** * Returns the type of the file * @param file FileUtil::IOFile open file * @return FileType found, or FileType::Error if this loader doesn't know it */ static FileType IdentifyType(FileUtil::IOFile& file); /** * Returns the type of this file * @return FileType corresponding to the loaded file */ FileType GetFileType() override { return IdentifyType(file); } /** * Load the bootable file * @return ResultStatus result of function */ ResultStatus Load() override; /** * Get the icon (typically icon section) of the application * @param buffer Reference to buffer to store data * @return ResultStatus result of function */ ResultStatus ReadIcon(std::vector& buffer) override; /** * Get the RomFS of the application * @param romfs_file Reference to buffer to store data * @param offset Offset in the file to the RomFS * @param size Size of the RomFS in bytes * @return ResultStatus result of function */ ResultStatus ReadRomFS(std::shared_ptr& romfs_file, u64& offset, u64& size) override; private: std::string filename; std::string filepath; }; } // namespace Loader