// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later #pragma once #include "common/common_types.h" #include "core/hle/result.h" #include "hid_core/hid_types.h" namespace Service::HID { struct AppletResourceHolder; class NpadAbstractedPadHolder; class NpadAbstractPropertiesHandler; /// Handles Npad request from HID interfaces class NpadAbstractLedHandler final { public: explicit NpadAbstractLedHandler(); ~NpadAbstractLedHandler(); void SetAbstractPadHolder(NpadAbstractedPadHolder* holder); void SetAppletResource(AppletResourceHolder* applet_resource); void SetPropertiesHandler(NpadAbstractPropertiesHandler* handler); Result IncrementRefCounter(); Result DecrementRefCounter(); void SetNpadLedHandlerLedPattern(); void SetLedBlinkingDevice(Core::HID::LedPattern pattern); private: AppletResourceHolder* applet_resource_holder{nullptr}; NpadAbstractedPadHolder* abstract_pad_holder{nullptr}; NpadAbstractPropertiesHandler* properties_handler{nullptr}; s32 ref_counter{}; Core::HID::LedPattern led_blinking{0, 0, 0, 0}; Core::HID::LedPattern left_pattern{0, 0, 0, 0}; Core::HID::LedPattern right_pattern{0, 0, 0, 0}; u64 led_interval{}; }; } // namespace Service::HID