// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later // Based on dkms-hid-nintendo implementation, CTCaer joycon toolkit and dekuNukem reverse // engineering https://github.com/nicman23/dkms-hid-nintendo/blob/master/src/hid-nintendo.c // https://github.com/CTCaer/jc_toolkit // https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering #pragma once #include #include "input_common/helpers/joycon_protocol/common_protocol.h" #include "input_common/helpers/joycon_protocol/joycon_types.h" namespace Common::Input { enum class DriverResult; } namespace InputCommon::Joycon { class RumbleProtocol final : private JoyconCommonProtocol { public: explicit RumbleProtocol(std::shared_ptr handle); Common::Input::DriverResult EnableRumble(bool is_enabled); Common::Input::DriverResult SendVibration(const VibrationValue& vibration); private: u16 EncodeHighFrequency(f32 frequency) const; u8 EncodeLowFrequency(f32 frequency) const; u8 EncodeHighAmplitude(f32 amplitude) const; u16 EncodeLowAmplitude(f32 amplitude) const; }; } // namespace InputCommon::Joycon