// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "common/logging/log.h" #include "input_common/input_engine.h" namespace InputCommon { void InputEngine::PreSetController(const PadIdentifier& identifier) { std::scoped_lock lock{mutex}; controller_list.try_emplace(identifier); } void InputEngine::PreSetButton(const PadIdentifier& identifier, int button) { std::scoped_lock lock{mutex}; ControllerData& controller = controller_list.at(identifier); controller.buttons.try_emplace(button, false); } void InputEngine::PreSetHatButton(const PadIdentifier& identifier, int button) { std::scoped_lock lock{mutex}; ControllerData& controller = controller_list.at(identifier); controller.hat_buttons.try_emplace(button, u8{0}); } void InputEngine::PreSetAxis(const PadIdentifier& identifier, int axis) { std::scoped_lock lock{mutex}; ControllerData& controller = controller_list.at(identifier); controller.axes.try_emplace(axis, 0.0f); } void InputEngine::PreSetMotion(const PadIdentifier& identifier, int motion) { std::scoped_lock lock{mutex}; ControllerData& controller = controller_list.at(identifier); controller.motions.try_emplace(motion); } void InputEngine::SetButton(const PadIdentifier& identifier, int button, bool value) { { std::scoped_lock lock{mutex}; ControllerData& controller = controller_list.at(identifier); if (!configuring) { controller.buttons.insert_or_assign(button, value); } } TriggerOnButtonChange(identifier, button, value); } void InputEngine::SetHatButton(const PadIdentifier& identifier, int button, u8 value) { { std::scoped_lock lock{mutex}; ControllerData& controller = controller_list.at(identifier); if (!configuring) { controller.hat_buttons.insert_or_assign(button, value); } } TriggerOnHatButtonChange(identifier, button, value); } void InputEngine::SetAxis(const PadIdentifier& identifier, int axis, f32 value) { { std::scoped_lock lock{mutex}; ControllerData& controller = controller_list.at(identifier); if (!configuring) { controller.axes.insert_or_assign(axis, value); } } TriggerOnAxisChange(identifier, axis, value); } void InputEngine::SetBattery(const PadIdentifier& identifier, Common::Input::BatteryLevel value) { { std::scoped_lock lock{mutex}; ControllerData& controller = controller_list.at(identifier); if (!configuring) { controller.battery = value; } } TriggerOnBatteryChange(identifier, value); } void InputEngine::SetColor(const PadIdentifier& identifier, Common::Input::BodyColorStatus value) { { std::scoped_lock lock{mutex}; ControllerData& controller = controller_list.at(identifier); if (!configuring) { controller.color = value; } } TriggerOnColorChange(identifier, value); } void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value) { { std::scoped_lock lock{mutex}; ControllerData& controller = controller_list.at(identifier); if (!configuring) { controller.motions.insert_or_assign(motion, value); } } TriggerOnMotionChange(identifier, motion, value); } void InputEngine::SetCamera(const PadIdentifier& identifier, const Common::Input::CameraStatus& value) { { std::scoped_lock lock{mutex}; ControllerData& controller = controller_list.at(identifier); if (!configuring) { controller.camera = value; } } TriggerOnCameraChange(identifier, value); } void InputEngine::SetNfc(const PadIdentifier& identifier, const Common::Input::NfcStatus& value) { { std::scoped_lock lock{mutex}; ControllerData& controller = controller_list.at(identifier); if (!configuring) { controller.nfc = value; } } TriggerOnNfcChange(identifier, value); } bool InputEngine::GetButton(const PadIdentifier& identifier, int button) const { std::scoped_lock lock{mutex}; const auto controller_iter = controller_list.find(identifier); if (controller_iter == controller_list.cend()) { LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(), identifier.pad, identifier.port); return false; } const ControllerData& controller = controller_iter->second; const auto button_iter = controller.buttons.find(button); if (button_iter == controller.buttons.cend()) { LOG_ERROR(Input, "Invalid button {}", button); return false; } return button_iter->second; } bool InputEngine::GetHatButton(const PadIdentifier& identifier, int button, u8 direction) const { std::scoped_lock lock{mutex}; const auto controller_iter = controller_list.find(identifier); if (controller_iter == controller_list.cend()) { LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(), identifier.pad, identifier.port); return false; } const ControllerData& controller = controller_iter->second; const auto hat_iter = controller.hat_buttons.find(button); if (hat_iter == controller.hat_buttons.cend()) { LOG_ERROR(Input, "Invalid hat button {}", button); return false; } return (hat_iter->second & direction) != 0; } f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const { std::scoped_lock lock{mutex}; const auto controller_iter = controller_list.find(identifier); if (controller_iter == controller_list.cend()) { LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(), identifier.pad, identifier.port); return 0.0f; } const ControllerData& controller = controller_iter->second; const auto axis_iter = controller.axes.find(axis); if (axis_iter == controller.axes.cend()) { LOG_ERROR(Input, "Invalid axis {}", axis); return 0.0f; } return axis_iter->second; } Common::Input::BatteryLevel InputEngine::GetBattery(const PadIdentifier& identifier) const { std::scoped_lock lock{mutex}; const auto controller_iter = controller_list.find(identifier); if (controller_iter == controller_list.cend()) { LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(), identifier.pad, identifier.port); return Common::Input::BatteryLevel::Charging; } const ControllerData& controller = controller_iter->second; return controller.battery; } Common::Input::BodyColorStatus InputEngine::GetColor(const PadIdentifier& identifier) const { std::scoped_lock lock{mutex}; const auto controller_iter = controller_list.find(identifier); if (controller_iter == controller_list.cend()) { LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(), identifier.pad, identifier.port); return {}; } const ControllerData& controller = controller_iter->second; return controller.color; } BasicMotion InputEngine::GetMotion(const PadIdentifier& identifier, int motion) const { std::scoped_lock lock{mutex}; const auto controller_iter = controller_list.find(identifier); if (controller_iter == controller_list.cend()) { LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(), identifier.pad, identifier.port); return {}; } const ControllerData& controller = controller_iter->second; return controller.motions.at(motion); } Common::Input::CameraStatus InputEngine::GetCamera(const PadIdentifier& identifier) const { std::scoped_lock lock{mutex}; const auto controller_iter = controller_list.find(identifier); if (controller_iter == controller_list.cend()) { LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(), identifier.pad, identifier.port); return {}; } const ControllerData& controller = controller_iter->second; return controller.camera; } Common::Input::NfcStatus InputEngine::GetNfc(const PadIdentifier& identifier) const { std::scoped_lock lock{mutex}; const auto controller_iter = controller_list.find(identifier); if (controller_iter == controller_list.cend()) { LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(), identifier.pad, identifier.port); return {}; } const ControllerData& controller = controller_iter->second; return controller.nfc; } void InputEngine::ResetButtonState() { for (const auto& controller : controller_list) { for (const auto& button : controller.second.buttons) { SetButton(controller.first, button.first, false); } for (const auto& button : controller.second.hat_buttons) { SetHatButton(controller.first, button.first, 0); } } } void InputEngine::ResetAnalogState() { for (const auto& controller : controller_list) { for (const auto& axis : controller.second.axes) { SetAxis(controller.first, axis.first, 0.0); } } } void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value) { std::scoped_lock lock{mutex_callback}; for (const auto& poller_pair : callback_list) { const InputIdentifier& poller = poller_pair.second; if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Button, button)) { continue; } if (poller.callback.on_change) { poller.callback.on_change(); } } if (!configuring || !mapping_callback.on_data) { return; } PreSetButton(identifier, button); if (value == GetButton(identifier, button)) { return; } mapping_callback.on_data(MappingData{ .engine = GetEngineName(), .pad = identifier, .type = EngineInputType::Button, .index = button, .button_value = value, }); } void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value) { std::scoped_lock lock{mutex_callback}; for (const auto& poller_pair : callback_list) { const InputIdentifier& poller = poller_pair.second; if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::HatButton, button)) { continue; } if (poller.callback.on_change) { poller.callback.on_change(); } } if (!configuring || !mapping_callback.on_data) { return; } for (std::size_t index = 1; index < 0xff; index <<= 1) { bool button_value = (value & index) != 0; if (button_value == GetHatButton(identifier, button, static_cast(index))) { continue; } mapping_callback.on_data(MappingData{ .engine = GetEngineName(), .pad = identifier, .type = EngineInputType::HatButton, .index = button, .hat_name = GetHatButtonName(static_cast(index)), }); } } void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value) { std::scoped_lock lock{mutex_callback}; for (const auto& poller_pair : callback_list) { const InputIdentifier& poller = poller_pair.second; if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Analog, axis)) { continue; } if (poller.callback.on_change) { poller.callback.on_change(); } } if (!configuring || !mapping_callback.on_data) { return; } if (std::abs(value - GetAxis(identifier, axis)) < 0.5f) { return; } mapping_callback.on_data(MappingData{ .engine = GetEngineName(), .pad = identifier, .type = EngineInputType::Analog, .index = axis, .axis_value = value, }); } void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier, [[maybe_unused]] Common::Input::BatteryLevel value) { std::scoped_lock lock{mutex_callback}; for (const auto& poller_pair : callback_list) { const InputIdentifier& poller = poller_pair.second; if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Battery, 0)) { continue; } if (poller.callback.on_change) { poller.callback.on_change(); } } } void InputEngine::TriggerOnColorChange(const PadIdentifier& identifier, [[maybe_unused]] Common::Input::BodyColorStatus value) { std::scoped_lock lock{mutex_callback}; for (const auto& poller_pair : callback_list) { const InputIdentifier& poller = poller_pair.second; if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Color, 0)) { continue; } if (poller.callback.on_change) { poller.callback.on_change(); } } } void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int motion, const BasicMotion& value) { std::scoped_lock lock{mutex_callback}; for (const auto& poller_pair : callback_list) { const InputIdentifier& poller = poller_pair.second; if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Motion, motion)) { continue; } if (poller.callback.on_change) { poller.callback.on_change(); } } if (!configuring || !mapping_callback.on_data) { return; } bool is_active = false; if (std::abs(value.accel_x) > 1.5f || std::abs(value.accel_y) > 1.5f || std::abs(value.accel_z) > 1.5f) { is_active = true; } if (std::abs(value.gyro_x) > 0.6f || std::abs(value.gyro_y) > 0.6f || std::abs(value.gyro_z) > 0.6f) { is_active = true; } if (!is_active) { return; } mapping_callback.on_data(MappingData{ .engine = GetEngineName(), .pad = identifier, .type = EngineInputType::Motion, .index = motion, .motion_value = value, }); } void InputEngine::TriggerOnCameraChange(const PadIdentifier& identifier, [[maybe_unused]] const Common::Input::CameraStatus& value) { std::scoped_lock lock{mutex_callback}; for (const auto& poller_pair : callback_list) { const InputIdentifier& poller = poller_pair.second; if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Camera, 0)) { continue; } if (poller.callback.on_change) { poller.callback.on_change(); } } } void InputEngine::TriggerOnNfcChange(const PadIdentifier& identifier, [[maybe_unused]] const Common::Input::NfcStatus& value) { std::scoped_lock lock{mutex_callback}; for (const auto& poller_pair : callback_list) { const InputIdentifier& poller = poller_pair.second; if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Nfc, 0)) { continue; } if (poller.callback.on_change) { poller.callback.on_change(); } } } bool InputEngine::IsInputIdentifierEqual(const InputIdentifier& input_identifier, const PadIdentifier& identifier, EngineInputType type, int index) const { if (input_identifier.type != type) { return false; } if (input_identifier.index != index) { return false; } if (input_identifier.identifier != identifier) { return false; } return true; } void InputEngine::BeginConfiguration() { configuring = true; } void InputEngine::EndConfiguration() { configuring = false; } const std::string& InputEngine::GetEngineName() const { return input_engine; } int InputEngine::SetCallback(InputIdentifier input_identifier) { std::scoped_lock lock{mutex_callback}; callback_list.insert_or_assign(last_callback_key, std::move(input_identifier)); return last_callback_key++; } void InputEngine::SetMappingCallback(MappingCallback callback) { std::scoped_lock lock{mutex_callback}; mapping_callback = std::move(callback); } void InputEngine::DeleteCallback(int key) { std::scoped_lock lock{mutex_callback}; const auto& iterator = callback_list.find(key); if (iterator == callback_list.end()) { LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); return; } callback_list.erase(iterator); } } // namespace InputCommon