// Copyright 2017 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include "common/param_package.h" #include "input_common/analog_from_button.h" #include "input_common/gcadapter/gc_adapter.h" #include "input_common/gcadapter/gc_poller.h" #include "input_common/keyboard.h" #include "input_common/main.h" #include "input_common/motion_emu.h" #include "input_common/udp/udp.h" #ifdef HAVE_SDL2 #include "input_common/sdl/sdl.h" #endif namespace InputCommon { struct InputSubsystem::Impl { void Initialize() { auto gcadapter = std::make_shared(); gcbuttons = std::make_shared(gcadapter); Input::RegisterFactory("gcpad", gcbuttons); gcanalog = std::make_shared(gcadapter); Input::RegisterFactory("gcpad", gcanalog); keyboard = std::make_shared(); Input::RegisterFactory("keyboard", keyboard); Input::RegisterFactory("analog_from_button", std::make_shared()); motion_emu = std::make_shared(); Input::RegisterFactory("motion_emu", motion_emu); #ifdef HAVE_SDL2 sdl = SDL::Init(); #endif udp = CemuhookUDP::Init(); } void Shutdown() { Input::UnregisterFactory("keyboard"); keyboard.reset(); Input::UnregisterFactory("analog_from_button"); Input::UnregisterFactory("motion_emu"); motion_emu.reset(); #ifdef HAVE_SDL2 sdl.reset(); #endif udp.reset(); Input::UnregisterFactory("gcpad"); Input::UnregisterFactory("gcpad"); gcbuttons.reset(); gcanalog.reset(); } [[nodiscard]] std::vector GetInputDevices() const { std::vector devices = { Common::ParamPackage{{"display", "Any"}, {"class", "any"}}, Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "key"}}, }; #ifdef HAVE_SDL2 auto sdl_devices = sdl->GetInputDevices(); devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end()); #endif auto udp_devices = udp->GetInputDevices(); devices.insert(devices.end(), udp_devices.begin(), udp_devices.end()); return devices; } [[nodiscard]] AnalogMapping GetAnalogMappingForDevice( const Common::ParamPackage& params) const { if (!params.Has("class") || params.Get("class", "") == "any") { return {}; } if (params.Get("class", "") == "key") { // TODO consider returning the SDL key codes for the default keybindings return {}; } #ifdef HAVE_SDL2 if (params.Get("class", "") == "sdl") { return sdl->GetAnalogMappingForDevice(params); } #endif return {}; } [[nodiscard]] ButtonMapping GetButtonMappingForDevice( const Common::ParamPackage& params) const { if (!params.Has("class") || params.Get("class", "") == "any") { return {}; } if (params.Get("class", "") == "key") { // TODO consider returning the SDL key codes for the default keybindings return {}; } #ifdef HAVE_SDL2 if (params.Get("class", "") == "sdl") { return sdl->GetButtonMappingForDevice(params); } #endif return {}; } std::shared_ptr keyboard; std::shared_ptr motion_emu; #ifdef HAVE_SDL2 std::unique_ptr sdl; #endif std::unique_ptr udp; std::shared_ptr gcbuttons; std::shared_ptr gcanalog; }; InputSubsystem::InputSubsystem() : impl{std::make_unique()} {} InputSubsystem::~InputSubsystem() = default; void InputSubsystem::Initialize() { impl->Initialize(); } void InputSubsystem::Shutdown() { impl->Shutdown(); } Keyboard* InputSubsystem::GetKeyboard() { return impl->keyboard.get(); } const Keyboard* InputSubsystem::GetKeyboard() const { return impl->keyboard.get(); } MotionEmu* InputSubsystem::GetMotionEmu() { return impl->motion_emu.get(); } const MotionEmu* InputSubsystem::GetMotionEmu() const { return impl->motion_emu.get(); } std::vector InputSubsystem::GetInputDevices() const { return impl->GetInputDevices(); } AnalogMapping InputSubsystem::GetAnalogMappingForDevice(const Common::ParamPackage& device) const { return impl->GetAnalogMappingForDevice(device); } ButtonMapping InputSubsystem::GetButtonMappingForDevice(const Common::ParamPackage& device) const { return impl->GetButtonMappingForDevice(device); } GCAnalogFactory* InputSubsystem::GetGCAnalogs() { return impl->gcanalog.get(); } const GCAnalogFactory* InputSubsystem::GetGCAnalogs() const { return impl->gcanalog.get(); } GCButtonFactory* InputSubsystem::GetGCButtons() { return impl->gcbuttons.get(); } const GCButtonFactory* InputSubsystem::GetGCButtons() const { return impl->gcbuttons.get(); } std::vector> InputSubsystem::GetPollers( Polling::DeviceType type) const { #ifdef HAVE_SDL2 return impl->sdl->GetPollers(type); #else return {}; #endif } std::string GenerateKeyboardParam(int key_code) { Common::ParamPackage param{ {"engine", "keyboard"}, {"code", std::to_string(key_code)}, }; return param.Serialize(); } std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right, int key_modifier, float modifier_scale) { Common::ParamPackage circle_pad_param{ {"engine", "analog_from_button"}, {"up", GenerateKeyboardParam(key_up)}, {"down", GenerateKeyboardParam(key_down)}, {"left", GenerateKeyboardParam(key_left)}, {"right", GenerateKeyboardParam(key_right)}, {"modifier", GenerateKeyboardParam(key_modifier)}, {"modifier_scale", std::to_string(modifier_scale)}, }; return circle_pad_param.Serialize(); } } // namespace InputCommon