// Copyright 2017 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include #include #include #include "common/logging/log.h" #include "common/math_util.h" #include "input_common/sdl/sdl.h" namespace InputCommon { namespace SDL { class SDLJoystick; class SDLButtonFactory; class SDLAnalogFactory; static std::unordered_map> joystick_list; static std::shared_ptr button_factory; static std::shared_ptr analog_factory; static bool initialized = false; class SDLJoystick { public: explicit SDLJoystick(int joystick_index) : joystick{SDL_JoystickOpen(joystick_index), SDL_JoystickClose} { if (!joystick) { LOG_ERROR(Input, "failed to open joystick %d", joystick_index); } } bool GetButton(int button) const { if (!joystick) return {}; SDL_JoystickUpdate(); return SDL_JoystickGetButton(joystick.get(), button) == 1; } float GetAxis(int axis) const { if (!joystick) return {}; SDL_JoystickUpdate(); return SDL_JoystickGetAxis(joystick.get(), axis) / 32767.0f; } std::tuple GetAnalog(int axis_x, int axis_y) const { float x = GetAxis(axis_x); float y = GetAxis(axis_y); y = -y; // 3DS uses an y-axis inverse from SDL // Make sure the coordinates are in the unit circle, // otherwise normalize it. float r = x * x + y * y; if (r > 1.0f) { r = std::sqrt(r); x /= r; y /= r; } return std::make_tuple(x, y); } bool GetHatDirection(int hat, Uint8 direction) const { return (SDL_JoystickGetHat(joystick.get(), hat) & direction) != 0; } private: std::unique_ptr joystick; }; class SDLButton final : public Input::ButtonDevice { public: explicit SDLButton(std::shared_ptr joystick_, int button_) : joystick(joystick_), button(button_) {} bool GetStatus() const override { return joystick->GetButton(button); } private: std::shared_ptr joystick; int button; }; class SDLDirectionButton final : public Input::ButtonDevice { public: explicit SDLDirectionButton(std::shared_ptr joystick_, int hat_, Uint8 direction_) : joystick(joystick_), hat(hat_), direction(direction_) {} bool GetStatus() const override { return joystick->GetHatDirection(hat, direction); } private: std::shared_ptr joystick; int hat; Uint8 direction; }; class SDLAxisButton final : public Input::ButtonDevice { public: explicit SDLAxisButton(std::shared_ptr joystick_, int axis_, float threshold_, bool trigger_if_greater_) : joystick(joystick_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_) {} bool GetStatus() const override { float axis_value = joystick->GetAxis(axis); if (trigger_if_greater) return axis_value > threshold; return axis_value < threshold; } private: std::shared_ptr joystick; int axis; float threshold; bool trigger_if_greater; }; class SDLAnalog final : public Input::AnalogDevice { public: SDLAnalog(std::shared_ptr joystick_, int axis_x_, int axis_y_) : joystick(joystick_), axis_x(axis_x_), axis_y(axis_y_) {} std::tuple GetStatus() const override { return joystick->GetAnalog(axis_x, axis_y); } private: std::shared_ptr joystick; int axis_x; int axis_y; }; static std::shared_ptr GetJoystick(int joystick_index) { std::shared_ptr joystick = joystick_list[joystick_index].lock(); if (!joystick) { joystick = std::make_shared(joystick_index); joystick_list[joystick_index] = joystick; } return joystick; } /// A button device factory that creates button devices from SDL joystick class SDLButtonFactory final : public Input::Factory { public: /** * Creates a button device from a joystick button * @param params contains parameters for creating the device: * - "joystick": the index of the joystick to bind * - "button"(optional): the index of the button to bind * - "hat"(optional): the index of the hat to bind as direction buttons * - "axis"(optional): the index of the axis to bind * - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", * "down", "left" or "right" * - "threshould"(only used for axis): a float value in (-1.0, 1.0) which the button is * triggered if the axis value crosses * - "direction"(only used for axis): "+" means the button is triggered when the axis value * is greater than the threshold; "-" means the button is triggered when the axis value * is smaller than the threshold */ std::unique_ptr Create(const Common::ParamPackage& params) override { const int joystick_index = params.Get("joystick", 0); if (params.Has("hat")) { const int hat = params.Get("hat", 0); const std::string direction_name = params.Get("direction", ""); Uint8 direction; if (direction_name == "up") { direction = SDL_HAT_UP; } else if (direction_name == "down") { direction = SDL_HAT_DOWN; } else if (direction_name == "left") { direction = SDL_HAT_LEFT; } else if (direction_name == "right") { direction = SDL_HAT_RIGHT; } else { direction = 0; } return std::make_unique(GetJoystick(joystick_index), hat, direction); } if (params.Has("axis")) { const int axis = params.Get("axis", 0); const float threshold = params.Get("threshold", 0.5f); const std::string direction_name = params.Get("direction", ""); bool trigger_if_greater; if (direction_name == "+") { trigger_if_greater = true; } else if (direction_name == "-") { trigger_if_greater = false; } else { trigger_if_greater = true; LOG_ERROR(Input, "Unknown direction %s", direction_name.c_str()); } return std::make_unique(GetJoystick(joystick_index), axis, threshold, trigger_if_greater); } const int button = params.Get("button", 0); return std::make_unique(GetJoystick(joystick_index), button); } }; /// An analog device factory that creates analog devices from SDL joystick class SDLAnalogFactory final : public Input::Factory { public: /** * Creates analog device from joystick axes * @param params contains parameters for creating the device: * - "joystick": the index of the joystick to bind * - "axis_x": the index of the axis to be bind as x-axis * - "axis_y": the index of the axis to be bind as y-axis */ std::unique_ptr Create(const Common::ParamPackage& params) override { const int joystick_index = params.Get("joystick", 0); const int axis_x = params.Get("axis_x", 0); const int axis_y = params.Get("axis_y", 1); return std::make_unique(GetJoystick(joystick_index), axis_x, axis_y); } }; void Init() { if (SDL_Init(SDL_INIT_JOYSTICK) < 0) { LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: %s", SDL_GetError()); } else { using namespace Input; RegisterFactory("sdl", std::make_shared()); RegisterFactory("sdl", std::make_shared()); initialized = true; } } void Shutdown() { if (initialized) { using namespace Input; UnregisterFactory("sdl"); UnregisterFactory("sdl"); SDL_QuitSubSystem(SDL_INIT_JOYSTICK); } } } // namespace SDL } // namespace InputCommon