// Copyright 2021 yuzu Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include #include #include #include #include "common/fs/file.h" #include "common/fs/fs_types.h" #include "common/fs/path_util.h" #include "common/logging/log.h" #include "common/settings.h" #include "input_common/tas/tas_input.h" namespace TasInput { Tas::Tas() { LoadTasFiles(); } Tas::~Tas() { update_thread_running = false; } void Tas::RefreshTasFile() { refresh_tas_fle = true; } void Tas::LoadTasFiles() { scriptLength = 0; for (int i = 0; i < PLAYER_NUMBER; i++) { LoadTasFile(i); if (newCommands[i].size() > scriptLength) scriptLength = newCommands[i].size(); } } void Tas::LoadTasFile(int playerIndex) { LOG_DEBUG(Input, "LoadTasFile()"); if (!newCommands[playerIndex].empty()) { newCommands[playerIndex].clear(); } std::string file = Common::FS::ReadStringFromFile( Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASFile) + "script0-" + std::to_string(playerIndex + 1) + ".txt", Common::FS::FileType::BinaryFile); std::stringstream command_line(file); std::string line; int frameNo = 0; TASCommand empty = {.buttons = 0, .l_axis = {0.f, 0.f}, .r_axis = {0.f, 0.f}}; while (std::getline(command_line, line, '\n')) { if (line.empty()) continue; LOG_DEBUG(Input, "Loading line: {}", line); std::smatch m; std::stringstream linestream(line); std::string segment; std::vector seglist; while (std::getline(linestream, segment, ' ')) { seglist.push_back(segment); } if (seglist.size() < 4) continue; while (frameNo < std::stoi(seglist.at(0))) { newCommands[playerIndex].push_back(empty); frameNo++; } TASCommand command = { .buttons = ReadCommandButtons(seglist.at(1)), .l_axis = ReadCommandAxis(seglist.at(2)), .r_axis = ReadCommandAxis(seglist.at(3)), }; newCommands[playerIndex].push_back(command); frameNo++; } LOG_INFO(Input, "TAS file loaded! {} frames", frameNo); } void Tas::WriteTasFile() { LOG_DEBUG(Input, "WriteTasFile()"); std::string output_text = ""; for (int frame = 0; frame < (signed)recordCommands.size(); frame++) { if (!output_text.empty()) output_text += "\n"; TASCommand line = recordCommands.at(frame); output_text += std::to_string(frame) + " " + WriteCommandButtons(line.buttons) + " " + WriteCommandAxis(line.l_axis) + " " + WriteCommandAxis(line.r_axis); } size_t bytesWritten = Common::FS::WriteStringToFile( Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASFile) + "record.txt", Common::FS::FileType::TextFile, output_text); if (bytesWritten == output_text.size()) LOG_INFO(Input, "TAS file written to file!"); else LOG_ERROR(Input, "Writing the TAS-file has failed! {} / {} bytes written", bytesWritten, output_text.size()); } void Tas::RecordInput(u32 buttons, std::array, 2> axes) { lastInput = {buttons, flipY(axes[0]), flipY(axes[1])}; } std::pair Tas::flipY(std::pair old) const { auto [x, y] = old; return {x, -y}; } std::string Tas::GetStatusDescription() { if (Settings::values.tas_record) { return "Recording TAS: " + std::to_string(recordCommands.size()); } if (Settings::values.tas_enable) { return "Playing TAS: " + std::to_string(current_command) + "/" + std::to_string(scriptLength); } return "TAS not running: " + std::to_string(current_command) + "/" + std::to_string(scriptLength); } std::string debugButtons(u32 buttons) { return "{ " + TasInput::Tas::buttonsToString(buttons) + " }"; } std::string debugJoystick(float x, float y) { return "[ " + std::to_string(x) + "," + std::to_string(y) + " ]"; } std::string debugInput(TasData data) { return "{ " + debugButtons(data.buttons) + " , " + debugJoystick(data.axis[0], data.axis[1]) + " , " + debugJoystick(data.axis[2], data.axis[3]) + " }"; } std::string debugInputs(std::array arr) { std::string returns = "[ "; for (size_t i = 0; i < arr.size(); i++) { returns += debugInput(arr[i]); if (i != arr.size() - 1) returns += " , "; } return returns + "]"; } void Tas::UpdateThread() { if (update_thread_running) { if (Settings::values.pauseTasOnLoad && Settings::values.cpuBoosted) { for (int i = 0; i < PLAYER_NUMBER; i++) { tas_data[i].buttons = 0; tas_data[i].axis = {}; } } if (Settings::values.tas_record) { recordCommands.push_back(lastInput); } if (!Settings::values.tas_record && !recordCommands.empty()) { WriteTasFile(); Settings::values.tas_reset = true; refresh_tas_fle = true; recordCommands.clear(); } if (Settings::values.tas_reset) { current_command = 0; if (refresh_tas_fle) { LoadTasFiles(); refresh_tas_fle = false; } Settings::values.tas_reset = false; LoadTasFiles(); LOG_DEBUG(Input, "tas_reset done"); } if (Settings::values.tas_enable) { if ((signed)current_command < scriptLength) { LOG_INFO(Input, "Playing TAS {}/{}", current_command, scriptLength); size_t frame = current_command++; for (int i = 0; i < PLAYER_NUMBER; i++) { if (frame < newCommands[i].size()) { TASCommand command = newCommands[i][frame]; tas_data[i].buttons = command.buttons; auto [l_axis_x, l_axis_y] = command.l_axis; tas_data[i].axis[0] = l_axis_x; tas_data[i].axis[1] = l_axis_y; auto [r_axis_x, r_axis_y] = command.r_axis; tas_data[i].axis[2] = r_axis_x; tas_data[i].axis[3] = r_axis_y; } else { tas_data[i].buttons = 0; tas_data[i].axis = {}; } } } else { Settings::values.tas_enable = false; current_command = 0; for (int i = 0; i < PLAYER_NUMBER; i++) { tas_data[i].buttons = 0; tas_data[i].axis = {}; } } } else { for (int i = 0; i < PLAYER_NUMBER; i++) { tas_data[i].buttons = 0; tas_data[i].axis = {}; } } } LOG_DEBUG(Input, "TAS inputs: {}", debugInputs(tas_data)); } TasAnalog Tas::ReadCommandAxis(const std::string line) const { std::stringstream linestream(line); std::string segment; std::vector seglist; while (std::getline(linestream, segment, ';')) { seglist.push_back(segment); } const float x = std::stof(seglist.at(0)) / 32767.f; const float y = std::stof(seglist.at(1)) / 32767.f; return {x, y}; } u32 Tas::ReadCommandButtons(const std::string data) const { std::stringstream button_text(data); std::string line; u32 buttons = 0; while (std::getline(button_text, line, ';')) { for (auto [text, tas_button] : text_to_tas_button) { if (text == line) { buttons |= static_cast(tas_button); break; } } } return buttons; } std::string Tas::WriteCommandAxis(TasAnalog data) const { auto [x, y] = data; std::string line; line += std::to_string(static_cast(x * 32767)); line += ";"; line += std::to_string(static_cast(y * 32767)); return line; } std::string Tas::WriteCommandButtons(u32 data) const { if (data == 0) return "NONE"; std::string line; u32 index = 0; while (data > 0) { if ((data & 1) == 1) { for (auto [text, tas_button] : text_to_tas_button) { if (tas_button == static_cast(1 << index)) { if (line.size() > 0) line += ";"; line += text; break; } } } index++; data >>= 1; } return line; } InputCommon::ButtonMapping Tas::GetButtonMappingForDevice( const Common::ParamPackage& params) const { // This list is missing ZL/ZR since those are not considered buttons. // We will add those afterwards // This list also excludes any button that can't be really mapped static constexpr std::array, 20> switch_to_tas_button = { std::pair{Settings::NativeButton::A, TasButton::BUTTON_A}, {Settings::NativeButton::B, TasButton::BUTTON_B}, {Settings::NativeButton::X, TasButton::BUTTON_X}, {Settings::NativeButton::Y, TasButton::BUTTON_Y}, {Settings::NativeButton::LStick, TasButton::STICK_L}, {Settings::NativeButton::RStick, TasButton::STICK_R}, {Settings::NativeButton::L, TasButton::TRIGGER_L}, {Settings::NativeButton::R, TasButton::TRIGGER_R}, {Settings::NativeButton::Plus, TasButton::BUTTON_PLUS}, {Settings::NativeButton::Minus, TasButton::BUTTON_MINUS}, {Settings::NativeButton::DLeft, TasButton::BUTTON_LEFT}, {Settings::NativeButton::DUp, TasButton::BUTTON_UP}, {Settings::NativeButton::DRight, TasButton::BUTTON_RIGHT}, {Settings::NativeButton::DDown, TasButton::BUTTON_DOWN}, {Settings::NativeButton::SL, TasButton::BUTTON_SL}, {Settings::NativeButton::SR, TasButton::BUTTON_SR}, {Settings::NativeButton::Screenshot, TasButton::BUTTON_CAPTURE}, {Settings::NativeButton::Home, TasButton::BUTTON_HOME}, {Settings::NativeButton::ZL, TasButton::TRIGGER_ZL}, {Settings::NativeButton::ZR, TasButton::TRIGGER_ZR}, }; InputCommon::ButtonMapping mapping{}; for (const auto& [switch_button, tas_button] : switch_to_tas_button) { Common::ParamPackage button_params({{"engine", "tas"}}); button_params.Set("pad", params.Get("pad", 0)); button_params.Set("button", static_cast(tas_button)); mapping.insert_or_assign(switch_button, std::move(button_params)); } return mapping; } InputCommon::AnalogMapping Tas::GetAnalogMappingForDevice( const Common::ParamPackage& params) const { InputCommon::AnalogMapping mapping = {}; Common::ParamPackage left_analog_params; left_analog_params.Set("engine", "tas"); left_analog_params.Set("pad", params.Get("pad", 0)); left_analog_params.Set("axis_x", static_cast(TasAxes::StickX)); left_analog_params.Set("axis_y", static_cast(TasAxes::StickY)); mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params)); Common::ParamPackage right_analog_params; right_analog_params.Set("engine", "tas"); right_analog_params.Set("pad", params.Get("pad", 0)); right_analog_params.Set("axis_x", static_cast(TasAxes::SubstickX)); right_analog_params.Set("axis_y", static_cast(TasAxes::SubstickY)); mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params)); return mapping; } const TasData& Tas::GetTasState(std::size_t pad) const { return tas_data[pad]; } } // namespace TasInput