// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "shader_recompiler/backend/bindings.h" #include "shader_recompiler/backend/glsl/glsl_emit_context.h" #include "shader_recompiler/frontend/ir/program.h" #include "shader_recompiler/profile.h" #include "shader_recompiler/runtime_info.h" namespace Shader::Backend::GLSL { namespace { u32 CbufIndex(size_t offset) { return (offset / 4) % 4; } char Swizzle(size_t offset) { return "xyzw"[CbufIndex(offset)]; } std::string_view InterpDecorator(Interpolation interp) { switch (interp) { case Interpolation::Smooth: return ""; case Interpolation::Flat: return "flat "; case Interpolation::NoPerspective: return "noperspective "; } throw InvalidArgument("Invalid interpolation {}", interp); } std::string_view InputArrayDecorator(Stage stage) { switch (stage) { case Stage::Geometry: case Stage::TessellationControl: case Stage::TessellationEval: return "[]"; default: return ""; } } bool StoresPerVertexAttributes(Stage stage) { switch (stage) { case Stage::VertexA: case Stage::VertexB: case Stage::Geometry: case Stage::TessellationEval: return true; default: return false; } } std::string OutputDecorator(Stage stage, u32 size) { switch (stage) { case Stage::TessellationControl: return fmt::format("[{}]", size); default: return ""; } } std::string_view SamplerType(TextureType type, bool is_depth) { if (is_depth) { switch (type) { case TextureType::Color1D: return "sampler1DShadow"; case TextureType::ColorArray1D: return "sampler1DArrayShadow"; case TextureType::Color2D: return "sampler2DShadow"; case TextureType::ColorArray2D: return "sampler2DArrayShadow"; case TextureType::ColorCube: return "samplerCubeShadow"; case TextureType::ColorArrayCube: return "samplerCubeArrayShadow"; default: throw NotImplementedException("Texture type: {}", type); } } switch (type) { case TextureType::Color1D: return "sampler1D"; case TextureType::ColorArray1D: return "sampler1DArray"; case TextureType::Color2D: case TextureType::Color2DRect: return "sampler2D"; case TextureType::ColorArray2D: return "sampler2DArray"; case TextureType::Color3D: return "sampler3D"; case TextureType::ColorCube: return "samplerCube"; case TextureType::ColorArrayCube: return "samplerCubeArray"; case TextureType::Buffer: return "samplerBuffer"; default: throw NotImplementedException("Texture type: {}", type); } } std::string_view ImageType(TextureType type) { switch (type) { case TextureType::Color1D: return "uimage1D"; case TextureType::ColorArray1D: return "uimage1DArray"; case TextureType::Color2D: return "uimage2D"; case TextureType::ColorArray2D: return "uimage2DArray"; case TextureType::Color3D: return "uimage3D"; case TextureType::ColorCube: return "uimageCube"; case TextureType::ColorArrayCube: return "uimageCubeArray"; case TextureType::Buffer: return "uimageBuffer"; default: throw NotImplementedException("Image type: {}", type); } } std::string_view ImageFormatString(ImageFormat format) { switch (format) { case ImageFormat::Typeless: return ""; case ImageFormat::R8_UINT: return ",r8ui"; case ImageFormat::R8_SINT: return ",r8i"; case ImageFormat::R16_UINT: return ",r16ui"; case ImageFormat::R16_SINT: return ",r16i"; case ImageFormat::R32_UINT: return ",r32ui"; case ImageFormat::R32G32_UINT: return ",rg32ui"; case ImageFormat::R32G32B32A32_UINT: return ",rgba32ui"; default: throw NotImplementedException("Image format: {}", format); } } std::string_view ImageAccessQualifier(bool is_written, bool is_read) { if (is_written && !is_read) { return "writeonly "; } if (is_read && !is_written) { return "readonly "; } return ""; } std::string_view GetTessMode(TessPrimitive primitive) { switch (primitive) { case TessPrimitive::Triangles: return "triangles"; case TessPrimitive::Quads: return "quads"; case TessPrimitive::Isolines: return "isolines"; } throw InvalidArgument("Invalid tessellation primitive {}", primitive); } std::string_view GetTessSpacing(TessSpacing spacing) { switch (spacing) { case TessSpacing::Equal: return "equal_spacing"; case TessSpacing::FractionalOdd: return "fractional_odd_spacing"; case TessSpacing::FractionalEven: return "fractional_even_spacing"; } throw InvalidArgument("Invalid tessellation spacing {}", spacing); } std::string_view InputPrimitive(InputTopology topology) { switch (topology) { case InputTopology::Points: return "points"; case InputTopology::Lines: return "lines"; case InputTopology::LinesAdjacency: return "lines_adjacency"; case InputTopology::Triangles: return "triangles"; case InputTopology::TrianglesAdjacency: return "triangles_adjacency"; } throw InvalidArgument("Invalid input topology {}", topology); } std::string_view OutputPrimitive(OutputTopology topology) { switch (topology) { case OutputTopology::PointList: return "points"; case OutputTopology::LineStrip: return "line_strip"; case OutputTopology::TriangleStrip: return "triangle_strip"; } throw InvalidArgument("Invalid output topology {}", topology); } void SetupOutPerVertex(EmitContext& ctx, std::string& header) { if (!StoresPerVertexAttributes(ctx.stage)) { return; } if (ctx.uses_geometry_passthrough) { return; } header += "out gl_PerVertex{vec4 gl_Position;"; if (ctx.info.stores[IR::Attribute::PointSize]) { header += "float gl_PointSize;"; } if (ctx.info.stores.ClipDistances()) { header += "float gl_ClipDistance[];"; } if (ctx.info.stores[IR::Attribute::ViewportIndex] && ctx.profile.support_viewport_index_layer_non_geometry && ctx.stage != Stage::Geometry) { header += "int gl_ViewportIndex;"; } header += "};"; if (ctx.info.stores[IR::Attribute::ViewportIndex] && ctx.stage == Stage::Geometry) { header += "out int gl_ViewportIndex;"; } } void SetupInPerVertex(EmitContext& ctx, std::string& header) { // Currently only required for TessellationControl to adhere to // ARB_separate_shader_objects requirements if (ctx.stage != Stage::TessellationControl) { return; } const bool loads_position{ctx.info.loads.AnyComponent(IR::Attribute::PositionX)}; const bool loads_point_size{ctx.info.loads[IR::Attribute::PointSize]}; const bool loads_clip_distance{ctx.info.loads.ClipDistances()}; const bool loads_per_vertex{loads_position || loads_point_size || loads_clip_distance}; if (!loads_per_vertex) { return; } header += "in gl_PerVertex{"; if (loads_position) { header += "vec4 gl_Position;"; } if (loads_point_size) { header += "float gl_PointSize;"; } if (loads_clip_distance) { header += "float gl_ClipDistance[];"; } header += "}gl_in[gl_MaxPatchVertices];"; } } // Anonymous namespace EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile& profile_, const RuntimeInfo& runtime_info_) : info{program.info}, profile{profile_}, runtime_info{runtime_info_}, stage{program.stage}, uses_geometry_passthrough{program.is_geometry_passthrough && profile.support_geometry_shader_passthrough} { if (profile.need_fastmath_off) { header += "#pragma optionNV(fastmath off)\n"; } SetupExtensions(); switch (program.stage) { case Stage::VertexA: case Stage::VertexB: stage_name = "vs"; break; case Stage::TessellationControl: stage_name = "tcs"; header += fmt::format("layout(vertices={})out;", program.invocations); break; case Stage::TessellationEval: stage_name = "tes"; header += fmt::format("layout({},{},{})in;", GetTessMode(runtime_info.tess_primitive), GetTessSpacing(runtime_info.tess_spacing), runtime_info.tess_clockwise ? "cw" : "ccw"); break; case Stage::Geometry: stage_name = "gs"; header += fmt::format("layout({})in;", InputPrimitive(runtime_info.input_topology)); if (uses_geometry_passthrough) { header += "layout(passthrough)in gl_PerVertex{vec4 gl_Position;};"; break; } else if (program.is_geometry_passthrough && !profile.support_geometry_shader_passthrough) { LOG_WARNING(Shader_GLSL, "Passthrough geometry program used but not supported"); } header += fmt::format( "layout({},max_vertices={})out;in gl_PerVertex{{vec4 gl_Position;}}gl_in[];", OutputPrimitive(program.output_topology), program.output_vertices); break; case Stage::Fragment: stage_name = "fs"; position_name = "gl_FragCoord"; if (runtime_info.force_early_z) { header += "layout(early_fragment_tests)in;"; } if (info.uses_sample_id) { header += "in int gl_SampleID;"; } if (info.stores_sample_mask) { header += "out int gl_SampleMask[];"; } break; case Stage::Compute: stage_name = "cs"; const u32 local_x{std::max(program.workgroup_size[0], 1u)}; const u32 local_y{std::max(program.workgroup_size[1], 1u)}; const u32 local_z{std::max(program.workgroup_size[2], 1u)}; header += fmt::format("layout(local_size_x={},local_size_y={},local_size_z={}) in;", local_x, local_y, local_z); break; } SetupOutPerVertex(*this, header); SetupInPerVertex(*this, header); for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { if (!info.loads.Generic(index) || !runtime_info.previous_stage_stores.Generic(index)) { continue; } const auto qualifier{uses_geometry_passthrough ? "passthrough" : fmt::format("location={}", index)}; header += fmt::format("layout({}){}in vec4 in_attr{}{};", qualifier, InterpDecorator(info.interpolation[index]), index, InputArrayDecorator(stage)); } for (size_t index = 0; index < info.uses_patches.size(); ++index) { if (!info.uses_patches[index]) { continue; } const auto qualifier{stage == Stage::TessellationControl ? "out" : "in"}; header += fmt::format("layout(location={})patch {} vec4 patch{};", index, qualifier, index); } if (stage == Stage::Fragment) { for (size_t index = 0; index < info.stores_frag_color.size(); ++index) { if (!info.stores_frag_color[index] && !profile.need_declared_frag_colors) { continue; } header += fmt::format("layout(location={})out vec4 frag_color{};", index, index); } } for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { if (info.stores.Generic(index)) { DefineGenericOutput(index, program.invocations); } } if (info.uses_rescaling_uniform) { header += "layout(location=0) uniform vec4 scaling;"; } if (info.uses_render_area) { header += "layout(location=1) uniform vec4 render_area;"; } DefineConstantBuffers(bindings); DefineConstantBufferIndirect(); DefineStorageBuffers(bindings); SetupImages(bindings); SetupTextures(bindings); DefineHelperFunctions(); DefineConstants(); } void EmitContext::SetupExtensions() { header += "#extension GL_ARB_separate_shader_objects : enable\n"; if (info.uses_shadow_lod && profile.support_gl_texture_shadow_lod) { header += "#extension GL_EXT_texture_shadow_lod : enable\n"; } if (info.uses_int64 && profile.support_int64) { header += "#extension GL_ARB_gpu_shader_int64 : enable\n"; } if (info.uses_int64_bit_atomics) { header += "#extension GL_NV_shader_atomic_int64 : enable\n"; } if (info.uses_atomic_f32_add) { header += "#extension GL_NV_shader_atomic_float : enable\n"; } if (info.uses_atomic_f16x2_add || info.uses_atomic_f16x2_min || info.uses_atomic_f16x2_max) { header += "#extension GL_NV_shader_atomic_fp16_vector : enable\n"; } if (info.uses_fp16) { if (profile.support_gl_nv_gpu_shader_5) { header += "#extension GL_NV_gpu_shader5 : enable\n"; } if (profile.support_gl_amd_gpu_shader_half_float) { header += "#extension GL_AMD_gpu_shader_half_float : enable\n"; } } if (info.uses_subgroup_invocation_id || info.uses_subgroup_mask || info.uses_subgroup_vote || info.uses_subgroup_shuffles || info.uses_fswzadd) { header += "#extension GL_ARB_shader_ballot : enable\n" "#extension GL_ARB_shader_group_vote : enable\n"; if (!info.uses_int64 && profile.support_int64) { header += "#extension GL_ARB_gpu_shader_int64 : enable\n"; } if (profile.support_gl_warp_intrinsics) { header += "#extension GL_NV_shader_thread_shuffle : enable\n"; } } if ((info.stores[IR::Attribute::ViewportIndex] || info.stores[IR::Attribute::Layer]) && profile.support_viewport_index_layer_non_geometry && stage != Stage::Geometry) { header += "#extension GL_ARB_shader_viewport_layer_array : enable\n"; } if (info.uses_sparse_residency && profile.support_gl_sparse_textures) { header += "#extension GL_ARB_sparse_texture2 : enable\n"; } if (info.stores[IR::Attribute::ViewportMask] && profile.support_viewport_mask) { header += "#extension GL_NV_viewport_array2 : enable\n"; } if (info.uses_typeless_image_reads) { header += "#extension GL_EXT_shader_image_load_formatted : enable\n"; } if (info.uses_derivatives && profile.support_gl_derivative_control) { header += "#extension GL_ARB_derivative_control : enable\n"; } if (uses_geometry_passthrough) { header += "#extension GL_NV_geometry_shader_passthrough : enable\n"; } } void EmitContext::DefineConstantBuffers(Bindings& bindings) { if (info.constant_buffer_descriptors.empty()) { return; } for (const auto& desc : info.constant_buffer_descriptors) { const auto cbuf_type{profile.has_gl_cbuf_ftou_bug ? "uvec4" : "vec4"}; header += fmt::format("layout(std140,binding={}) uniform {}_cbuf_{}{{{} {}_cbuf{}[{}];}};", bindings.uniform_buffer, stage_name, desc.index, cbuf_type, stage_name, desc.index, 4 * 1024); bindings.uniform_buffer += desc.count; } } void EmitContext::DefineConstantBufferIndirect() { if (!info.uses_cbuf_indirect) { return; } header += profile.has_gl_cbuf_ftou_bug ? "uvec4 " : "vec4 "; header += "GetCbufIndirect(uint binding, uint offset){" "switch(binding){" "default:"; for (const auto& desc : info.constant_buffer_descriptors) { header += fmt::format("case {}:return {}_cbuf{}[offset];", desc.index, stage_name, desc.index); } header += "}}"; } void EmitContext::DefineStorageBuffers(Bindings& bindings) { if (info.storage_buffers_descriptors.empty()) { return; } u32 index{}; for (const auto& desc : info.storage_buffers_descriptors) { header += fmt::format("layout(std430,binding={}) buffer {}_ssbo_{}{{uint {}_ssbo{}[];}};", bindings.storage_buffer, stage_name, bindings.storage_buffer, stage_name, index); bindings.storage_buffer += desc.count; index += desc.count; } } void EmitContext::DefineGenericOutput(size_t index, u32 invocations) { static constexpr std::string_view swizzle{"xyzw"}; const size_t base_index{static_cast(IR::Attribute::Generic0X) + index * 4}; u32 element{0}; while (element < 4) { std::string definition{fmt::format("layout(location={}", index)}; const u32 remainder{4 - element}; const TransformFeedbackVarying* xfb_varying{}; const size_t xfb_varying_index{base_index + element}; if (xfb_varying_index < runtime_info.xfb_varyings.size()) { xfb_varying = &runtime_info.xfb_varyings[xfb_varying_index]; xfb_varying = xfb_varying->components > 0 ? xfb_varying : nullptr; } const u32 num_components{xfb_varying ? xfb_varying->components : remainder}; if (element > 0) { definition += fmt::format(",component={}", element); } if (xfb_varying) { definition += fmt::format(",xfb_buffer={},xfb_stride={},xfb_offset={}", xfb_varying->buffer, xfb_varying->stride, xfb_varying->offset); } std::string name{fmt::format("out_attr{}", index)}; if (num_components < 4 || element > 0) { name += fmt::format("_{}", swizzle.substr(element, num_components)); } const auto type{num_components == 1 ? "float" : fmt::format("vec{}", num_components)}; definition += fmt::format(")out {} {}{};", type, name, OutputDecorator(stage, invocations)); header += definition; const GenericElementInfo element_info{ .name = name, .first_element = element, .num_components = num_components, }; std::fill_n(output_generics[index].begin() + element, num_components, element_info); element += num_components; } } void EmitContext::DefineHelperFunctions() { header += "\n#define ftoi floatBitsToInt\n#define ftou floatBitsToUint\n" "#define itof intBitsToFloat\n#define utof uintBitsToFloat\n"; if (info.uses_global_increment || info.uses_shared_increment) { header += "uint CasIncrement(uint op_a,uint op_b){return op_a>=op_b?0u:(op_a+1u);}"; } if (info.uses_global_decrement || info.uses_shared_decrement) { header += "uint CasDecrement(uint op_a,uint op_b){" "return op_a==0||op_a>op_b?op_b:(op_a-1u);}"; } if (info.uses_atomic_f32_add) { header += "uint CasFloatAdd(uint op_a,float op_b){" "return ftou(utof(op_a)+op_b);}"; } if (info.uses_atomic_f32x2_add) { header += "uint CasFloatAdd32x2(uint op_a,vec2 op_b){" "return packHalf2x16(unpackHalf2x16(op_a)+op_b);}"; } if (info.uses_atomic_f32x2_min) { header += "uint CasFloatMin32x2(uint op_a,vec2 op_b){return " "packHalf2x16(min(unpackHalf2x16(op_a),op_b));}"; } if (info.uses_atomic_f32x2_max) { header += "uint CasFloatMax32x2(uint op_a,vec2 op_b){return " "packHalf2x16(max(unpackHalf2x16(op_a),op_b));}"; } if (info.uses_atomic_f16x2_add) { header += "uint CasFloatAdd16x2(uint op_a,f16vec2 op_b){return " "packFloat2x16(unpackFloat2x16(op_a)+op_b);}"; } if (info.uses_atomic_f16x2_min) { header += "uint CasFloatMin16x2(uint op_a,f16vec2 op_b){return " "packFloat2x16(min(unpackFloat2x16(op_a),op_b));}"; } if (info.uses_atomic_f16x2_max) { header += "uint CasFloatMax16x2(uint op_a,f16vec2 op_b){return " "packFloat2x16(max(unpackFloat2x16(op_a),op_b));}"; } if (info.uses_atomic_s32_min) { header += "uint CasMinS32(uint op_a,uint op_b){return uint(min(int(op_a),int(op_b)));}"; } if (info.uses_atomic_s32_max) { header += "uint CasMaxS32(uint op_a,uint op_b){return uint(max(int(op_a),int(op_b)));}"; } if (info.uses_global_memory && profile.support_int64) { header += DefineGlobalMemoryFunctions(); } if (info.loads_indexed_attributes) { const bool is_array{stage == Stage::Geometry}; const auto vertex_arg{is_array ? ",uint vertex" : ""}; std::string func{ fmt::format("float IndexedAttrLoad(int offset{}){{int base_index=offset>>2;uint " "masked_index=uint(base_index)&3u;switch(base_index>>2){{", vertex_arg)}; if (info.loads.AnyComponent(IR::Attribute::PositionX)) { const auto position_idx{is_array ? "gl_in[vertex]." : ""}; func += fmt::format("case {}:return {}{}[masked_index];", static_cast(IR::Attribute::PositionX) >> 2, position_idx, position_name); } const u32 base_attribute_value = static_cast(IR::Attribute::Generic0X) >> 2; for (u32 index = 0; index < IR::NUM_GENERICS; ++index) { if (!info.loads.Generic(index)) { continue; } const auto vertex_idx{is_array ? "[vertex]" : ""}; func += fmt::format("case {}:return in_attr{}{}[masked_index];", base_attribute_value + index, index, vertex_idx); } func += "default: return 0.0;}}"; header += func; } if (info.stores_indexed_attributes) { // TODO } } std::string EmitContext::DefineGlobalMemoryFunctions() { const auto define_body{[&](std::string& func, size_t index, std::string_view return_statement) { const auto& ssbo{info.storage_buffers_descriptors[index]}; const u32 size_cbuf_offset{ssbo.cbuf_offset + 8}; const auto ssbo_addr{fmt::format("ssbo_addr{}", index)}; const auto cbuf{fmt::format("{}_cbuf{}", stage_name, ssbo.cbuf_index)}; std::array addr_xy; std::array size_xy; for (size_t i = 0; i < addr_xy.size(); ++i) { const auto addr_loc{ssbo.cbuf_offset + 4 * i}; const auto size_loc{size_cbuf_offset + 4 * i}; addr_xy[i] = fmt::format("ftou({}[{}].{})", cbuf, addr_loc / 16, Swizzle(addr_loc)); size_xy[i] = fmt::format("ftou({}[{}].{})", cbuf, size_loc / 16, Swizzle(size_loc)); } const auto addr_pack{fmt::format("packUint2x32(uvec2({},{}))", addr_xy[0], addr_xy[1])}; const auto addr_statment{fmt::format("uint64_t {}={};", ssbo_addr, addr_pack)}; func += addr_statment; const auto size_vec{fmt::format("uvec2({},{})", size_xy[0], size_xy[1])}; const auto comp_lhs{fmt::format("(addr>={})", ssbo_addr)}; const auto comp_rhs{fmt::format("(addr<({}+uint64_t({})))", ssbo_addr, size_vec)}; const auto comparison{fmt::format("if({}&&{}){{", comp_lhs, comp_rhs)}; func += comparison; const auto ssbo_name{fmt::format("{}_ssbo{}", stage_name, index)}; func += fmt::format(fmt::runtime(return_statement), ssbo_name, ssbo_addr); }}; std::string write_func{"void WriteGlobal32(uint64_t addr,uint data){"}; std::string write_func_64{"void WriteGlobal64(uint64_t addr,uvec2 data){"}; std::string write_func_128{"void WriteGlobal128(uint64_t addr,uvec4 data){"}; std::string load_func{"uint LoadGlobal32(uint64_t addr){"}; std::string load_func_64{"uvec2 LoadGlobal64(uint64_t addr){"}; std::string load_func_128{"uvec4 LoadGlobal128(uint64_t addr){"}; const size_t num_buffers{info.storage_buffers_descriptors.size()}; for (size_t index = 0; index < num_buffers; ++index) { if (!info.nvn_buffer_used[index]) { continue; } define_body(write_func, index, "{0}[uint(addr-{1})>>2]=data;return;}}"); define_body(write_func_64, index, "{0}[uint(addr-{1})>>2]=data.x;{0}[uint(addr-{1}+4)>>2]=data.y;return;}}"); define_body(write_func_128, index, "{0}[uint(addr-{1})>>2]=data.x;{0}[uint(addr-{1}+4)>>2]=data.y;{0}[uint(" "addr-{1}+8)>>2]=data.z;{0}[uint(addr-{1}+12)>>2]=data.w;return;}}"); define_body(load_func, index, "return {0}[uint(addr-{1})>>2];}}"); define_body(load_func_64, index, "return uvec2({0}[uint(addr-{1})>>2],{0}[uint(addr-{1}+4)>>2]);}}"); define_body(load_func_128, index, "return uvec4({0}[uint(addr-{1})>>2],{0}[uint(addr-{1}+4)>>2],{0}[" "uint(addr-{1}+8)>>2],{0}[uint(addr-{1}+12)>>2]);}}"); } write_func += '}'; write_func_64 += '}'; write_func_128 += '}'; load_func += "return 0u;}"; load_func_64 += "return uvec2(0);}"; load_func_128 += "return uvec4(0);}"; return write_func + write_func_64 + write_func_128 + load_func + load_func_64 + load_func_128; } void EmitContext::SetupImages(Bindings& bindings) { image_buffers.reserve(info.image_buffer_descriptors.size()); for (const auto& desc : info.image_buffer_descriptors) { image_buffers.push_back({bindings.image, desc.count}); const auto format{ImageFormatString(desc.format)}; const auto qualifier{ImageAccessQualifier(desc.is_written, desc.is_read)}; const auto array_decorator{desc.count > 1 ? fmt::format("[{}]", desc.count) : ""}; header += fmt::format("layout(binding={}{}) uniform {}uimageBuffer img{}{};", bindings.image, format, qualifier, bindings.image, array_decorator); bindings.image += desc.count; } images.reserve(info.image_descriptors.size()); for (const auto& desc : info.image_descriptors) { images.push_back({bindings.image, desc.count}); const auto format{ImageFormatString(desc.format)}; const auto image_type{ImageType(desc.type)}; const auto qualifier{ImageAccessQualifier(desc.is_written, desc.is_read)}; const auto array_decorator{desc.count > 1 ? fmt::format("[{}]", desc.count) : ""}; header += fmt::format("layout(binding={}{})uniform {}{} img{}{};", bindings.image, format, qualifier, image_type, bindings.image, array_decorator); bindings.image += desc.count; } } void EmitContext::SetupTextures(Bindings& bindings) { texture_buffers.reserve(info.texture_buffer_descriptors.size()); for (const auto& desc : info.texture_buffer_descriptors) { texture_buffers.push_back({bindings.texture, desc.count}); const auto sampler_type{SamplerType(TextureType::Buffer, false)}; const auto array_decorator{desc.count > 1 ? fmt::format("[{}]", desc.count) : ""}; header += fmt::format("layout(binding={}) uniform {} tex{}{};", bindings.texture, sampler_type, bindings.texture, array_decorator); bindings.texture += desc.count; } textures.reserve(info.texture_descriptors.size()); for (const auto& desc : info.texture_descriptors) { textures.push_back({bindings.texture, desc.count}); const auto sampler_type{SamplerType(desc.type, desc.is_depth)}; const auto array_decorator{desc.count > 1 ? fmt::format("[{}]", desc.count) : ""}; header += fmt::format("layout(binding={}) uniform {} tex{}{};", bindings.texture, sampler_type, bindings.texture, array_decorator); bindings.texture += desc.count; } } void EmitContext::DefineConstants() { if (info.uses_fswzadd) { header += "const float FSWZ_A[]=float[4](-1.f,1.f,-1.f,0.f);" "const float FSWZ_B[]=float[4](-1.f,-1.f,1.f,-1.f);"; } } } // namespace Shader::Backend::GLSL