// Copyright 2021 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "shader_recompiler/backend/spirv/emit_spirv.h" namespace Shader::Backend::SPIRV { void EmitLogicalOr(EmitContext&) { throw NotImplementedException("SPIR-V Instruction"); } void EmitLogicalAnd(EmitContext&) { throw NotImplementedException("SPIR-V Instruction"); } void EmitLogicalXor(EmitContext&) { throw NotImplementedException("SPIR-V Instruction"); } void EmitLogicalNot(EmitContext&) { throw NotImplementedException("SPIR-V Instruction"); } } // namespace Shader::Backend::SPIRV