// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { namespace { void FLO(TranslatorVisitor& v, u64 insn, IR::U32 src) { union { u64 insn; BitField<0, 8, IR::Reg> dest_reg; BitField<40, 1, u64> tilde; BitField<41, 1, u64> shift; BitField<47, 1, u64> cc; BitField<48, 1, u64> is_signed; } const flo{insn}; if (flo.cc != 0) { throw NotImplementedException("CC"); } if (flo.tilde != 0) { src = v.ir.BitwiseNot(src); } IR::U32 result{flo.is_signed != 0 ? v.ir.FindSMsb(src) : v.ir.FindUMsb(src)}; if (flo.shift != 0) { const IR::U1 not_found{v.ir.IEqual(result, v.ir.Imm32(-1))}; result = IR::U32{v.ir.Select(not_found, result, v.ir.BitwiseXor(result, v.ir.Imm32(31)))}; } v.X(flo.dest_reg, result); } } // Anonymous namespace void TranslatorVisitor::FLO_reg(u64 insn) { FLO(*this, insn, GetReg20(insn)); } void TranslatorVisitor::FLO_cbuf(u64 insn) { FLO(*this, insn, GetCbuf(insn)); } void TranslatorVisitor::FLO_imm(u64 insn) { FLO(*this, insn, GetImm20(insn)); } } // namespace Shader::Maxwell