// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { namespace { void FMNMX(TranslatorVisitor& v, u64 insn, const IR::F32& src_b) { union { u64 insn; BitField<0, 8, IR::Reg> dest_reg; BitField<8, 8, IR::Reg> src_a_reg; BitField<39, 3, IR::Pred> pred; BitField<42, 1, u64> neg_pred; BitField<44, 1, u64> ftz; BitField<45, 1, u64> negate_b; BitField<46, 1, u64> abs_a; BitField<47, 1, u64> cc; BitField<48, 1, u64> negate_a; BitField<49, 1, u64> abs_b; } const fmnmx{insn}; if (fmnmx.cc) { throw NotImplementedException("FMNMX CC"); } const IR::U1 pred{v.ir.GetPred(fmnmx.pred)}; const IR::F32 op_a{v.ir.FPAbsNeg(v.F(fmnmx.src_a_reg), fmnmx.abs_a != 0, fmnmx.negate_a != 0)}; const IR::F32 op_b{v.ir.FPAbsNeg(src_b, fmnmx.abs_b != 0, fmnmx.negate_b != 0)}; const IR::FpControl control{ .no_contraction = false, .rounding = IR::FpRounding::DontCare, .fmz_mode = (fmnmx.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None), }; IR::F32 max{v.ir.FPMax(op_a, op_b, control)}; IR::F32 min{v.ir.FPMin(op_a, op_b, control)}; if (fmnmx.neg_pred != 0) { std::swap(min, max); } v.F(fmnmx.dest_reg, IR::F32{v.ir.Select(pred, min, max)}); } } // Anonymous namespace void TranslatorVisitor::FMNMX_reg(u64 insn) { FMNMX(*this, insn, GetFloatReg20(insn)); } void TranslatorVisitor::FMNMX_cbuf(u64 insn) { FMNMX(*this, insn, GetFloatCbuf(insn)); } void TranslatorVisitor::FMNMX_imm(u64 insn) { FMNMX(*this, insn, GetFloatImm20(insn)); } } // namespace Shader::Maxwell