// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { namespace { enum class LogicalOp : u64 { AND, OR, XOR, PASS_B, }; [[nodiscard]] IR::U32 LogicalOperation(IR::IREmitter& ir, const IR::U32& operand_1, const IR::U32& operand_2, LogicalOp op) { switch (op) { case LogicalOp::AND: return ir.BitwiseAnd(operand_1, operand_2); case LogicalOp::OR: return ir.BitwiseOr(operand_1, operand_2); case LogicalOp::XOR: return ir.BitwiseXor(operand_1, operand_2); case LogicalOp::PASS_B: return operand_2; default: throw NotImplementedException("Invalid Logical operation {}", op); } } void LOP(TranslatorVisitor& v, u64 insn, IR::U32 op_b, bool x, bool cc, bool inv_a, bool inv_b, LogicalOp bit_op, std::optional pred_op = std::nullopt, IR::Pred dest_pred = IR::Pred::PT) { union { u64 insn; BitField<0, 8, IR::Reg> dest_reg; BitField<8, 8, IR::Reg> src_reg; } const lop{insn}; if (x) { throw NotImplementedException("X"); } IR::U32 op_a{v.X(lop.src_reg)}; if (inv_a != 0) { op_a = v.ir.BitwiseNot(op_a); } if (inv_b != 0) { op_b = v.ir.BitwiseNot(op_b); } const IR::U32 result{LogicalOperation(v.ir, op_a, op_b, bit_op)}; if (pred_op) { const IR::U1 pred_result{PredicateOperation(v.ir, result, *pred_op)}; v.ir.SetPred(dest_pred, pred_result); } if (cc) { if (bit_op == LogicalOp::PASS_B) { v.SetZFlag(v.ir.IEqual(result, v.ir.Imm32(0))); v.SetSFlag(v.ir.ILessThan(result, v.ir.Imm32(0), true)); } else { v.SetZFlag(v.ir.GetZeroFromOp(result)); v.SetSFlag(v.ir.GetSignFromOp(result)); } v.ResetCFlag(); v.ResetOFlag(); } v.X(lop.dest_reg, result); } void LOP(TranslatorVisitor& v, u64 insn, const IR::U32& op_b) { union { u64 insn; BitField<39, 1, u64> inv_a; BitField<40, 1, u64> inv_b; BitField<41, 2, LogicalOp> bit_op; BitField<43, 1, u64> x; BitField<44, 2, PredicateOp> pred_op; BitField<47, 1, u64> cc; BitField<48, 3, IR::Pred> dest_pred; } const lop{insn}; LOP(v, insn, op_b, lop.x != 0, lop.cc != 0, lop.inv_a != 0, lop.inv_b != 0, lop.bit_op, lop.pred_op, lop.dest_pred); } } // Anonymous namespace void TranslatorVisitor::LOP_reg(u64 insn) { LOP(*this, insn, GetReg20(insn)); } void TranslatorVisitor::LOP_cbuf(u64 insn) { LOP(*this, insn, GetCbuf(insn)); } void TranslatorVisitor::LOP_imm(u64 insn) { LOP(*this, insn, GetImm20(insn)); } void TranslatorVisitor::LOP32I(u64 insn) { union { u64 raw; BitField<53, 2, LogicalOp> bit_op; BitField<57, 1, u64> x; BitField<52, 1, u64> cc; BitField<55, 1, u64> inv_a; BitField<56, 1, u64> inv_b; } const lop32i{insn}; LOP(*this, insn, GetImm32(insn), lop32i.x != 0, lop32i.cc != 0, lop32i.inv_a != 0, lop32i.inv_b != 0, lop32i.bit_op); } } // namespace Shader::Maxwell