// Copyright 2021 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { void TranslatorVisitor::PSET(u64 insn) { union { u64 raw; BitField<0, 8, IR::Reg> dest_reg; BitField<12, 3, IR::Pred> pred_a; BitField<15, 1, u64> neg_pred_a; BitField<24, 2, BooleanOp> bop_1; BitField<29, 3, IR::Pred> pred_b; BitField<32, 1, u64> neg_pred_b; BitField<39, 3, IR::Pred> pred_c; BitField<42, 1, u64> neg_pred_c; BitField<44, 1, u64> bf; BitField<45, 2, BooleanOp> bop_2; BitField<47, 1, u64> cc; } const pset{insn}; const IR::U1 pred_a{ir.GetPred(pset.pred_a, pset.neg_pred_a != 0)}; const IR::U1 pred_b{ir.GetPred(pset.pred_b, pset.neg_pred_b != 0)}; const IR::U1 pred_c{ir.GetPred(pset.pred_c, pset.neg_pred_c != 0)}; const IR::U1 res_1{PredicateCombine(ir, pred_a, pred_b, pset.bop_1)}; const IR::U1 res_2{PredicateCombine(ir, res_1, pred_c, pset.bop_2)}; const IR::U32 true_result{pset.bf != 0 ? ir.Imm32(0x3f800000) : ir.Imm32(-1)}; const IR::U32 zero{ir.Imm32(0)}; const IR::U32 result{ir.Select(res_2, true_result, zero)}; X(pset.dest_reg, result); if (pset.cc != 0) { const IR::U1 is_zero{ir.IEqual(result, zero)}; SetZFlag(is_zero); if (pset.bf != 0) { ResetSFlag(); } else { SetSFlag(ir.LogicalNot(is_zero)); } ResetOFlag(); ResetCFlag(); } } } // namespace Shader::Maxwell