// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include #include #include "video_core/command_classes/nvdec_common.h" extern "C" { #if defined(__GNUC__) || defined(__clang__) #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wconversion" #endif #include #if defined(__GNUC__) || defined(__clang__) #pragma GCC diagnostic pop #endif } namespace Tegra { class GPU; void AVFrameDeleter(AVFrame* ptr); using AVFramePtr = std::unique_ptr; namespace Decoder { class H264; class VP8; class VP9; } // namespace Decoder class Codec { public: explicit Codec(GPU& gpu, const NvdecCommon::NvdecRegisters& regs); ~Codec(); /// Initialize the codec, returning success or failure void Initialize(); /// Sets NVDEC video stream codec void SetTargetCodec(NvdecCommon::VideoCodec codec); /// Call decoders to construct headers, decode AVFrame with ffmpeg void Decode(); /// Returns next decoded frame [[nodiscard]] AVFramePtr GetCurrentFrame(); /// Returns the value of current_codec [[nodiscard]] NvdecCommon::VideoCodec GetCurrentCodec() const; /// Return name of the current codec [[nodiscard]] std::string_view GetCurrentCodecName() const; private: void InitializeAvCodecContext(); void InitializeGpuDecoder(); bool CreateGpuAvDevice(); bool initialized{}; NvdecCommon::VideoCodec current_codec{NvdecCommon::VideoCodec::None}; const AVCodec* av_codec{nullptr}; AVCodecContext* av_codec_ctx{nullptr}; AVBufferRef* av_gpu_decoder{nullptr}; GPU& gpu; const NvdecCommon::NvdecRegisters& state; std::unique_ptr h264_decoder; std::unique_ptr vp8_decoder; std::unique_ptr vp9_decoder; std::queue av_frames{}; }; } // namespace Tegra