// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include #include "video_core/command_classes/codecs/vp8.h" #include "video_core/gpu.h" #include "video_core/memory_manager.h" namespace Tegra::Decoder { VP8::VP8(GPU& gpu_) : gpu(gpu_) {} VP8::~VP8() = default; const std::vector& VP8::ComposeFrame(const NvdecCommon::NvdecRegisters& state) { VP8PictureInfo info; gpu.MemoryManager().ReadBlock(state.picture_info_offset, &info, sizeof(VP8PictureInfo)); const bool is_key_frame = info.key_frame == 1u; const auto bitstream_size = static_cast(info.vld_buffer_size); const size_t header_size = is_key_frame ? 10u : 3u; frame.resize(header_size + bitstream_size); // Based on page 30 of the VP8 specification. // https://datatracker.ietf.org/doc/rfc6386/ frame[0] = is_key_frame ? 0u : 1u; // 1-bit frame type (0: keyframe, 1: interframes). frame[0] |= static_cast((info.version & 7u) << 1u); // 3-bit version number frame[0] |= static_cast(1u << 4u); // 1-bit show_frame flag // The next 19-bits are the first partition size frame[0] |= static_cast((info.first_part_size & 7u) << 5u); frame[1] = static_cast((info.first_part_size & 0x7f8u) >> 3u); frame[2] = static_cast((info.first_part_size & 0x7f800u) >> 11u); if (is_key_frame) { frame[3] = 0x9du; frame[4] = 0x01u; frame[5] = 0x2au; // TODO(ameerj): Horizontal/Vertical Scale // 16 bits: (2 bits Horizontal Scale << 14) | Width (14 bits) frame[6] = static_cast(info.frame_width & 0xff); frame[7] = static_cast(((info.frame_width >> 8) & 0x3f)); // 16 bits:(2 bits Vertical Scale << 14) | Height (14 bits) frame[8] = static_cast(info.frame_height & 0xff); frame[9] = static_cast(((info.frame_height >> 8) & 0x3f)); } const u64 bitstream_offset = state.frame_bitstream_offset; gpu.MemoryManager().ReadBlock(bitstream_offset, frame.data() + header_size, bitstream_size); return frame; } } // namespace Tegra::Decoder