// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "common/assert.h" #include "video_core/command_classes/nvdec.h" #include "video_core/gpu.h" namespace Tegra { #define NVDEC_REG_INDEX(field_name) \ (offsetof(NvdecCommon::NvdecRegisters, field_name) / sizeof(u64)) Nvdec::Nvdec(GPU& gpu_) : gpu(gpu_), state{}, codec(std::make_unique(gpu, state)) {} Nvdec::~Nvdec() = default; void Nvdec::ProcessMethod(u32 method, u32 argument) { state.reg_array[method] = static_cast(argument) << 8; switch (method) { case NVDEC_REG_INDEX(set_codec_id): codec->SetTargetCodec(static_cast(argument)); break; case NVDEC_REG_INDEX(execute): Execute(); break; } } AVFramePtr Nvdec::GetFrame() { return codec->GetCurrentFrame(); } void Nvdec::Execute() { switch (codec->GetCurrentCodec()) { case NvdecCommon::VideoCodec::H264: case NvdecCommon::VideoCodec::VP8: case NvdecCommon::VideoCodec::VP9: codec->Decode(); break; default: UNIMPLEMENTED_MSG("Codec {}", codec->GetCurrentCodecName()); break; } } } // namespace Tegra