// Copyright 2020 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include #include #include #include "common/common_types.h" #include "video_core/renderer_vulkan/wrapper.h" namespace Vulkan::vk { namespace { void SortPhysicalDevices(std::vector& devices, const InstanceDispatch& dld) { std::stable_sort(devices.begin(), devices.end(), [&](auto lhs, auto rhs) { // This will call Vulkan more than needed, but these calls are cheap. const auto lhs_properties = vk::PhysicalDevice(lhs, dld).GetProperties(); const auto rhs_properties = vk::PhysicalDevice(rhs, dld).GetProperties(); // Prefer discrete GPUs, Nvidia over AMD, AMD over Intel, Intel over the rest. const bool preferred = (lhs_properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU && rhs_properties.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) || (lhs_properties.vendorID == 0x10DE && rhs_properties.vendorID != 0x10DE) || (lhs_properties.vendorID == 0x1002 && rhs_properties.vendorID != 0x1002) || (lhs_properties.vendorID == 0x8086 && rhs_properties.vendorID != 0x8086); return !preferred; }); } template bool Proc(T& result, const InstanceDispatch& dld, const char* proc_name, VkInstance instance = nullptr) noexcept { result = reinterpret_cast(dld.vkGetInstanceProcAddr(instance, proc_name)); return result != nullptr; } template void Proc(T& result, const DeviceDispatch& dld, const char* proc_name, VkDevice device) noexcept { result = reinterpret_cast(dld.vkGetDeviceProcAddr(device, proc_name)); } void Load(VkDevice device, DeviceDispatch& dld) noexcept { #define X(name) Proc(dld.name, dld, #name, device) X(vkAcquireNextImageKHR); X(vkAllocateCommandBuffers); X(vkAllocateDescriptorSets); X(vkAllocateMemory); X(vkBeginCommandBuffer); X(vkBindBufferMemory); X(vkBindImageMemory); X(vkCmdBeginQuery); X(vkCmdBeginRenderPass); X(vkCmdBeginTransformFeedbackEXT); X(vkCmdBindDescriptorSets); X(vkCmdBindIndexBuffer); X(vkCmdBindPipeline); X(vkCmdBindTransformFeedbackBuffersEXT); X(vkCmdBindVertexBuffers); X(vkCmdBlitImage); X(vkCmdClearAttachments); X(vkCmdCopyBuffer); X(vkCmdCopyBufferToImage); X(vkCmdCopyImage); X(vkCmdCopyImageToBuffer); X(vkCmdDispatch); X(vkCmdDraw); X(vkCmdDrawIndexed); X(vkCmdEndQuery); X(vkCmdEndRenderPass); X(vkCmdEndTransformFeedbackEXT); X(vkCmdFillBuffer); X(vkCmdPipelineBarrier); X(vkCmdPushConstants); X(vkCmdSetBlendConstants); X(vkCmdSetCheckpointNV); X(vkCmdSetDepthBias); X(vkCmdSetDepthBounds); X(vkCmdSetScissor); X(vkCmdSetStencilCompareMask); X(vkCmdSetStencilReference); X(vkCmdSetStencilWriteMask); X(vkCmdSetViewport); X(vkCreateBuffer); X(vkCreateBufferView); X(vkCreateCommandPool); X(vkCreateComputePipelines); X(vkCreateDescriptorPool); X(vkCreateDescriptorSetLayout); X(vkCreateDescriptorUpdateTemplateKHR); X(vkCreateFence); X(vkCreateFramebuffer); X(vkCreateGraphicsPipelines); X(vkCreateImage); X(vkCreateImageView); X(vkCreatePipelineLayout); X(vkCreateQueryPool); X(vkCreateRenderPass); X(vkCreateSampler); X(vkCreateSemaphore); X(vkCreateShaderModule); X(vkCreateSwapchainKHR); X(vkDestroyBuffer); X(vkDestroyBufferView); X(vkDestroyCommandPool); X(vkDestroyDescriptorPool); X(vkDestroyDescriptorSetLayout); X(vkDestroyDescriptorUpdateTemplateKHR); X(vkDestroyFence); X(vkDestroyFramebuffer); X(vkDestroyImage); X(vkDestroyImageView); X(vkDestroyPipeline); X(vkDestroyPipelineLayout); X(vkDestroyQueryPool); X(vkDestroyRenderPass); X(vkDestroySampler); X(vkDestroySemaphore); X(vkDestroyShaderModule); X(vkDestroySwapchainKHR); X(vkDeviceWaitIdle); X(vkEndCommandBuffer); X(vkFreeCommandBuffers); X(vkFreeDescriptorSets); X(vkFreeMemory); X(vkGetBufferMemoryRequirements); X(vkGetDeviceQueue); X(vkGetFenceStatus); X(vkGetImageMemoryRequirements); X(vkGetQueryPoolResults); X(vkGetQueueCheckpointDataNV); X(vkMapMemory); X(vkQueueSubmit); X(vkResetFences); X(vkResetQueryPoolEXT); X(vkUnmapMemory); X(vkUpdateDescriptorSetWithTemplateKHR); X(vkUpdateDescriptorSets); X(vkWaitForFences); #undef X } } // Anonymous namespace bool Load(InstanceDispatch& dld) noexcept { #define X(name) Proc(dld.name, dld, #name) return X(vkCreateInstance) && X(vkEnumerateInstanceExtensionProperties); #undef X } bool Load(VkInstance instance, InstanceDispatch& dld) noexcept { #define X(name) Proc(dld.name, dld, #name, instance) // These functions may fail to load depending on the enabled extensions. // Don't return a failure on these. X(vkCreateDebugUtilsMessengerEXT); X(vkDestroyDebugUtilsMessengerEXT); X(vkDestroySurfaceKHR); X(vkGetPhysicalDeviceFeatures2KHR); X(vkGetPhysicalDeviceProperties2KHR); X(vkGetPhysicalDeviceSurfaceCapabilitiesKHR); X(vkGetPhysicalDeviceSurfaceFormatsKHR); X(vkGetPhysicalDeviceSurfacePresentModesKHR); X(vkGetPhysicalDeviceSurfaceSupportKHR); X(vkGetSwapchainImagesKHR); X(vkQueuePresentKHR); return X(vkCreateDevice) && X(vkDestroyDevice) && X(vkDestroyDevice) && X(vkEnumerateDeviceExtensionProperties) && X(vkEnumeratePhysicalDevices) && X(vkGetDeviceProcAddr) && X(vkGetPhysicalDeviceFormatProperties) && X(vkGetPhysicalDeviceMemoryProperties) && X(vkGetPhysicalDeviceProperties) && X(vkGetPhysicalDeviceQueueFamilyProperties); #undef X } const char* Exception::what() const noexcept { return ToString(result); } const char* ToString(VkResult result) noexcept { switch (result) { case VkResult::VK_SUCCESS: return "VK_SUCCESS"; case VkResult::VK_NOT_READY: return "VK_NOT_READY"; case VkResult::VK_TIMEOUT: return "VK_TIMEOUT"; case VkResult::VK_EVENT_SET: return "VK_EVENT_SET"; case VkResult::VK_EVENT_RESET: return "VK_EVENT_RESET"; case VkResult::VK_INCOMPLETE: return "VK_INCOMPLETE"; case VkResult::VK_ERROR_OUT_OF_HOST_MEMORY: return "VK_ERROR_OUT_OF_HOST_MEMORY"; case VkResult::VK_ERROR_OUT_OF_DEVICE_MEMORY: return "VK_ERROR_OUT_OF_DEVICE_MEMORY"; case VkResult::VK_ERROR_INITIALIZATION_FAILED: return "VK_ERROR_INITIALIZATION_FAILED"; case VkResult::VK_ERROR_DEVICE_LOST: return "VK_ERROR_DEVICE_LOST"; case VkResult::VK_ERROR_MEMORY_MAP_FAILED: return "VK_ERROR_MEMORY_MAP_FAILED"; case VkResult::VK_ERROR_LAYER_NOT_PRESENT: return "VK_ERROR_LAYER_NOT_PRESENT"; case VkResult::VK_ERROR_EXTENSION_NOT_PRESENT: return "VK_ERROR_EXTENSION_NOT_PRESENT"; case VkResult::VK_ERROR_FEATURE_NOT_PRESENT: return "VK_ERROR_FEATURE_NOT_PRESENT"; case VkResult::VK_ERROR_INCOMPATIBLE_DRIVER: return "VK_ERROR_INCOMPATIBLE_DRIVER"; case VkResult::VK_ERROR_TOO_MANY_OBJECTS: return "VK_ERROR_TOO_MANY_OBJECTS"; case VkResult::VK_ERROR_FORMAT_NOT_SUPPORTED: return "VK_ERROR_FORMAT_NOT_SUPPORTED"; case VkResult::VK_ERROR_FRAGMENTED_POOL: return "VK_ERROR_FRAGMENTED_POOL"; case VkResult::VK_ERROR_OUT_OF_POOL_MEMORY: return "VK_ERROR_OUT_OF_POOL_MEMORY"; case VkResult::VK_ERROR_INVALID_EXTERNAL_HANDLE: return "VK_ERROR_INVALID_EXTERNAL_HANDLE"; case VkResult::VK_ERROR_SURFACE_LOST_KHR: return "VK_ERROR_SURFACE_LOST_KHR"; case VkResult::VK_ERROR_NATIVE_WINDOW_IN_USE_KHR: return "VK_ERROR_NATIVE_WINDOW_IN_USE_KHR"; case VkResult::VK_SUBOPTIMAL_KHR: return "VK_SUBOPTIMAL_KHR"; case VkResult::VK_ERROR_OUT_OF_DATE_KHR: return "VK_ERROR_OUT_OF_DATE_KHR"; case VkResult::VK_ERROR_INCOMPATIBLE_DISPLAY_KHR: return "VK_ERROR_INCOMPATIBLE_DISPLAY_KHR"; case VkResult::VK_ERROR_VALIDATION_FAILED_EXT: return "VK_ERROR_VALIDATION_FAILED_EXT"; case VkResult::VK_ERROR_INVALID_SHADER_NV: return "VK_ERROR_INVALID_SHADER_NV"; case VkResult::VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT: return "VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT"; case VkResult::VK_ERROR_FRAGMENTATION_EXT: return "VK_ERROR_FRAGMENTATION_EXT"; case VkResult::VK_ERROR_NOT_PERMITTED_EXT: return "VK_ERROR_NOT_PERMITTED_EXT"; case VkResult::VK_ERROR_INVALID_DEVICE_ADDRESS_EXT: return "VK_ERROR_INVALID_DEVICE_ADDRESS_EXT"; case VkResult::VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT: return "VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT"; } return "Unknown"; } void Destroy(VkInstance instance, const InstanceDispatch& dld) noexcept { dld.vkDestroyInstance(instance, nullptr); } void Destroy(VkDevice device, const InstanceDispatch& dld) noexcept { dld.vkDestroyDevice(device, nullptr); } void Destroy(VkDevice device, VkBuffer handle, const DeviceDispatch& dld) noexcept { dld.vkDestroyBuffer(device, handle, nullptr); } void Destroy(VkDevice device, VkBufferView handle, const DeviceDispatch& dld) noexcept { dld.vkDestroyBufferView(device, handle, nullptr); } void Destroy(VkDevice device, VkCommandPool handle, const DeviceDispatch& dld) noexcept { dld.vkDestroyCommandPool(device, handle, nullptr); } void Destroy(VkDevice device, VkDescriptorPool handle, const DeviceDispatch& dld) noexcept { dld.vkDestroyDescriptorPool(device, handle, nullptr); } void Destroy(VkDevice device, VkDescriptorSetLayout handle, const DeviceDispatch& dld) noexcept { dld.vkDestroyDescriptorSetLayout(device, handle, nullptr); } void Destroy(VkDevice device, VkDescriptorUpdateTemplateKHR handle, const DeviceDispatch& dld) noexcept { dld.vkDestroyDescriptorUpdateTemplateKHR(device, handle, nullptr); } void Destroy(VkDevice device, VkDeviceMemory handle, const DeviceDispatch& dld) noexcept { dld.vkFreeMemory(device, handle, nullptr); } void Destroy(VkDevice device, VkFence handle, const DeviceDispatch& dld) noexcept { dld.vkDestroyFence(device, handle, nullptr); } void Destroy(VkDevice device, VkFramebuffer handle, const DeviceDispatch& dld) noexcept { dld.vkDestroyFramebuffer(device, handle, nullptr); } void Destroy(VkDevice device, VkImage handle, const DeviceDispatch& dld) noexcept { dld.vkDestroyImage(device, handle, nullptr); } void Destroy(VkDevice device, VkImageView handle, const DeviceDispatch& dld) noexcept { dld.vkDestroyImageView(device, handle, nullptr); } void Destroy(VkDevice device, VkPipeline handle, const DeviceDispatch& dld) noexcept { dld.vkDestroyPipeline(device, handle, nullptr); } void Destroy(VkDevice device, VkPipelineLayout handle, const DeviceDispatch& dld) noexcept { dld.vkDestroyPipelineLayout(device, handle, nullptr); } void Destroy(VkDevice device, VkQueryPool handle, const DeviceDispatch& dld) noexcept { dld.vkDestroyQueryPool(device, handle, nullptr); } void Destroy(VkDevice device, VkRenderPass handle, const DeviceDispatch& dld) noexcept { dld.vkDestroyRenderPass(device, handle, nullptr); } void Destroy(VkDevice device, VkSampler handle, const DeviceDispatch& dld) noexcept { dld.vkDestroySampler(device, handle, nullptr); } void Destroy(VkDevice device, VkSwapchainKHR handle, const DeviceDispatch& dld) noexcept { dld.vkDestroySwapchainKHR(device, handle, nullptr); } void Destroy(VkDevice device, VkSemaphore handle, const DeviceDispatch& dld) noexcept { dld.vkDestroySemaphore(device, handle, nullptr); } void Destroy(VkDevice device, VkShaderModule handle, const DeviceDispatch& dld) noexcept { dld.vkDestroyShaderModule(device, handle, nullptr); } void Destroy(VkInstance instance, VkDebugUtilsMessengerEXT handle, const InstanceDispatch& dld) noexcept { dld.vkDestroyDebugUtilsMessengerEXT(instance, handle, nullptr); } void Destroy(VkInstance instance, VkSurfaceKHR handle, const InstanceDispatch& dld) noexcept { dld.vkDestroySurfaceKHR(instance, handle, nullptr); } VkResult Free(VkDevice device, VkDescriptorPool handle, Span sets, const DeviceDispatch& dld) noexcept { return dld.vkFreeDescriptorSets(device, handle, sets.size(), sets.data()); } VkResult Free(VkDevice device, VkCommandPool handle, Span buffers, const DeviceDispatch& dld) noexcept { dld.vkFreeCommandBuffers(device, handle, buffers.size(), buffers.data()); return VK_SUCCESS; } Instance Instance::Create(Span layers, Span extensions, InstanceDispatch& dld) noexcept { VkApplicationInfo application_info; application_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; application_info.pNext = nullptr; application_info.pApplicationName = "yuzu Emulator"; application_info.applicationVersion = VK_MAKE_VERSION(0, 1, 0); application_info.pEngineName = "yuzu Emulator"; application_info.engineVersion = VK_MAKE_VERSION(0, 1, 0); application_info.apiVersion = VK_API_VERSION_1_1; VkInstanceCreateInfo ci; ci.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; ci.pNext = nullptr; ci.flags = 0; ci.pApplicationInfo = &application_info; ci.enabledLayerCount = layers.size(); ci.ppEnabledLayerNames = layers.data(); ci.enabledExtensionCount = extensions.size(); ci.ppEnabledExtensionNames = extensions.data(); VkInstance instance; if (dld.vkCreateInstance(&ci, nullptr, &instance) != VK_SUCCESS) { // Failed to create the instance. return {}; } if (!Proc(dld.vkDestroyInstance, dld, "vkDestroyInstance", instance)) { // We successfully created an instance but the destroy function couldn't be loaded. // This is a good moment to panic. return {}; } return Instance(instance, dld); } std::optional> Instance::EnumeratePhysicalDevices() { u32 num; if (dld->vkEnumeratePhysicalDevices(handle, &num, nullptr) != VK_SUCCESS) { return std::nullopt; } std::vector physical_devices(num); if (dld->vkEnumeratePhysicalDevices(handle, &num, physical_devices.data()) != VK_SUCCESS) { return std::nullopt; } SortPhysicalDevices(physical_devices, *dld); return std::make_optional(std::move(physical_devices)); } DebugCallback Instance::TryCreateDebugCallback( PFN_vkDebugUtilsMessengerCallbackEXT callback) noexcept { VkDebugUtilsMessengerCreateInfoEXT ci; ci.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT; ci.pNext = nullptr; ci.flags = 0; ci.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT; ci.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT; ci.pfnUserCallback = callback; ci.pUserData = nullptr; VkDebugUtilsMessengerEXT messenger; if (dld->vkCreateDebugUtilsMessengerEXT(handle, &ci, nullptr, &messenger) != VK_SUCCESS) { return {}; } return DebugCallback(messenger, handle, *dld); } std::vector Queue::GetCheckpointDataNV(const DeviceDispatch& dld) const { if (!dld.vkGetQueueCheckpointDataNV) { return {}; } u32 num; dld.vkGetQueueCheckpointDataNV(queue, &num, nullptr); std::vector checkpoints(num); dld.vkGetQueueCheckpointDataNV(queue, &num, checkpoints.data()); return checkpoints; } void Buffer::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const { Check(dld->vkBindBufferMemory(owner, handle, memory, offset)); } void Image::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const { Check(dld->vkBindImageMemory(owner, handle, memory, offset)); } DescriptorSets DescriptorPool::Allocate(const VkDescriptorSetAllocateInfo& ai) const { const std::size_t num = ai.descriptorSetCount; std::unique_ptr sets = std::make_unique(num); switch (const VkResult result = dld->vkAllocateDescriptorSets(owner, &ai, sets.get())) { case VK_SUCCESS: return DescriptorSets(std::move(sets), num, owner, handle, *dld); case VK_ERROR_OUT_OF_POOL_MEMORY: return {}; default: throw Exception(result); } } CommandBuffers CommandPool::Allocate(std::size_t num_buffers, VkCommandBufferLevel level) const { VkCommandBufferAllocateInfo ai; ai.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; ai.pNext = nullptr; ai.commandPool = handle; ai.level = level; ai.commandBufferCount = static_cast(num_buffers); std::unique_ptr buffers = std::make_unique(num_buffers); switch (const VkResult result = dld->vkAllocateCommandBuffers(owner, &ai, buffers.get())) { case VK_SUCCESS: return CommandBuffers(std::move(buffers), num_buffers, owner, handle, *dld); case VK_ERROR_OUT_OF_POOL_MEMORY: return {}; default: throw Exception(result); } } std::vector SwapchainKHR::GetImages() const { u32 num; Check(dld->vkGetSwapchainImagesKHR(owner, handle, &num, nullptr)); std::vector images(num); Check(dld->vkGetSwapchainImagesKHR(owner, handle, &num, images.data())); return images; } Device Device::Create(VkPhysicalDevice physical_device, Span queues_ci, Span enabled_extensions, const VkPhysicalDeviceFeatures2& enabled_features, DeviceDispatch& dld) noexcept { VkDeviceCreateInfo ci; ci.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO; ci.pNext = &enabled_features; ci.flags = 0; ci.queueCreateInfoCount = queues_ci.size(); ci.pQueueCreateInfos = queues_ci.data(); ci.enabledLayerCount = 0; ci.ppEnabledLayerNames = nullptr; ci.enabledExtensionCount = enabled_extensions.size(); ci.ppEnabledExtensionNames = enabled_extensions.data(); ci.pEnabledFeatures = nullptr; VkDevice device; if (dld.vkCreateDevice(physical_device, &ci, nullptr, &device) != VK_SUCCESS) { return {}; } Load(device, dld); return Device(device, dld); } Queue Device::GetQueue(u32 family_index) const noexcept { VkQueue queue; dld->vkGetDeviceQueue(handle, family_index, 0, &queue); return Queue(queue, *dld); } Buffer Device::CreateBuffer(const VkBufferCreateInfo& ci) const { VkBuffer object; Check(dld->vkCreateBuffer(handle, &ci, nullptr, &object)); return Buffer(object, handle, *dld); } BufferView Device::CreateBufferView(const VkBufferViewCreateInfo& ci) const { VkBufferView object; Check(dld->vkCreateBufferView(handle, &ci, nullptr, &object)); return BufferView(object, handle, *dld); } Image Device::CreateImage(const VkImageCreateInfo& ci) const { VkImage object; Check(dld->vkCreateImage(handle, &ci, nullptr, &object)); return Image(object, handle, *dld); } ImageView Device::CreateImageView(const VkImageViewCreateInfo& ci) const { VkImageView object; Check(dld->vkCreateImageView(handle, &ci, nullptr, &object)); return ImageView(object, handle, *dld); } Semaphore Device::CreateSemaphore() const { VkSemaphoreCreateInfo ci; ci.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; ci.pNext = nullptr; ci.flags = 0; VkSemaphore object; Check(dld->vkCreateSemaphore(handle, &ci, nullptr, &object)); return Semaphore(object, handle, *dld); } Fence Device::CreateFence(const VkFenceCreateInfo& ci) const { VkFence object; Check(dld->vkCreateFence(handle, &ci, nullptr, &object)); return Fence(object, handle, *dld); } DescriptorPool Device::CreateDescriptorPool(const VkDescriptorPoolCreateInfo& ci) const { VkDescriptorPool object; Check(dld->vkCreateDescriptorPool(handle, &ci, nullptr, &object)); return DescriptorPool(object, handle, *dld); } RenderPass Device::CreateRenderPass(const VkRenderPassCreateInfo& ci) const { VkRenderPass object; Check(dld->vkCreateRenderPass(handle, &ci, nullptr, &object)); return RenderPass(object, handle, *dld); } DescriptorSetLayout Device::CreateDescriptorSetLayout( const VkDescriptorSetLayoutCreateInfo& ci) const { VkDescriptorSetLayout object; Check(dld->vkCreateDescriptorSetLayout(handle, &ci, nullptr, &object)); return DescriptorSetLayout(object, handle, *dld); } PipelineLayout Device::CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const { VkPipelineLayout object; Check(dld->vkCreatePipelineLayout(handle, &ci, nullptr, &object)); return PipelineLayout(object, handle, *dld); } Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const { VkPipeline object; Check(dld->vkCreateGraphicsPipelines(handle, nullptr, 1, &ci, nullptr, &object)); return Pipeline(object, handle, *dld); } Pipeline Device::CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const { VkPipeline object; Check(dld->vkCreateComputePipelines(handle, nullptr, 1, &ci, nullptr, &object)); return Pipeline(object, handle, *dld); } Sampler Device::CreateSampler(const VkSamplerCreateInfo& ci) const { VkSampler object; Check(dld->vkCreateSampler(handle, &ci, nullptr, &object)); return Sampler(object, handle, *dld); } Framebuffer Device::CreateFramebuffer(const VkFramebufferCreateInfo& ci) const { VkFramebuffer object; Check(dld->vkCreateFramebuffer(handle, &ci, nullptr, &object)); return Framebuffer(object, handle, *dld); } CommandPool Device::CreateCommandPool(const VkCommandPoolCreateInfo& ci) const { VkCommandPool object; Check(dld->vkCreateCommandPool(handle, &ci, nullptr, &object)); return CommandPool(object, handle, *dld); } DescriptorUpdateTemplateKHR Device::CreateDescriptorUpdateTemplateKHR( const VkDescriptorUpdateTemplateCreateInfoKHR& ci) const { VkDescriptorUpdateTemplateKHR object; Check(dld->vkCreateDescriptorUpdateTemplateKHR(handle, &ci, nullptr, &object)); return DescriptorUpdateTemplateKHR(object, handle, *dld); } QueryPool Device::CreateQueryPool(const VkQueryPoolCreateInfo& ci) const { VkQueryPool object; Check(dld->vkCreateQueryPool(handle, &ci, nullptr, &object)); return QueryPool(object, handle, *dld); } ShaderModule Device::CreateShaderModule(const VkShaderModuleCreateInfo& ci) const { VkShaderModule object; Check(dld->vkCreateShaderModule(handle, &ci, nullptr, &object)); return ShaderModule(object, handle, *dld); } SwapchainKHR Device::CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const { VkSwapchainKHR object; Check(dld->vkCreateSwapchainKHR(handle, &ci, nullptr, &object)); return SwapchainKHR(object, handle, *dld); } DeviceMemory Device::TryAllocateMemory(const VkMemoryAllocateInfo& ai) const noexcept { VkDeviceMemory memory; if (dld->vkAllocateMemory(handle, &ai, nullptr, &memory) != VK_SUCCESS) { return {}; } return DeviceMemory(memory, handle, *dld); } DeviceMemory Device::AllocateMemory(const VkMemoryAllocateInfo& ai) const { VkDeviceMemory memory; Check(dld->vkAllocateMemory(handle, &ai, nullptr, &memory)); return DeviceMemory(memory, handle, *dld); } VkMemoryRequirements Device::GetBufferMemoryRequirements(VkBuffer buffer) const noexcept { VkMemoryRequirements requirements; dld->vkGetBufferMemoryRequirements(handle, buffer, &requirements); return requirements; } VkMemoryRequirements Device::GetImageMemoryRequirements(VkImage image) const noexcept { VkMemoryRequirements requirements; dld->vkGetImageMemoryRequirements(handle, image, &requirements); return requirements; } void Device::UpdateDescriptorSets(Span writes, Span copies) const noexcept { dld->vkUpdateDescriptorSets(handle, writes.size(), writes.data(), copies.size(), copies.data()); } VkPhysicalDeviceProperties PhysicalDevice::GetProperties() const noexcept { VkPhysicalDeviceProperties properties; dld->vkGetPhysicalDeviceProperties(physical_device, &properties); return properties; } void PhysicalDevice::GetProperties2KHR(VkPhysicalDeviceProperties2KHR& properties) const noexcept { dld->vkGetPhysicalDeviceProperties2KHR(physical_device, &properties); } VkPhysicalDeviceFeatures PhysicalDevice::GetFeatures() const noexcept { VkPhysicalDeviceFeatures2KHR features2; features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR; features2.pNext = nullptr; dld->vkGetPhysicalDeviceFeatures2KHR(physical_device, &features2); return features2.features; } void PhysicalDevice::GetFeatures2KHR(VkPhysicalDeviceFeatures2KHR& features) const noexcept { dld->vkGetPhysicalDeviceFeatures2KHR(physical_device, &features); } VkFormatProperties PhysicalDevice::GetFormatProperties(VkFormat format) const noexcept { VkFormatProperties properties; dld->vkGetPhysicalDeviceFormatProperties(physical_device, format, &properties); return properties; } std::vector PhysicalDevice::EnumerateDeviceExtensionProperties() const { u32 num; dld->vkEnumerateDeviceExtensionProperties(physical_device, nullptr, &num, nullptr); std::vector properties(num); dld->vkEnumerateDeviceExtensionProperties(physical_device, nullptr, &num, properties.data()); return properties; } std::vector PhysicalDevice::GetQueueFamilyProperties() const { u32 num; dld->vkGetPhysicalDeviceQueueFamilyProperties(physical_device, &num, nullptr); std::vector properties(num); dld->vkGetPhysicalDeviceQueueFamilyProperties(physical_device, &num, properties.data()); return properties; } bool PhysicalDevice::GetSurfaceSupportKHR(u32 queue_family_index, VkSurfaceKHR surface) const { VkBool32 supported; Check(dld->vkGetPhysicalDeviceSurfaceSupportKHR(physical_device, queue_family_index, surface, &supported)); return supported == VK_TRUE; } VkSurfaceCapabilitiesKHR PhysicalDevice::GetSurfaceCapabilitiesKHR(VkSurfaceKHR surface) const noexcept { VkSurfaceCapabilitiesKHR capabilities; Check(dld->vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physical_device, surface, &capabilities)); return capabilities; } std::vector PhysicalDevice::GetSurfaceFormatsKHR(VkSurfaceKHR surface) const { u32 num; Check(dld->vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, surface, &num, nullptr)); std::vector formats(num); Check( dld->vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, surface, &num, formats.data())); return formats; } std::vector PhysicalDevice::GetSurfacePresentModesKHR( VkSurfaceKHR surface) const { u32 num; Check(dld->vkGetPhysicalDeviceSurfacePresentModesKHR(physical_device, surface, &num, nullptr)); std::vector modes(num); Check(dld->vkGetPhysicalDeviceSurfacePresentModesKHR(physical_device, surface, &num, modes.data())); return modes; } VkPhysicalDeviceMemoryProperties PhysicalDevice::GetMemoryProperties() const noexcept { VkPhysicalDeviceMemoryProperties properties; dld->vkGetPhysicalDeviceMemoryProperties(physical_device, &properties); return properties; } std::optional> EnumerateInstanceExtensionProperties( const InstanceDispatch& dld) { u32 num; if (dld.vkEnumerateInstanceExtensionProperties(nullptr, &num, nullptr) != VK_SUCCESS) { return std::nullopt; } std::vector properties(num); if (dld.vkEnumerateInstanceExtensionProperties(nullptr, &num, properties.data()) != VK_SUCCESS) { return std::nullopt; } return properties; } } // namespace Vulkan::vk