// Copyright 2019 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include "common/assert.h" #include "common/bit_field.h" #include "common/common_types.h" #include "common/logging/log.h" #include "video_core/engines/shader_bytecode.h" #include "video_core/shader/node_helper.h" #include "video_core/shader/shader_ir.h" namespace VideoCommon::Shader { using Tegra::Shader::Instruction; using Tegra::Shader::OpCode; namespace { std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) { switch (image_type) { case Tegra::Shader::ImageType::Texture1D: case Tegra::Shader::ImageType::TextureBuffer: return 1; case Tegra::Shader::ImageType::Texture1DArray: case Tegra::Shader::ImageType::Texture2D: return 2; case Tegra::Shader::ImageType::Texture2DArray: case Tegra::Shader::ImageType::Texture3D: return 3; } UNREACHABLE(); return 1; } } // Anonymous namespace u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) { const Instruction instr = {program_code[pc]}; const auto opcode = OpCode::Decode(instr); switch (opcode->get().GetId()) { case OpCode::Id::SUST: { UNIMPLEMENTED_IF(instr.sust.mode != Tegra::Shader::SurfaceDataMode::P); UNIMPLEMENTED_IF(instr.sust.image_type == Tegra::Shader::ImageType::TextureBuffer); UNIMPLEMENTED_IF(instr.sust.out_of_bounds_store != Tegra::Shader::OutOfBoundsStore::Ignore); UNIMPLEMENTED_IF(instr.sust.component_mask_selector != 0xf); // Ensure we have an RGBA store std::vector values; constexpr std::size_t hardcoded_size{4}; for (std::size_t i = 0; i < hardcoded_size; ++i) { values.push_back(GetRegister(instr.gpr0.Value() + i)); } std::vector coords; const std::size_t num_coords{GetImageTypeNumCoordinates(instr.sust.image_type)}; for (std::size_t i = 0; i < num_coords; ++i) { coords.push_back(GetRegister(instr.gpr8.Value() + i)); } const auto type{instr.sust.image_type}; auto& image{instr.sust.is_immediate ? GetImage(instr.image, type) : GetBindlessImage(instr.gpr39, type)}; image.MarkWrite(); MetaImage meta{image, values}; const Node store{Operation(OperationCode::ImageStore, meta, std::move(coords))}; bb.push_back(store); break; } default: UNIMPLEMENTED_MSG("Unhandled image instruction: {}", opcode->get().GetName()); } return pc; } Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type) { const auto offset{static_cast(image.index.Value())}; // If this image has already been used, return the existing mapping. const auto it = used_images.find(offset); if (it != used_images.end()) { ASSERT(it->second.GetType() == type); return it->second; } // Otherwise create a new mapping for this image. const std::size_t next_index{used_images.size()}; return used_images.emplace(offset, Image{offset, next_index, type}).first->second; } Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type) { const Node image_register{GetRegister(reg)}; const auto [base_image, cbuf_index, cbuf_offset]{ TrackCbuf(image_register, global_code, static_cast(global_code.size()))}; const auto cbuf_key{(static_cast(cbuf_index) << 32) | static_cast(cbuf_offset)}; // If this image has already been used, return the existing mapping. const auto it = used_images.find(cbuf_key); if (it != used_images.end()) { ASSERT(it->second.GetType() == type); return it->second; } // Otherwise create a new mapping for this image. const std::size_t next_index{used_images.size()}; return used_images.emplace(cbuf_key, Image{cbuf_index, cbuf_offset, next_index, type}) .first->second; } } // namespace VideoCommon::Shader