// Copyright 2018 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "common/assert.h" #include "common/common_types.h" #include "video_core/engines/shader_bytecode.h" #include "video_core/shader/node_helper.h" #include "video_core/shader/shader_ir.h" namespace VideoCommon::Shader { using Tegra::Shader::Instruction; using Tegra::Shader::OpCode; using Tegra::Shader::Pred; using Tegra::Shader::VideoType; using Tegra::Shader::VmadShr; u32 ShaderIR::DecodeVideo(NodeBlock& bb, u32 pc) { const Instruction instr = {program_code[pc]}; const auto opcode = OpCode::Decode(instr); const Node op_a = GetVideoOperand(GetRegister(instr.gpr8), instr.video.is_byte_chunk_a, instr.video.signed_a, instr.video.type_a, instr.video.byte_height_a); const Node op_b = [this, instr] { if (instr.video.use_register_b) { return GetVideoOperand(GetRegister(instr.gpr20), instr.video.is_byte_chunk_b, instr.video.signed_b, instr.video.type_b, instr.video.byte_height_b); } if (instr.video.signed_b) { const auto imm = static_cast(instr.alu.GetImm20_16()); return Immediate(static_cast(imm)); } else { return Immediate(instr.alu.GetImm20_16()); } }(); switch (opcode->get().GetId()) { case OpCode::Id::VMAD: { const bool result_signed = instr.video.signed_a == 1 || instr.video.signed_b == 1; const Node op_c = GetRegister(instr.gpr39); Node value = SignedOperation(OperationCode::IMul, result_signed, NO_PRECISE, op_a, op_b); value = SignedOperation(OperationCode::IAdd, result_signed, NO_PRECISE, value, op_c); if (instr.vmad.shr == VmadShr::Shr7 || instr.vmad.shr == VmadShr::Shr15) { const Node shift = Immediate(instr.vmad.shr == VmadShr::Shr7 ? 7 : 15); value = SignedOperation(OperationCode::IArithmeticShiftRight, result_signed, value, shift); } SetInternalFlagsFromInteger(bb, value, instr.generates_cc); SetRegister(bb, instr.gpr0, value); break; } case OpCode::Id::VSETP: { // We can't use the constant predicate as destination. ASSERT(instr.vsetp.pred3 != static_cast(Pred::UnusedIndex)); const bool sign = instr.video.signed_a == 1 || instr.video.signed_b == 1; const Node first_pred = GetPredicateComparisonInteger(instr.vsetp.cond, sign, op_a, op_b); const Node second_pred = GetPredicate(instr.vsetp.pred39, false); const OperationCode combiner = GetPredicateCombiner(instr.vsetp.op); // Set the primary predicate to the result of Predicate OP SecondPredicate SetPredicate(bb, instr.vsetp.pred3, Operation(combiner, first_pred, second_pred)); if (instr.vsetp.pred0 != static_cast(Pred::UnusedIndex)) { // Set the secondary predicate to the result of !Predicate OP SecondPredicate, // if enabled const Node negate_pred = Operation(OperationCode::LogicalNegate, first_pred); SetPredicate(bb, instr.vsetp.pred0, Operation(combiner, negate_pred, second_pred)); } break; } default: UNIMPLEMENTED_MSG("Unhandled video instruction: {}", opcode->get().GetName()); } return pc; } Node ShaderIR::GetVideoOperand(Node op, bool is_chunk, bool is_signed, Tegra::Shader::VideoType type, u64 byte_height) { if (!is_chunk) { return BitfieldExtract(op, static_cast(byte_height * 8), 8); } const Node zero = Immediate(0); switch (type) { case Tegra::Shader::VideoType::Size16_Low: return BitfieldExtract(op, 0, 16); case Tegra::Shader::VideoType::Size16_High: return BitfieldExtract(op, 16, 16); case Tegra::Shader::VideoType::Size32: // TODO(Rodrigo): From my hardware tests it becomes a bit "mad" when this type is used // (1 * 1 + 0 == 0x5b800000). Until a better explanation is found: abort. UNIMPLEMENTED(); return zero; case Tegra::Shader::VideoType::Invalid: UNREACHABLE_MSG("Invalid instruction encoding"); return zero; default: UNREACHABLE(); return zero; } } } // namespace VideoCommon::Shader